Player Matchup

Surtr
Surtr
PaladiNO666
Surtr
Level 87
God Stats
4W - 5L
1,486 SR
Queue Stats
216W - 183L
1,552 Elo+
Solo
Fenrir
Fenrir
VersacePineapple
Fenrir
Level 134
God Stats
1W - 1L
1,816 SR
Queue Stats
55W - 53L
1,516 Elo+
Party 1
Osiris
Osiris
bagelss
Osiris
Level 120
God Stats
0W - 2L
1,225 SR
Queue Stats
59W - 66L
1,474 Elo+
Party 1
Ra
Ra
candystew
Ra
Level 139
God Stats
0W - 4L
1,183 SR
Queue Stats
69W - 57L
1,541 Elo+
Party 1
Cupid
Cupid
talkyyo
Cupid
Level 67
God Stats
29W - 22L
1,661 SR
Queue Stats
48W - 46L
1,535 Elo+
Party 1
Team Averages
Level 109
1,474 SR
1,523 Elo+

VS

Team Averages
Level 107
1,547 SR
1,498 Elo+
Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Krathos7802
Fenrir
Level 67
God Stats
5W - 3L
1,575 SR
Queue Stats
117W - 110L
1,508 Elo+
Solo
Amaterasu
Amaterasu
SCHOOPY
Amaterasu
Level 100
God Stats
6W - 4L
1,316 SR
Queue Stats
37W - 27L
1,574 Elo+
Solo
Khepri
Khepri
SWG DCHIL
Khepri
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,412 Elo+
Solo
Raijin
Raijin
zay37th
Raijin
Level 157
God Stats
3W - 1L
1,843 SR
Queue Stats
101W - 109L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,053
421
3,583
11,481
6,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 3
5,765
480
3,891
11,154
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
bagelss
Osiris
11
0 / 3 / 0
5,951
496
5,834
12,586
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 3 / 1
6,813
568
6,524
7,096
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
talkyyo
Cupid
12
1 / 1 / 1
5,882
490
2,467
3,513
1,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 0 / 3
6,672
556
3,441
5,545
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
13
7 / 2 / 4
7,380
615
8,797
12,303
5,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
SCHOOPY
Amaterasu
13
1 / 0 / 1
7,042
587
7,253
10,304
10,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Khepri
SWG DCHIL
Khepri
10
0 / 2 / 6
6,082
507
1,815
5,942
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
zay37th
Raijin
12
3 / 2 / 4
6,932
578
7,745
6,158
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
12
12
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
3
2.5
W
Fenrir
7
2
4
4.5
L
1
3
1
0.5
W
Amaterasu
SCHOOPY
Amaterasu
1
0
1
1.5
W
Khepri
SWG DCHIL
Khepri
0
2
6
1.5
L
0
2
3
0.75
L
Osiris
bagelss
Osiris
0
3
0
0
L
4
3
1
1.5
L
Cupid
talkyyo
Cupid
1
1
1
1.5
W
Raijin
zay37th
Raijin
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,299
Damage
29,051
45,830
Taken
40,252
22,051
Mitigated
24,004
12,050
Healing
14,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,441
1,812
0
3,129
5,545
2,122
0
515
4,947
0
55,274
W
Fenrir
8,797
2,530
0
4,982
12,303
5,400
0
2,438
9,558
0
52,532
L
3,583
1,235
0
1,741
11,481
6,630
0
2,915
8,336
838
25,617
W
Amaterasu
SCHOOPY
Amaterasu
7,253
2,958
0
4,940
10,304
10,072
239
0
10,304
0
49,372
W
Khepri
SWG DCHIL
Khepri
1,815
150
0
955
5,942
4,221
0
710
5,103
21,308
2,393
L
3,891
1,789
0
2,277
11,154
5,016
0
2,432
8,504
0
44,099
L
Osiris
bagelss
Osiris
5,834
2,344
0
5,033
12,586
6,566
0
0
11,834
0
44,412
L
6,524
658
414
1,073
7,096
2,732
0
2,965
3,807
49,024
0
L
Cupid
talkyyo
Cupid
2,467
1,615
0
1,512
3,513
1,107
0
292
3,181
0
44,149
W
Raijin
zay37th
Raijin
7,745
531
0
680
6,158
2,189
0
2,884
3,193
49,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
34,108
345
Minions Killed
376
0
Camps Cleared
0
1,259,300
Distance Traveled
1,219,533
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,672
556
102
9
0
249,274
0
W
Fenrir
7,380
615
77
6
0
262,506
0
L
Surtr
5,053
421
39
3
0
243,219
0
W
Amaterasu
7,042
587
89
7
0
244,078
1
W
Khepri
6,082
507
26
2
0
240,673
0
L
Fenrir
5,765
480
71
6
0
266,122
2
L
Osiris
5,951
496
75
6
0
249,083
3
L
Ra
6,813
568
84
7
0
258,003
2
L
Cupid
5,882
490
76
6
0
242,873
0
W
Raijin
6,932
578
82
7
0
223,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role