Player Matchup

Ne Zha
Ne Zha
JimmyOOOHHH
Ne Zha
Level 148
God Stats
1W - 2L
1,204 SR
Queue Stats
86W - 73L
1,546 Elo+
Party 1
Charybdis
Charybdis
KingWillOg
Charybdis
Level 117
God Stats
18W - 14L
1,641 SR
Queue Stats
156W - 193L
1,488 Elo+
Party 3
Ymir
Ymir
PackmanGaming12
Ymir
Level 175
God Stats
3W - 2L
1,530 SR
Queue Stats
85W - 72L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
SmiteBanBot
Nu Wa
Level 90
God Stats
2W - 3L
1,465 SR
Queue Stats
137W - 186L
1,439 Elo+
Party 3
Bacchus
Bacchus
torda95
Bacchus
Level 69
God Stats
10W - 4L
1,664 SR
Queue Stats
46W - 45L
1,500 Elo+
Party 1
Team Averages
Level 120
1,501 SR
1,504 Elo+

VS

Team Averages
Level 106
1,578 SR
1,506 Elo+
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Diapered
Vulcan
Level 61
God Stats
6W - 6L
1,593 SR
Queue Stats
84W - 71L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
clendl
Tsukuyomi
Level 65
God Stats
2W - 3L
1,434 SR
Queue Stats
281W - 292L
1,460 Elo+
Party 2
Charybdis
Charybdis
iNF ANGEL
Charybdis
Level 153
God Stats
3W - 4L
1,781 SR
Queue Stats
343W - 358L
1,458 Elo+
Party 2
Bacchus
Bacchus
xGamesDeanx
Bacchus
Level 127
God Stats
35W - 45L
1,582 SR
Queue Stats
112W - 97L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 2 / 3
7,816
521
3,731
9,607
6,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
KingWillOg
Charybdis
16
4 / 0 / 1
9,243
616
4,154
6,912
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 4
8,688
579
8,234
15,694
12,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 3
7,628
509
6,289
9,190
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
torda95
Bacchus
13
2 / 2 / 5
7,930
529
4,454
8,725
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 0 / 2
7,281
485
4,015
7,099
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Diapered
Vulcan
15
5 / 3 / 1
8,604
574
8,405
8,363
6,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
clendl
Tsukuyomi
12
3 / 6 / 0
7,033
469
6,151
13,244
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
iNF ANGEL
Charybdis
1
0 / 0 / 0
4,329
289
0
384
106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
xGamesDeanx
Bacchus
10
0 / 2 / 1
6,130
409
4,896
11,656
8,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
9
11
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
2
2
L
Vulcan
Diapered
Vulcan
5
3
1
1.83
W
Ne Zha
0
2
3
0.75
W
Charybdis
KingWillOg
Charybdis
4
0
1
4.5
W
4
4
4
1.5
W
1
3
3
0.83
L
Tsukuyomi
clendl
Tsukuyomi
3
6
0
0.5
L
Charybdis
iNF ANGEL
Charybdis
0
0
0
0
W
Bacchus
torda95
Bacchus
2
2
5
2.25
L
Bacchus
xGamesDeanx
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,862
Damage
23,467
50,128
Taken
40,746
30,276
Mitigated
22,176
13,540
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,015
434
0
750
7,099
1,940
0
3,771
3,328
51,877
287
L
Vulcan
Diapered
Vulcan
8,405
275
0
620
8,363
6,541
0
5,693
2,104
53,320
2,324
W
Ne Zha
3,731
652
0
2,551
9,607
6,646
124
2,021
7,586
0
32,802
W
Charybdis
KingWillOg
Charybdis
4,154
2,748
0
3,033
6,912
2,656
4,039
2,187
4,725
0
86,224
W
8,234
1,424
0
3,687
15,694
12,885
93
5,960
9,734
53,355
0
W
6,289
2,402
0
1,588
9,190
2,681
254
4,512
4,678
47,579
0
L
Tsukuyomi
clendl
Tsukuyomi
6,151
1,315
0
3,733
13,244
4,871
0
5,626
7,372
0
38,773
L
Charybdis
iNF ANGEL
Charybdis
0
0
0
0
384
106
0
384
0
0
0
W
Bacchus
torda95
Bacchus
4,454
400
0
2,681
8,725
5,408
621
2,474
6,251
37,446
0
L
Bacchus
xGamesDeanx
Bacchus
4,896
229
0
2,511
11,656
8,718
0
2,602
8,965
29,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,305
Gold Earned
33,377
422
Minions Killed
262
0
Camps Cleared
0
1,428,566
Distance Traveled
1,132,391
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,281
485
87
6
0
258,510
0
L
Vulcan
8,604
574
83
6
0
266,252
0
W
Ne Zha
7,816
521
43
3
0
314,660
4
W
Charybdis
9,243
616
141
9
0
253,675
0
W
Ymir
8,688
579
86
6
0
255,507
3
W
Nu Wa
7,628
509
87
6
0
276,528
3
L
Tsukuyomi
7,033
469
57
4
0
314,271
0
L
Charybdis
4,329
289
0
0
0
421
0
W
Bacchus
7,930
529
65
4
0
328,196
0
L
Bacchus
6,130
409
35
2
0
292,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role