Player Matchup

Cabrakan
Cabrakan
SHKABAM
Cabrakan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,384 Elo+
Party 1
Ratatoskr
Ratatoskr
bigjohn7313
Ratatoskr
Level 102
God Stats
5W - 5L
1,538 SR
Queue Stats
34W - 43L
1,385 Elo+
Party 1
Olorun
Olorun
cal_CHOPS
Olorun
Level 84
God Stats
4W - 4L
1,763 SR
Queue Stats
34W - 45L
1,378 Elo+
Party 1
Team Averages
Level 97
1,600 SR
1,382 Elo+

VS

Team Averages
Level 69
1,507 SR
1,374 Elo+
Ymir
Ymir
Halobacon25
Ymir
Level 107
God Stats
3W - 0L
1,729 SR
Queue Stats
66W - 85L
1,350 Elo+
Party 2
Ix Chel
Ix Chel
lamez11213
Ix Chel
Level 66
God Stats
4W - 4L
1,293 SR
Queue Stats
275W - 304L
1,423 Elo+
Solo
Jing Wei
Jing Wei
xXGOLDENXx1840
Jing Wei
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 89L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
SHKABAM
Cabrakan
14
1 / 7 / 1
8,337
596
5,249
18,877
26,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
bigjohn7313
Ratatoskr
13
1 / 6 / 1
8,475
605
8,108
18,439
18,278
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
cal_CHOPS
Olorun
13
0 / 7 / 2
8,423
602
8,092
16,246
8,119
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 9
11,809
844
13,700
13,734
15,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ix Chel
lamez11213
Ix Chel
18
9 / 0 / 9
12,092
864
24,049
10,100
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
15
1 / 2 / 12
10,252
732
8,646
10,176
4,120
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
20
20
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
10
0
9
14.5
L
Cabrakan
SHKABAM
Cabrakan
1
7
1
0.21
L
Ratatoskr
bigjohn7313
Ratatoskr
1
6
1
0.25
L
Olorun
cal_CHOPS
Olorun
0
7
2
0.14
W
Ix Chel
lamez11213
Ix Chel
9
0
9
13.5
W
Jing Wei
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,449
Damage
46,395
53,562
Taken
34,010
52,814
Mitigated
25,289
6,588
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,700
2,534
0
2,225
13,734
15,473
518
7,243
6,491
38,053
0
L
Cabrakan
SHKABAM
Cabrakan
5,249
801
207
906
18,877
26,417
0
11,300
6,816
17,278
405
L
Ratatoskr
bigjohn7313
Ratatoskr
8,108
1,151
444
1,914
18,439
18,278
0
12,154
5,501
0
30,089
L
Olorun
cal_CHOPS
Olorun
8,092
3,523
909
2,208
16,246
8,119
0
12,292
3,432
34,457
0
W
Ix Chel
lamez11213
Ix Chel
24,049
2,945
2,077
4,004
10,100
5,696
837
3,301
6,799
63,820
0
W
Jing Wei
8,646
4,465
0
927
10,176
4,120
651
2,855
7,321
0
46,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,235
Gold Earned
34,153
121
Minions Killed
187
0
Camps Cleared
0
684,850
Distance Traveled
766,245
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,809
844
50
4
0
227,858
0
L
Cabrakan
8,337
596
13
1
0
223,214
0
L
Ratatoskr
8,475
605
38
3
0
263,669
0
L
Olorun
8,423
602
70
5
0
197,967
0
W
Ix Chel
12,092
864
85
6
0
266,716
2
W
Jing Wei
10,252
732
52
4
0
271,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role