Player Matchup

Chaac
Chaac
BlackRoshi
Chaac
Level 127
God Stats
17W - 5L
1,712 SR
Queue Stats
599W - 345L
1,497 Elo+
Solo
Anubis
Anubis
XposeD95
Anubis
Level 67
God Stats
0W - 7L
1,500 SR
Queue Stats
0W - 11L
1,163 Elo+
Party 2
Ishtar
Ishtar
missesloulou
Ishtar
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 11L
1,163 Elo+
Party 2
Team Averages
Level 66
1,571 SR
1,274 Elo+

VS

Team Averages
Level 64
1,464 SR
1,285 Elo+
Mulan
Mulan
Rana-gustavo-05
Mulan
Level 65
God Stats
4W - 5L
1,729 SR
Queue Stats
35W - 54L
1,334 Elo+
Party 1
Anubis
Anubis
XxAlexTron203xX
Anubis
Level 61
God Stats
25W - 42L
1,357 SR
Queue Stats
32W - 56L
1,297 Elo+
Party 1
Charybdis
Charybdis
itz_Zylux1
Charybdis
Level 65
God Stats
6W - 7L
1,306 SR
Queue Stats
13W - 17L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 4 / 0
6,289
629
7,076
12,008
9,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
XposeD95
Anubis
11
0 / 4 / 0
6,299
630
2,621
7,787
3,137
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ishtar
7
0 / 3 / 1
5,704
570
1,558
5,142
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
7,922
792
7,923
8,580
5,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 11
7,258
726
2,786
4,334
1,776
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charybdis
itz_Zylux1
Charybdis
14
7 / 0 / 4
8,726
873
9,670
5,513
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
11
11
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
4
0
0.25
W
4
1
7
7.5
L
Anubis
XposeD95
Anubis
0
4
0
0
W
0
0
11
5.5
W
Charybdis
itz_Zylux1
Charybdis
7
0
4
9
L
Ishtar
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,255
Damage
20,379
24,937
Taken
18,427
13,978
Mitigated
9,011
4,922
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,076
951
0
3,293
12,008
9,338
0
1,639
10,341
0
21,701
W
7,923
748
0
2,792
8,580
5,139
142
1,251
7,329
0
24,545
L
Anubis
XposeD95
Anubis
2,621
154
0
1,346
7,787
3,137
0
584
7,175
16,209
673
W
2,786
0
0
1,394
4,334
1,776
386
362
3,972
26,390
231
W
Charybdis
itz_Zylux1
Charybdis
9,670
3,926
0
3,193
5,513
2,096
440
1,033
4,480
0
34,918
L
Ishtar
1,558
719
0
283
5,142
1,503
0
552
4,562
0
4,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,292
Gold Earned
23,906
84
Minions Killed
146
0
Camps Cleared
0
424,281
Distance Traveled
566,322
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,289
629
35
4
0
172,937
5
W
Mulan
7,922
792
46
5
0
197,797
0
L
Anubis
6,299
630
42
4
0
148,574
0
W
Anubis
7,258
726
32
3
0
179,984
0
W
Charybdis
8,726
873
68
7
0
188,541
0
L
Ishtar
5,704
570
7
1
0
102,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role