Player Matchup

Fafnir
Fafnir
Masters
Boults
Fafnir
Masters
Level 178
God Stats
2W - 6L
1,382 SR
Queue Stats
367W - 330L
2,705 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
ThorinEscudodkrl
Cu Chulainn
Masters
Level 142
God Stats
8W - 6L
1,744 SR
Queue Stats
173W - 161L
2,556 MMR
Solo
Raijin
Raijin
Masters
hítt
Raijin
Masters
Level 193
God Stats
12W - 6L
1,500 SR
Queue Stats
175W - 153L
2,732 MMR
Solo
Charybdis
Charybdis
Masters
Ácee
Charybdis
Masters
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 163L
2,554 MMR
Solo
Thor
Thor
Masters
Öveer
Thor
Masters
Level 169
God Stats
5W - 8L
1,459 SR
Queue Stats
87W - 61L
2,710 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 176
1,517 SR
2,651 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 201
1,648 SR
2,655 MMR
Tsukuyomi
Tsukuyomi
Masters
Hanakoˆsan
Tsukuyomi
Masters
Level 105
God Stats
6W - 0L
1,842 SR
Queue Stats
39W - 35L
2,578 MMR
Party 2
Vulcan
Vulcan
Masters
Joeldazeloth
Vulcan
Masters
Level 270
God Stats
3W - 5L
1,437 SR
Queue Stats
417W - 355L
2,501 MMR
Party 2
Osiris
Osiris
Grandmaster
Speczera
Osiris
Grandmaster
Level 149
God Stats
20W - 8L
1,652 SR
Queue Stats
511W - 445L
3,025 MMR
Solo
Sylvanus
Sylvanus
Masters
Xhitoman
Sylvanus
Masters
Level 285
God Stats
6W - 2L
1,622 SR
Queue Stats
373W - 317L
2,500 MMR
Party 1
Nut
Nut
Masters
Zurigui
Nut
Masters
Level 198
God Stats
6W - 2L
1,684 SR
Queue Stats
165W - 119L
2,668 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Boults
Fafnir
7
1 / 2 / 1
5,044
560
2,774
8,477
6,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
ThorinEscudodkrl
Cu Chulainn
9
3 / 4 / 0
5,478
609
5,652
12,737
5,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
hítt
Raijin
12
0 / 0 / 2
5,824
647
3,122
3,050
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Ácee
Charybdis
7
0 / 4 / 0
4,267
474
3,614
6,343
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
Öveer
Thor
10
1 / 1 / 3
5,201
578
3,397
8,803
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
MedusaSun WukongKhepri

VS

Bans
BastetKuzenboThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hanakoˆsan
Tsukuyomi
10
0 / 2 / 2
5,105
567
2,902
6,513
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
11
3 / 1 / 0
6,019
669
4,907
3,224
1,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
Speczera
Osiris
11
3 / 2 / 1
6,466
718
9,567
11,170
7,562
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Xhitoman
Sylvanus
9
1 / 0 / 4
5,571
619
2,844
5,219
3,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nut
12
4 / 0 / 1
6,585
732
6,512
5,801
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
11
11
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Boults
Fafnir
1
2
1
0.75
W
Tsukuyomi
Hanakoˆsan
Tsukuyomi
0
2
2
0.5
W
Vulcan
3
1
0
3
W
Osiris
Speczera
Osiris
3
2
1
1.75
L
Cu Chulainn
ThorinEscudodkrl
Cu Chulainn
3
4
0
0.75
W
Sylvanus
Xhitoman
Sylvanus
1
0
4
3
W
Nut
4
0
1
4.5
L
Raijin
hítt
Raijin
0
0
2
1
L
Charybdis
Ácee
Charybdis
0
4
0
0
L
Thor
Öveer
Thor
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,559
Damage
26,732
39,410
Taken
31,927
18,303
Mitigated
16,373
11,309
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Boults
Fafnir
2,774
848
146
2,597
8,477
6,703
0
2,939
5,494
12,071
0
W
Tsukuyomi
Hanakoˆsan
Tsukuyomi
2,902
986
0
2,848
6,513
2,239
0
1,454
5,059
0
38,871
W
Vulcan
4,907
613
0
500
3,224
1,142
82
1,301
1,923
43,106
0
W
Osiris
Speczera
Osiris
9,567
4,081
0
5,798
11,170
7,562
0
776
10,394
0
46,464
L
Cu Chulainn
ThorinEscudodkrl
Cu Chulainn
5,652
881
0
3,118
12,737
5,940
0
420
11,682
0
37,303
W
Sylvanus
Xhitoman
Sylvanus
2,844
966
685
3,021
5,219
3,170
0
878
4,341
15,312
0
W
Nut
6,512
4,752
0
4,026
5,801
2,260
747
1,240
4,561
0
57,210
L
Raijin
hítt
Raijin
3,122
330
0
695
3,050
998
0
1,292
1,758
50,630
943
L
Charybdis
Ácee
Charybdis
3,614
1,687
0
786
6,343
1,763
0
959
5,384
0
26,074
L
Thor
Öveer
Thor
3,397
1,175
0
3,967
8,803
2,899
0
2,141
6,583
0
36,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,814
Gold Earned
29,746
280
Minions Killed
339
0
Camps Cleared
0
934,497
Distance Traveled
1,017,905
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,044
560
6
1
0
194,365
2
W
Tsukuyomi
5,105
567
76
8
0
235,813
0
W
Vulcan
6,019
669
71
8
0
223,817
0
W
Osiris
6,466
718
72
8
0
188,873
2
L
Cu Chulainn
5,478
609
45
5
0
185,702
2
W
Sylvanus
5,571
619
20
2
0
188,980
2
W
Nut
6,585
732
100
11
0
180,422
0
L
Raijin
5,824
647
117
13
0
194,311
0
L
Charybdis
4,267
474
48
5
0
147,250
0
L
Thor
5,201
578
64
7
0
212,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role