Player Matchup

Skadi
Skadi
KizzyGotAids
Skadi
Level 83
God Stats
10W - 6L
1,602 SR
Queue Stats
127W - 114L
1,402 Elo+
Party 1
Agni
Agni
LrdBisquik
Agni
Level 128
God Stats
27W - 19L
1,490 SR
Queue Stats
158W - 155L
1,411 Elo+
Party 1
Sylvanus
Sylvanus
SnDxTriumph
Sylvanus
Level 108
God Stats
30W - 18L
1,670 SR
Queue Stats
94W - 70L
1,510 Elo+
Party 2
Medusa
Medusa
VisedBasilisk4
Medusa
Level 125
God Stats
10W - 5L
1,591 SR
Queue Stats
73W - 79L
1,451 Elo+
Solo
Achilles
Achilles
ZeeDolphin
Achilles
Level 108
God Stats
4W - 4L
1,324 SR
Queue Stats
58W - 38L
1,588 Elo+
Party 2
Team Averages
Level 110
1,535 SR
1,472 Elo+

VS

Team Averages
Level 113
1,560 SR
1,503 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Farram1
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,464 Elo+
Party 3
Nike
Nike
TopHealz
Nike
Level 153
God Stats
0W - 1L
1,801 SR
Queue Stats
391W - 364L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,875
588
2,881
5,413
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 1
6,557
656
6,175
4,207
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
SnDxTriumph
Sylvanus
10
3 / 1 / 5
6,157
616
5,446
8,038
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 1 / 2
6,241
624
6,138
4,940
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ZeeDolphin
Achilles
10
4 / 0 / 1
6,779
678
8,897
7,834
5,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 3 / 0
5,704
570
3,503
11,373
4,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
 
Persephone
8
1 / 4 / 0
5,137
514
2,995
9,488
2,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
 
Gilgamesh
8
0 / 1 / 3
4,647
465
4,104
10,438
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Farram1
Anhur
9
1 / 3 / 1
5,062
506
3,422
6,781
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
9
0 / 4 / 0
5,044
504
2,120
7,163
2,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
4
4
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
0
0.67
L
Persephone
 
Persephone
1
4
0
0.25
L
Gilgamesh
 
Gilgamesh
0
1
3
1.5
L
Anhur
Farram1
Anhur
1
3
1
0.5
W
1
1
1
1.5
W
2
1
1
2.5
W
Sylvanus
SnDxTriumph
Sylvanus
3
1
5
5.5
L
Nike
0
4
0
0
W
5
1
2
6
W
Achilles
ZeeDolphin
Achilles
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,537
Damage
16,144
30,432
Taken
45,243
13,828
Mitigated
15,831
11,655
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,503
520
0
2,618
11,373
4,607
0
4,536
6,792
0
39,609
L
Persephone
 
Persephone
2,995
330
576
1,888
9,488
2,559
0
3,370
6,020
18,055
0
L
Gilgamesh
 
Gilgamesh
4,104
1,448
0
1,797
10,438
3,959
0
1,719
8,552
0
27,168
L
Anhur
Farram1
Anhur
3,422
2,031
0
2,172
6,781
1,982
0
1,480
5,301
0
27,985
W
2,881
1,160
0
3,168
5,413
1,775
687
0
5,413
0
45,304
W
6,175
634
0
687
4,207
1,320
301
318
3,889
43,939
1,408
W
Sylvanus
SnDxTriumph
Sylvanus
5,446
2,300
425
2,860
8,038
3,690
399
1,548
6,490
24,665
9,074
L
Nike
2,120
207
0
839
7,163
2,724
0
0
6,710
0
31,443
W
6,138
2,063
0
1,324
4,940
1,570
475
1,129
3,811
0
35,824
W
Achilles
ZeeDolphin
Achilles
8,897
2,226
0
3,191
7,834
5,473
308
0
7,463
0
37,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,609
Gold Earned
25,594
317
Minions Killed
212
0
Camps Cleared
0
935,850
Distance Traveled
907,631
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,704
570
66
7
0
187,271
0
L
Persephone
5,137
514
19
2
0
177,811
0
L
Gilgamesh
4,647
465
36
4
0
196,319
0
L
Anhur
5,062
506
45
5
0
179,941
2
W
Skadi
5,875
588
78
8
0
205,248
0
W
Agni
6,557
656
79
8
0
190,891
1
W
Sylvanus
6,157
616
44
4
0
165,104
1
L
Nike
5,044
504
46
5
0
166,289
0
W
Medusa
6,241
624
50
5
0
186,192
0
W
Achilles
6,779
678
66
7
0
188,415
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role