Player Matchup

Ix Chel
Ix Chel
FoxSurvivor010
Ix Chel
Level 126
God Stats
0W - 1L
1,311 SR
Queue Stats
15W - 13L
1,496 Elo+
Party 2
Scylla
Scylla
Fur Fane
Scylla
Level 116
God Stats
0W - 1L
1,214 SR
Queue Stats
17W - 17L
1,496 Elo+
Party 2
Rama
Rama
ItsTragicGuy
Rama
Level 167
God Stats
0W - 2L
1,500 SR
Queue Stats
349W - 313L
1,559 Elo+
Solo
Izanami
Izanami
PolarisMajor
Izanami
Level 158
God Stats
1W - 1L
1,417 SR
Queue Stats
87W - 57L
1,753 Elo+
Solo
Thoth
Thoth
TROPICANATWISTA
Thoth
Level 165
God Stats
0W - 1L
1,705 SR
Queue Stats
56W - 44L
1,628 Elo+
Solo
Team Averages
Level 146
1,429 SR
1,586 Elo+

VS

Team Averages
Level 169
1,596 SR
1,580 Elo+
Guan Yu
Guan Yu
AKA qt pie
Guan Yu
Level 154
God Stats
10W - 3L
1,812 SR
Queue Stats
531W - 454L
1,585 Elo+
Party 1
Hou Yi
Hou Yi
Do1ngCr1mes
Hou Yi
Level 187
God Stats
10W - 6L
1,519 SR
Queue Stats
586W - 518L
1,586 Elo+
Party 1
Merlin
Merlin
MrSnypess
Merlin
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 70L
1,566 Elo+
Solo
Maui
Maui
teamdr34m
Maui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
356W - 363L
1,534 Elo+
Solo
Danzaburou
Danzaburou
xĐolō
Danzaburou
Level 217
God Stats
8W - 1L
1,649 SR
Queue Stats
163W - 123L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 7
6,935
694
4,792
11,522
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Scylla
Fur Fane
Scylla
14
2 / 5 / 8
7,941
794
6,709
10,407
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 3 / 7
7,016
702
3,416
9,606
8,341
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
PolarisMajor
Izanami
15
8 / 3 / 2
9,289
929
13,576
7,794
3,319
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 5 / 5
7,258
726
6,151
8,137
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AKA qt pie
Guan Yu
13
2 / 3 / 12
8,503
850
1,705
13,452
13,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hou Yi
15
7 / 3 / 9
9,431
943
9,887
10,090
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MrSnypess
Merlin
15
9 / 2 / 7
9,499
950
14,207
6,490
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
14
0 / 2 / 19
8,900
890
4,965
13,056
13,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
xĐolō
Danzaburou
15
4 / 1 / 12
9,351
935
14,679
10,967
5,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
81
11
Kills
22
22
Deaths
11
29
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AKA qt pie
Guan Yu
2
3
12
2.67
W
Hou Yi
7
3
9
3.83
L
0
6
7
0.58
L
Scylla
Fur Fane
Scylla
2
5
8
1.2
L
0
3
7
1.17
W
Merlin
MrSnypess
Merlin
9
2
7
6.25
L
Izanami
PolarisMajor
Izanami
8
3
2
3
L
1
5
5
0.7
W
Maui
0
2
19
4.75
W
Danzaburou
xĐolō
Danzaburou
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,644
Damage
45,443
47,466
Taken
54,055
23,638
Mitigated
40,562
9,956
Healing
27,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AKA qt pie
Guan Yu
1,705
160
8,791
4,616
13,452
13,342
202
4,911
8,541
0
2,949
W
Hou Yi
9,887
3,430
982
2,048
10,090
4,810
320
2,992
7,098
0
26,807
L
4,792
322
3,509
2,571
11,522
5,105
0
4,207
7,315
11,311
0
L
Scylla
Fur Fane
Scylla
6,709
337
0
510
10,407
3,855
0
5,933
4,474
17,499
600
L
3,416
1,427
483
542
9,606
8,341
0
2,641
6,965
651
6,950
W
Merlin
MrSnypess
Merlin
14,207
527
1,063
916
6,490
3,095
202
1,506
4,984
26,991
0
L
Izanami
PolarisMajor
Izanami
13,576
7,128
393
1,481
7,794
3,319
0
2,542
5,252
0
22,091
L
6,151
33
0
467
8,137
3,018
0
3,721
4,416
17,086
28
W
Maui
4,965
539
1,683
3,364
13,056
13,665
199
4,478
8,578
8,370
910
W
Danzaburou
xĐolō
Danzaburou
14,679
4,595
459
3,285
10,967
5,650
3,869
4,073
6,894
0
29,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,439
Gold Earned
45,684
111
Minions Killed
113
0
Camps Cleared
0
858,531
Distance Traveled
883,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,503
850
0
0
0
186,560
0
W
Hou Yi
9,431
943
35
4
0
168,624
0
L
Ix Chel
6,935
694
10
1
0
174,601
0
L
Scylla
7,941
794
33
3
0
193,206
0
L
Rama
7,016
702
21
2
0
142,029
0
W
Merlin
9,499
950
34
3
0
166,598
0
L
Izanami
9,289
929
21
2
0
179,287
0
L
Thoth
7,258
726
26
3
0
169,408
0
W
Maui
8,900
890
15
2
0
186,021
0
W
Danzaburou
9,351
935
29
3
0
176,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role