Player Matchup

Nike
Nike
Gold I
 
Nike
Gold I
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum II
Adaрtingx
Thanatos
Platinum II
Level 120
God Stats
27W - 22L
1,586 SR
Queue Stats
237W - 232L
1,834 MMR
Party 1
Geb
Geb
Gold III
JavierMileii
Geb
Gold III
Level 194
God Stats
9W - 4L
1,589 SR
Queue Stats
146W - 165L
1,400 MMR
Party 1
Anhur
Anhur
Gold I
LucasGamer89
Anhur
Gold I
Level 162
God Stats
4W - 3L
1,549 SR
Queue Stats
102W - 103L
1,672 MMR
Solo
Tiamat
Tiamat
Gold IV
bedoyraja
Tiamat
Gold IV
Level 157
God Stats
5W - 5L
1,597 SR
Queue Stats
296W - 295L
1,517 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 171
1,564 SR
1,585 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,481 SR
1,543 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
 
King Arthur
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Gold IV
DomaMonos
Discordia
Gold IV
Level 69
God Stats
2W - 1L
1,657 SR
Queue Stats
57W - 64L
1,354 MMR
Party 2
Bacchus
Bacchus
Platinum II
Hirot000
Bacchus
Platinum II
Level 156
God Stats
18W - 12L
1,595 SR
Queue Stats
130W - 115L
1,835 MMR
Solo
Cliodhna
Cliodhna
Gold II
Pocooyo
Cliodhna
Gold II
Level 85
God Stats
0W - 2L
1,156 SR
Queue Stats
107W - 109L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 0 / 1
6,679
668
6,026
4,834
2,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Adaрtingx
Thanatos
11
3 / 0 / 1
6,049
605
4,759
8,544
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 2
5,251
525
2,710
7,366
5,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 3 / 0
6,061
606
5,365
7,560
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
bedoyraja
Tiamat
11
0 / 1 / 0
5,887
589
2,253
5,780
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AwilixIx ChelArachneMedusa

VS

Bans
Nu WaAthenaSusanoOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 2 / 3
5,178
518
4,096
6,738
1,891
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
 
King Arthur
7
0 / 3 / 0
4,681
468
2,069
9,033
4,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
DomaMonos
Discordia
11
2 / 0 / 0
5,674
567
3,897
3,464
1,156
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Hirot000
Bacchus
8
1 / 1 / 4
4,917
492
3,903
7,951
5,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Pocooyo
Cliodhna
10
2 / 0 / 4
5,391
539
4,051
5,940
1,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
6
6
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
1
1.5
L
Neith
 
Neith
1
2
3
1.25
L
King Arthur
 
King Arthur
0
3
0
0
W
Thanatos
Adaрtingx
Thanatos
3
0
1
3.5
L
Discordia
DomaMonos
Discordia
2
0
0
2
L
Bacchus
Hirot000
Bacchus
1
1
4
3
W
0
2
2
0.5
W
2
3
0
0.67
L
Cliodhna
Pocooyo
Cliodhna
2
0
4
4
W
Tiamat
bedoyraja
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,113
Damage
18,016
34,084
Taken
33,126
16,772
Mitigated
14,365
14,939
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,026
1,164
0
1,404
4,834
2,874
418
0
4,834
0
50,185
L
Neith
 
Neith
4,096
939
0
2,131
6,738
1,891
0
703
6,035
0
34,102
L
King Arthur
 
King Arthur
2,069
795
0
2,929
9,033
4,469
0
0
8,392
0
25,625
W
Thanatos
Adaрtingx
Thanatos
4,759
1,193
0
7,432
8,544
3,683
0
1,185
7,359
0
52,597
L
Discordia
DomaMonos
Discordia
3,897
147
0
250
3,464
1,156
0
1,482
1,729
45,959
0
L
Bacchus
Hirot000
Bacchus
3,903
1,319
0
2,429
7,951
5,137
0
1,574
6,186
15,675
2,062
W
2,710
192
0
1,492
7,366
5,206
0
1,723
5,643
14,507
763
W
5,365
3,121
0
2,939
7,560
2,590
0
1,199
6,361
0
46,367
L
Cliodhna
Pocooyo
Cliodhna
4,051
574
0
3,390
5,940
1,712
0
571
5,332
0
39,505
W
Tiamat
bedoyraja
Tiamat
2,253
229
0
1,672
5,780
2,419
0
3,466
2,314
36,797
1,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,927
Gold Earned
25,841
347
Minions Killed
262
0
Camps Cleared
0
1,039,608
Distance Traveled
1,039,569
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,679
668
82
8
0
199,580
0
L
Neith
5,178
518
54
5
0
183,999
0
L
King Arthur
4,681
468
41
4
0
162,866
0
W
Thanatos
6,049
605
90
9
0
223,127
0
L
Discordia
5,674
567
83
8
0
227,154
2
L
Bacchus
4,917
492
19
2
0
209,478
2
W
Geb
5,251
525
14
1
0
237,335
0
W
Anhur
6,061
606
84
8
0
188,717
0
L
Cliodhna
5,391
539
65
7
0
256,072
2
W
Tiamat
5,887
589
77
8
0
190,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role