Player Matchup

Achilles
Achilles
Athalwolf M
Achilles
Level 148
God Stats
9W - 10L
1,787 SR
Queue Stats
184W - 193L
1,579 Elo+
Party 4
Bakasura
Bakasura
OGMattyB4918
Bakasura
Level 150
God Stats
1W - 3L
1,243 SR
Queue Stats
32W - 30L
1,544 Elo+
Party 1
Olorun
Olorun
Oumashu84
Olorun
Level 128
God Stats
7W - 4L
1,899 SR
Queue Stats
209W - 204L
1,603 Elo+
Party 4
Shiva
Shiva
SKIN Fergus
Shiva
Level 109
God Stats
11W - 7L
1,579 SR
Queue Stats
173W - 170L
1,573 Elo+
Party 4
Chang'e
Chang'e
SmackDaddyT
Chang'e
Level 155
God Stats
6W - 1L
1,896 SR
Queue Stats
66W - 58L
1,541 Elo+
Party 1
Team Averages
Level 138
1,681 SR
1,568 Elo+

VS

Team Averages
Level 128
1,595 SR
1,574 Elo+
Charon
Charon
JayTheSlayer008
Charon
Level 124
God Stats
8W - 2L
1,791 SR
Queue Stats
234W - 201L
1,573 Elo+
Party 2
Tiamat
Tiamat
Kabsul
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,568 Elo+
Party 3
Heimdallr
Heimdallr
Sojiro_Kurokami
Heimdallr
Level 148
God Stats
6W - 3L
1,741 SR
Queue Stats
313W - 268L
1,569 Elo+
Party 2
Surtr
Surtr
bznji
Surtr
Level 91
God Stats
3W - 7L
1,392 SR
Queue Stats
34W - 35L
1,551 Elo+
Party 3
He Bo
He Bo
zackfreedle
He Bo
Level 156
God Stats
7W - 7L
1,550 SR
Queue Stats
93W - 71L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Athalwolf M
Achilles
12
7 / 0 / 5
7,964
613
8,500
12,764
11,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
OGMattyB4918
Bakasura
12
6 / 1 / 4
7,662
589
5,458
11,769
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Oumashu84
Olorun
14
1 / 0 / 4
7,604
585
3,000
5,925
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 2
8,141
626
8,950
10,928
5,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
SmackDaddyT
Chang'e
13
4 / 2 / 5
7,868
605
9,553
6,770
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,128
471
4,565
11,716
8,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Kabsul
Tiamat
11
1 / 4 / 1
6,193
476
5,938
8,745
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Sojiro_Kurokami
Heimdallr
11
0 / 2 / 1
6,181
475
3,659
5,765
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
bznji
Surtr
11
1 / 4 / 1
6,189
476
5,653
13,129
12,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 7 / 0
6,667
513
5,243
10,826
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
21
Kills
4
5
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Athalwolf M
Achilles
7
0
5
9.5
L
0
4
2
0.25
L
Tiamat
Kabsul
Tiamat
1
4
1
0.38
W
Bakasura
OGMattyB4918
Bakasura
6
1
4
8
W
Olorun
Oumashu84
Olorun
1
0
4
3
W
3
2
2
2
W
Chang'e
SmackDaddyT
Chang'e
4
2
5
3.25
L
Heimdallr
Sojiro_Kurokami
Heimdallr
0
2
1
0.25
L
Surtr
bznji
Surtr
1
4
1
0.38
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,461
Damage
25,058
48,156
Taken
50,181
27,537
Mitigated
30,530
15,794
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Athalwolf M
Achilles
8,500
2,745
0
3,896
12,764
11,622
592
4,413
7,887
0
25,343
L
4,565
1,495
0
1,362
11,716
8,183
0
3,045
7,813
16,204
1,885
L
Tiamat
Kabsul
Tiamat
5,938
646
0
1,443
8,745
4,980
0
3,892
4,216
34,063
0
W
Bakasura
OGMattyB4918
Bakasura
5,458
3,602
0
4,367
11,769
5,306
67
3,006
8,535
0
44,916
W
Olorun
Oumashu84
Olorun
3,000
1,579
120
3,207
5,925
2,220
808
1,105
4,820
61,231
3,612
W
8,950
2,507
112
2,105
10,928
5,674
750
1,566
8,654
0
66,485
W
Chang'e
SmackDaddyT
Chang'e
9,553
406
160
1,827
6,770
2,715
0
4,666
1,672
47,673
2,272
L
Heimdallr
Sojiro_Kurokami
Heimdallr
3,659
2,025
0
2,349
5,765
2,302
0
1,237
4,418
0
46,351
L
Surtr
bznji
Surtr
5,653
1,929
0
3,282
13,129
12,130
0
0
13,129
604
32,571
L
5,243
346
0
2,836
10,826
2,935
0
3,103
7,202
46,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,239
Gold Earned
31,358
450
Minions Killed
293
0
Camps Cleared
0
1,298,906
Distance Traveled
1,172,534
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,964
613
18
1
0
266,367
7
L
Charon
6,128
471
32
2
0
235,351
4
L
Tiamat
6,193
476
72
6
0
224,718
0
W
Bakasura
7,662
589
88
7
0
280,854
0
W
Olorun
7,604
585
119
9
0
272,621
0
W
Shiva
8,141
626
123
9
0
229,916
4
W
Chang'e
7,868
605
102
8
0
249,148
0
L
Heimdallr
6,181
475
71
5
0
242,982
2
L
Surtr
6,189
476
46
4
0
211,974
2
L
He Bo
6,667
513
72
6
0
257,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role