Player Matchup

Anhur
Anhur
 
Anhur
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FanBoquita
Sylvanus
Level 117
God Stats
15W - 11L
1,666 SR
Queue Stats
199W - 179L
1,511 Elo+
Solo
Nu Wa
Nu Wa
PERSIANJ0315
Nu Wa
Level 145
God Stats
92W - 64L
1,549 SR
Queue Stats
434W - 429L
1,515 Elo+
Solo
Team Averages
Level 144
1,572 SR
1,509 Elo+

VS

Team Averages
Level 137
1,544 SR
1,455 Elo+
Tiamat
Tiamat
Androstrack
Tiamat
Level 157
God Stats
0W - 1L
1,479 SR
Queue Stats
10W - 17L
1,404 Elo+
Solo
Loki
Loki
Reynoceros
Loki
Level 130
God Stats
1W - 1L
1,653 SR
Queue Stats
6W - 9L
1,452 Elo+
Party 1
Kumbhakarna
Kumbhakarna
swisherss
Kumbhakarna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 0 / 2
7,460
746
6,731
5,595
2,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
FanBoquita
Sylvanus
12
1 / 0 / 3
7,236
724
5,382
6,306
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
1 / 0 / 1
6,925
693
4,326
3,927
1,591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 1 / 0
6,605
661
5,437
5,678
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 0
5,865
587
3,686
5,326
1,714
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
swisherss
Kumbhakarna
10
0 / 0 / 0
5,850
585
1,710
9,718
6,884
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
2
3
L
Tiamat
0
1
0
0
W
Sylvanus
FanBoquita
Sylvanus
1
0
3
2.5
W
1
0
1
1.5
L
0
3
0
0
L
Kumbhakarna
swisherss
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,439
Damage
10,833
15,828
Taken
20,722
8,751
Mitigated
12,201
5,739
Healing
1,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,731
3,269
0
1,289
5,595
2,426
727
3,010
2,550
0
23,108
L
Tiamat
5,437
334
0
1,608
5,678
3,603
0
2,786
2,892
34,151
0
W
Sylvanus
FanBoquita
Sylvanus
5,382
1,933
408
1,806
6,306
4,734
190
2,537
3,700
18,484
6,431
W
4,326
1,899
0
2,236
3,927
1,591
369
1,561
2,357
29,528
0
L
3,686
425
0
0
5,326
1,714
0
3,247
2,073
0
18,068
L
Kumbhakarna
swisherss
Kumbhakarna
1,710
44
0
390
9,718
6,884
0
3,050
6,648
7,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,621
Gold Earned
18,320
122
Minions Killed
112
0
Camps Cleared
0
500,035
Distance Traveled
538,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,460
746
39
4
0
175,118
0
L
Tiamat
6,605
661
72
7
0
171,979
0
W
Sylvanus
7,236
724
38
4
0
163,175
0
W
Nu Wa
6,925
693
45
5
0
161,742
0
L
Loki
5,865
587
22
2
0
172,729
0
L
Kumbhakarna
5,850
585
18
2
0
193,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role