Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum V
S2 Smokin
Ah Muzen Cab
Platinum V
Level 129
God Stats
33W - 23L
1,660 SR
Queue Stats
78W - 78L
1,918 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
TheCansi
Baron Samedi
Platinum I
Level 140
God Stats
110W - 102L
1,630 SR
Queue Stats
654W - 733L
1,864 MMR
Party 2
Mulan
Mulan
Platinum I
davidc19
Mulan
Platinum I
Level 143
God Stats
13W - 7L
1,782 SR
Queue Stats
189W - 204L
1,860 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,691 SR
1,881 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,456 SR
1,748 MMR
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum IV
IMGRIM
Charybdis
Platinum IV
Level 121
God Stats
10W - 9L
1,313 SR
Queue Stats
359W - 384L
1,853 MMR
Party 1
Yu Huang
Yu Huang
Platinum IV
LegendaryShadowz
Yu Huang
Platinum IV
Level 129
God Stats
3W - 6L
1,555 SR
Queue Stats
140W - 148L
1,891 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
S2 Smokin
Ah Muzen Cab
18
8 / 0 / 3
12,494
781
19,741
11,146
6,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TheCansi
Baron Samedi
16
1 / 2 / 9
10,955
685
11,718
11,290
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
davidc19
Mulan
16
2 / 2 / 9
11,427
714
12,294
17,667
16,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
KuzenboNe ZhaSun WukongThothAphrodite

VS

Bans
AchillesHerculesOdinCthulhuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 6 / 1
9,115
570
6,261
23,832
31,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
IMGRIM
Charybdis
17
2 / 3 / 2
10,847
678
8,146
16,463
6,381
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 2 / 2
10,657
666
15,531
11,116
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
4
4
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
6
1
0.08
L
Charybdis
IMGRIM
Charybdis
2
3
2
1
L
2
2
2
1.5
W
Ah Muzen Cab
S2 Smokin
Ah Muzen Cab
8
0
3
9.5
W
Baron Samedi
TheCansi
Baron Samedi
1
2
9
2.75
W
Mulan
davidc19
Mulan
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,753
Damage
29,938
40,103
Taken
51,411
26,655
Mitigated
41,800
14,867
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,261
182
0
3,983
23,832
31,252
0
5,635
16,809
23,039
587
L
Charybdis
IMGRIM
Charybdis
8,146
4,235
0
1,571
16,463
6,381
352
3,313
11,998
0
52,810
L
15,531
462
0
1,888
11,116
4,167
0
3,432
6,733
51,919
0
W
Ah Muzen Cab
S2 Smokin
Ah Muzen Cab
19,741
7,418
0
4,518
11,146
6,010
1,867
5,714
5,432
0
77,651
W
Baron Samedi
TheCansi
Baron Samedi
11,718
1,049
1,519
4,749
11,290
4,211
835
6,631
4,659
46,758
1,554
W
Mulan
davidc19
Mulan
12,294
988
0
4,081
17,667
16,434
592
9,142
8,525
1,140
42,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,876
Gold Earned
30,619
205
Minions Killed
209
0
Camps Cleared
0
935,653
Distance Traveled
895,352
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,115
570
27
2
0
306,255
2
L
Charybdis
10,847
678
101
6
0
287,501
4
L
Yu Huang
10,657
666
81
5
0
301,596
3
W
Ah Muzen Cab
12,494
781
111
7
0
341,120
0
W
Baron Samedi
10,955
685
47
3
0
288,234
0
W
Mulan
11,427
714
47
3
0
306,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role