Player Matchup

Neith
Neith
Platinum III
 
Neith
Platinum III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Silver I
Boomnback27
Nemesis
Silver I
Level 127
God Stats
1W - 1L
1,692 SR
Queue Stats
8W - 2L
1,591 MMR
Solo
Hades
Hades
Gold III
LeonardoBolanos
Hades
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 88L
1,383 MMR
Party 3
Skadi
Skadi
Gold II
Yeezeus
Skadi
Gold II
Level 155
God Stats
65W - 37L
1,673 SR
Queue Stats
89W - 79L
1,622 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,573 SR
1,519 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,553 SR
1,525 MMR
Nut
Nut
Platinum V
 
Nut
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold III
 
Loki
Gold III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold IV
AboutTheFame
Maui
Gold IV
Level 107
God Stats
32W - 25L
1,634 SR
Queue Stats
144W - 141L
1,440 MMR
Party 1
Janus
Janus
Gold III
Fander7
Janus
Gold III
Level 159
God Stats
20W - 14L
1,630 SR
Queue Stats
136W - 137L
1,596 MMR
Solo
Nike
Nike
Gold IV
ßattousai
Nike
Gold IV
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 0 / 5
6,724
672
6,096
4,886
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
 
Bacchus
10
2 / 1 / 5
5,965
597
2,984
6,118
4,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Boomnback27
Nemesis
12
6 / 0 / 3
6,521
652
5,333
7,773
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 3
6,130
613
4,837
9,432
6,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Skadi
Yeezeus
Skadi
11
2 / 1 / 2
6,191
619
6,933
7,460
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+75
Health

Bans
AthenaPersephoneJormungandrXing Tian

VS

Bans
ThorKaliSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 2 / 1
5,969
597
5,421
9,246
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
 
Loki
8
0 / 4 / 2
4,739
474
3,567
7,389
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 2 / 1
5,147
515
3,419
8,512
6,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Fander7
Janus
10
0 / 1 / 1
5,309
531
3,382
5,961
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
6,218
622
5,827
9,576
4,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
5
3.5
W
Bacchus
 
Bacchus
2
1
5
4.5
L
Nut
 
Nut
1
2
1
0.75
L
Loki
 
Loki
0
4
2
0.25
L
1
2
1
0.75
W
Nemesis
Boomnback27
Nemesis
6
0
3
7.5
L
Janus
Fander7
Janus
0
1
1
0.5
W
1
1
3
2.5
W
Skadi
Yeezeus
Skadi
2
1
2
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,183
Damage
21,616
35,669
Taken
40,684
19,308
Mitigated
19,056
15,484
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,096
2,923
0
2,941
4,886
1,870
0
2,244
2,388
0
66,050
W
Bacchus
 
Bacchus
2,984
506
0
2,270
6,118
4,508
0
1,132
4,986
15,268
0
L
Nut
 
Nut
5,421
2,956
0
4,831
9,246
3,623
0
517
8,729
0
50,348
L
Loki
 
Loki
3,567
1,164
0
997
7,389
2,422
0
1,053
6,336
0
25,065
L
3,419
567
0
2,534
8,512
6,437
0
1,227
7,285
14,754
1,950
W
Nemesis
Boomnback27
Nemesis
5,333
2,709
0
1,569
7,773
3,406
0
1,152
6,478
0
51,016
L
Janus
Fander7
Janus
3,382
92
0
1,250
5,961
1,915
0
0
5,961
41,668
0
W
4,837
970
320
6,700
9,432
6,779
0
508
8,163
46,201
0
W
Skadi
Yeezeus
Skadi
6,933
3,107
0
1,684
7,460
2,745
0
935
6,525
0
55,272
L
5,827
993
0
1,342
9,576
4,659
0
5,024
4,552
0
46,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,531
Gold Earned
27,382
378
Minions Killed
301
0
Camps Cleared
0
1,130,534
Distance Traveled
1,057,652
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,724
672
113
11
0
219,329
2
W
Bacchus
5,965
597
22
2
0
236,979
0
L
Nut
5,969
597
95
10
0
183,904
0
L
Loki
4,739
474
39
4
0
238,759
1
L
Maui
5,147
515
20
2
0
217,294
2
W
Nemesis
6,521
652
73
7
0
281,556
2
L
Janus
5,309
531
75
8
0
220,571
2
W
Hades
6,130
613
83
8
0
176,694
0
W
Skadi
6,191
619
87
9
0
215,976
0
L
Nike
6,218
622
72
7
0
197,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role