Player Matchup

Tyr
Tyr
Houst0nHardHead
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
RISING JAGER
Zhong Kui
Level 104
God Stats
1W - 2L
1,319 SR
Queue Stats
39W - 40L
1,493 Elo+
Solo
Guan Yu
Guan Yu
Telor28
Guan Yu
Level 158
God Stats
8W - 6L
1,414 SR
Queue Stats
133W - 129L
1,468 Elo+
Solo
Zeus
Zeus
rafaPool533
Zeus
Level 124
God Stats
20W - 19L
1,590 SR
Queue Stats
262W - 262L
1,494 Elo+
Solo
Susano
Susano
wm1rvndv
Susano
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,386 Elo+
Party 1
Team Averages
Level 98
1,465 SR
1,463 Elo+

VS

Team Averages
Level 84
1,527 SR
1,474 Elo+
Pele
Pele
 
Pele
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
E_Kenda11
Danzaburou
Level 107
God Stats
5W - 1L
1,929 SR
Queue Stats
368W - 371L
1,439 Elo+
Solo
He Bo
He Bo
Obama_Senpai_871
He Bo
Level 108
God Stats
1W - 2L
1,173 SR
Queue Stats
139W - 144L
1,399 Elo+
Solo
Surtr
Surtr
Von Kreautz
Surtr
Level 48
God Stats
99W - 78L
1,650 SR
Queue Stats
197W - 181L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
lilblade
Kuzenbo
Level 74
God Stats
20W - 28L
1,383 SR
Queue Stats
172W - 168L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,406
401
3,624
7,174
5,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
RISING JAGER
Zhong Kui
10
2 / 2 / 0
5,957
542
7,694
6,428
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Telor28
Guan Yu
10
3 / 2 / 0
5,880
535
3,216
11,649
7,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 3 / 1
6,714
610
2,643
5,221
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
wm1rvndv
Susano
10
1 / 4 / 3
5,789
526
3,258
9,924
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 1 / 2
6,774
616
4,628
8,930
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
E_Kenda11
Danzaburou
10
3 / 4 / 2
6,034
549
8,136
8,641
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 1
6,248
568
4,909
5,627
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 2
6,301
573
4,677
10,986
6,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
lilblade
Kuzenbo
10
2 / 0 / 1
6,204
564
3,000
5,734
4,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
14
15
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
2
5
W
Danzaburou
E_Kenda11
Danzaburou
3
4
2
1
L
0
4
1
0.13
W
2
2
1
1.25
L
Zhong Kui
RISING JAGER
Zhong Kui
2
2
0
1
L
Guan Yu
Telor28
Guan Yu
3
2
0
1.5
W
3
2
2
2
W
Kuzenbo
lilblade
Kuzenbo
2
0
1
2.5
L
2
3
1
0.83
L
Susano
wm1rvndv
Susano
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,435
Damage
25,350
40,396
Taken
39,918
22,774
Mitigated
19,547
12,781
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,628
1,467
0
3,795
8,930
3,187
0
1,597
7,277
0
43,554
W
Danzaburou
E_Kenda11
Danzaburou
8,136
4,569
0
2,907
8,641
3,313
390
0
8,641
0
43,299
L
3,624
853
0
502
7,174
5,235
0
1,014
6,160
0
11,962
W
4,909
207
0
750
5,627
2,048
0
2,389
3,238
38,940
0
L
Zhong Kui
RISING JAGER
Zhong Kui
7,694
978
0
2,119
6,428
4,755
0
186
6,242
37,832
0
L
Guan Yu
Telor28
Guan Yu
3,216
696
786
5,237
11,649
7,495
0
1,559
10,090
0
17,294
W
4,677
1,412
0
2,775
10,986
6,103
0
5,538
4,732
1,025
35,604
W
Kuzenbo
lilblade
Kuzenbo
3,000
938
0
2,058
5,734
4,896
15
0
5,734
16,973
1,362
L
2,643
0
0
1,210
5,221
1,843
0
2,990
2,231
39,352
843
L
Susano
wm1rvndv
Susano
3,258
743
0
2,927
9,924
3,446
0
2,169
7,755
0
34,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,746
Gold Earned
31,561
240
Minions Killed
290
0
Camps Cleared
0
1,061,769
Distance Traveled
1,094,109
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,774
616
78
7
0
237,359
2
W
Danzaburou
6,034
549
73
7
0
180,463
0
L
Tyr
4,406
401
16
1
0
231,149
0
W
He Bo
6,248
568
73
7
0
219,337
0
L
Zhong Kui
5,957
542
69
6
0
151,528
5
L
Guan Yu
5,880
535
11
1
0
245,534
0
W
Surtr
6,301
573
51
5
0
218,327
0
W
Kuzenbo
6,204
564
15
1
0
238,623
0
L
Zeus
6,714
610
81
7
0
204,344
2
L
Susano
5,789
526
63
6
0
229,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role