Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MyOmnipotence
Nu Wa
Level 155
God Stats
16W - 10L
1,676 SR
Queue Stats
190W - 152L
1,585 Elo+
Party 2
Sylvanus
Sylvanus
SpaceMalakhi
Sylvanus
Level 152
God Stats
5W - 6L
1,508 SR
Queue Stats
229W - 210L
1,562 Elo+
Solo
Medusa
Medusa
WIx SCHLITZ x68
Medusa
Level 146
God Stats
1W - 6L
1,518 SR
Queue Stats
258W - 235L
1,514 Elo+
Party 3
Nemesis
Nemesis
stokeswins
Nemesis
Level 135
God Stats
3W - 4L
1,666 SR
Queue Stats
174W - 166L
1,612 Elo+
Party 3
Team Averages
Level 153
1,573 SR
1,555 Elo+

VS

Team Averages
Level 151
1,620 SR
1,569 Elo+
Sobek
Sobek
FluffyDiver
Sobek
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 123L
1,514 Elo+
Solo
Mulan
Mulan
GalaxyCable
Mulan
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 44L
1,617 Elo+
Solo
Ullr
Ullr
Stokul
Ullr
Level 147
God Stats
8W - 7L
1,836 SR
Queue Stats
380W - 366L
1,563 Elo+
Party 1
Olorun
Olorun
Televisiion
Olorun
Level 145
God Stats
7W - 4L
1,498 SR
Queue Stats
124W - 108L
1,598 Elo+
Solo
Osiris
Osiris
ifoundniksdad
Osiris
Level 125
God Stats
11W - 5L
1,765 SR
Queue Stats
335W - 312L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 2 / 0
4,184
598
4,704
7,419
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 1
4,792
685
4,666
4,133
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
SpaceMalakhi
Sylvanus
5
0 / 2 / 0
3,552
507
1,308
5,907
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 1
4,417
631
1,825
4,796
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
stokeswins
Nemesis
8
2 / 1 / 1
4,490
641
2,893
4,469
1,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
4,660
666
2,951
4,812
2,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 0 / 1
5,118
731
2,926
5,905
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Stokul
Ullr
9
0 / 2 / 2
4,800
686
1,709
5,079
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
9
2 / 1 / 1
5,202
743
4,702
3,551
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 0 / 0
5,152
736
5,193
8,170
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
8
8
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
0
0
4
2
W
4
0
1
4.5
L
1
2
1
0.75
L
Sylvanus
SpaceMalakhi
Sylvanus
0
2
0
0
W
Ullr
Stokul
Ullr
0
2
2
0.5
W
Olorun
2
1
1
2.5
L
0
1
1
0.5
W
2
0
0
2
L
Nemesis
stokeswins
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,396
Damage
17,481
26,724
Taken
27,517
12,182
Mitigated
12,670
8,552
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,704
902
0
3,548
7,419
4,629
0
0
7,419
0
25,621
W
2,951
561
0
2,596
4,812
2,840
0
1,222
3,487
10,378
926
W
2,926
971
0
2,934
5,905
2,192
0
821
4,839
0
27,640
L
4,666
1,135
0
890
4,133
1,187
0
93
4,040
27,850
580
L
Sylvanus
SpaceMalakhi
Sylvanus
1,308
643
412
1,265
5,907
2,969
0
2,991
2,916
9,480
0
W
Ullr
Stokul
Ullr
1,709
323
0
1,147
5,079
1,707
0
2,243
2,559
0
32,582
W
Olorun
4,702
3,283
180
1,848
3,551
1,174
0
539
2,932
40,382
2,872
L
1,825
498
0
1,588
4,796
1,834
0
3,623
1,173
0
29,124
W
5,193
2,297
0
4,052
8,170
4,757
0
156
7,416
0
32,528
L
Nemesis
stokeswins
Nemesis
2,893
1,926
0
849
4,469
1,563
0
575
3,894
0
24,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,435
Gold Earned
24,932
221
Minions Killed
248
0
Camps Cleared
0
705,734
Distance Traveled
759,407
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,184
598
38
5
0
148,027
0
W
Sobek
4,660
666
10
1
0
167,852
1
W
Mulan
5,118
731
56
8
0
173,030
2
L
Nu Wa
4,792
685
64
9
0
135,911
0
L
Sylvanus
3,552
507
25
4
0
104,165
0
W
Ullr
4,800
686
64
9
0
151,625
1
W
Olorun
5,202
743
70
10
0
134,452
0
L
Medusa
4,417
631
51
7
0
153,155
0
W
Osiris
5,152
736
48
7
0
132,448
0
L
Nemesis
4,490
641
43
6
0
164,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role