Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Danielboina
Chaac
Level 8
God Stats
2W - 0L
1,192 SR
Queue Stats
2W - 1L
1,257 Elo+
Party 2
Ravana
Ravana
GuilloteMoreno
Ravana
Level 106
God Stats
16W - 12L
1,569 SR
Queue Stats
205W - 212L
1,531 Elo+
Solo
Anubis
Anubis
NicolasCormack13
Anubis
Level 118
God Stats
2W - 0L
1,623 SR
Queue Stats
97W - 87L
1,575 Elo+
Solo
Nu Wa
Nu Wa
REDDFOX1
Nu Wa
Level 68
God Stats
4W - 8L
1,457 SR
Queue Stats
4W - 8L
1,264 Elo+
Party 2
Team Averages
Level 82
1,468 SR
1,425 Elo+

VS

Team Averages
Level 67
1,505 SR
1,465 Elo+
Thanatos
Thanatos
BrandonLuza
Thanatos
Level 82
God Stats
2W - 8L
1,509 SR
Queue Stats
65W - 90L
1,418 Elo+
Solo
Nu Wa
Nu Wa
CapDanvers
Nu Wa
Level 84
God Stats
7W - 4L
1,486 SR
Queue Stats
222W - 212L
1,498 Elo+
Solo
Ymir
Ymir
OsvaloDeGerli
Ymir
Level 48
God Stats
4W - 5L
1,757 SR
Queue Stats
202W - 207L
1,496 Elo+
Party 1
King Arthur
King Arthur
PhobosGalactic
King Arthur
Level 80
God Stats
7W - 11L
1,489 SR
Queue Stats
299W - 297L
1,494 Elo+
Party 1
Anhur
Anhur
Zerefman
Anhur
Level 41
God Stats
0W - 2L
1,285 SR
Queue Stats
33W - 36L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 0 / 1
7,409
674
5,563
7,126
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 3
6,195
563
4,087
8,461
3,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 3 / 0
7,599
691
4,692
9,057
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 0
8,315
756
7,180
5,746
2,590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
REDDFOX1
Nu Wa
10
0 / 0 / 3
5,764
524
3,362
3,124
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrandonLuza
Thanatos
10
1 / 3 / 2
5,495
500
1,922
8,616
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
10
2 / 5 / 1
5,894
536
6,835
7,254
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 0
5,360
487
545
5,761
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
PhobosGalactic
King Arthur
8
0 / 4 / 1
4,863
442
2,246
12,127
5,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Zerefman
Anhur
8
0 / 2 / 0
4,948
450
3,540
6,726
2,273
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
15
Kills
3
4
Deaths
15
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
1
3.5
L
Thanatos
BrandonLuza
Thanatos
1
3
2
0.67
L
Nu Wa
2
5
1
0.5
W
2
1
3
3.5
W
5
3
0
1.67
W
5
0
0
5
L
0
1
0
0
L
King Arthur
PhobosGalactic
King Arthur
0
4
1
0.13
W
Nu Wa
REDDFOX1
Nu Wa
0
0
3
1.5
L
Anhur
Zerefman
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,884
Damage
15,088
33,514
Taken
40,484
13,325
Mitigated
17,123
12,682
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,563
2,451
0
3,518
7,126
2,574
1,021
542
6,584
0
52,725
L
Thanatos
BrandonLuza
Thanatos
1,922
374
0
4,172
8,616
3,451
0
433
8,097
0
29,403
L
Nu Wa
6,835
2,121
0
882
7,254
2,082
0
2,393
4,662
41,495
854
W
4,087
383
0
1,168
8,461
3,715
0
2,062
6,399
0
25,475
W
4,692
1,839
0
3,837
9,057
3,644
257
2,615
6,442
0
69,123
W
7,180
709
0
4,045
5,746
2,590
196
1,094
4,652
62,568
2,038
L
545
197
0
1,446
5,761
3,457
52
461
5,214
20,275
0
L
King Arthur
PhobosGalactic
King Arthur
2,246
314
0
2,763
12,127
5,860
0
6,455
5,537
0
27,377
W
Nu Wa
REDDFOX1
Nu Wa
3,362
542
0
114
3,124
802
149
1,212
1,912
27,023
0
L
Anhur
Zerefman
Anhur
3,540
2,814
0
2,415
6,726
2,273
604
185
6,505
0
33,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,282
Gold Earned
26,560
379
Minions Killed
235
0
Camps Cleared
0
1,150,187
Distance Traveled
1,016,965
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,409
674
81
7
0
214,148
0
L
Thanatos
5,495
500
53
5
0
195,097
2
L
Nu Wa
5,894
536
57
5
0
194,376
4
W
Chaac
6,195
563
38
3
0
272,922
0
W
Ravana
7,599
691
99
9
0
252,320
0
W
Anubis
8,315
756
109
10
0
194,471
2
L
Ymir
5,360
487
34
3
0
215,553
0
L
King Arthur
4,863
442
37
3
0
219,024
0
W
Nu Wa
5,764
524
52
5
0
216,326
0
L
Anhur
4,948
450
54
5
0
192,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role