Player Matchup

Heimdallr
Heimdallr
Gold III
BravenBold
Heimdallr
Gold III
Level 127
God Stats
4W - 0L
1,707 SR
Queue Stats
25W - 20L
1,706 MMR
Solo
Jormungandr
Jormungandr
Gold I
KeepAnEyxOut
Jormungandr
Gold I
Level 202
God Stats
84W - 51L
1,698 SR
Queue Stats
178W - 176L
1,701 MMR
Solo
Kukulkan
Kukulkan
Platinum V
RyzenMerlin
Kukulkan
Platinum V
Level 158
God Stats
15W - 6L
1,718 SR
Queue Stats
81W - 77L
1,746 MMR
Party 1
Achilles
Achilles
Gold I
lennon0044
Achilles
Gold I
Level 125
God Stats
2W - 0L
1,778 SR
Queue Stats
65W - 61L
1,692 MMR
Solo
Bastet
Bastet
Platinum V
slybrains
Bastet
Platinum V
Level 159
God Stats
7W - 3L
1,650 SR
Queue Stats
81W - 77L
1,746 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,710 SR
1,718 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,484 SR
1,647 MMR
Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
ELDrogouss
Cthulhu
Gold IV
Level 147
God Stats
3W - 3L
1,304 SR
Queue Stats
94W - 110L
1,736 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
I Dont Care7797
Tsukuyomi
Gold II
Level 62
God Stats
8W - 11L
1,500 SR
Queue Stats
91W - 97L
1,688 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
LokiSons
Xbalanque
Platinum IV
Level 188
God Stats
18W - 20L
1,596 SR
Queue Stats
332W - 323L
1,718 MMR
Solo
Xing Tian
Xing Tian
Gold II
iamloco
Xing Tian
Gold II
Level 102
God Stats
3W - 4L
1,522 SR
Queue Stats
59W - 53L
1,593 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BravenBold
Heimdallr
20
3 / 0 / 5
13,942
634
20,287
18,672
9,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
KeepAnEyxOut
Jormungandr
18
2 / 2 / 5
12,832
583
15,362
22,711
18,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
RyzenMerlin
Kukulkan
19
2 / 2 / 5
12,862
585
15,529
11,721
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
lennon0044
Achilles
16
3 / 7 / 4
10,437
474
10,047
24,666
20,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
slybrains
Bastet
20
6 / 4 / 5
13,028
592
15,225
21,054
9,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
OlorunLancelotArachneAnhurBacchus

VS

Bans
AthenaKaliCharybdisThanatosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
9 / 2 / 2
12,276
558
16,350
13,576
5,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ELDrogouss
Cthulhu
17
3 / 6 / 2
10,781
490
9,173
28,245
23,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
I Dont Care7797
Tsukuyomi
11
1 / 4 / 4
8,185
372
3,879
12,415
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
LokiSons
Xbalanque
20
1 / 3 / 3
12,091
550
12,960
18,907
8,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Xing Tian
iamloco
Xing Tian
14
0 / 1 / 4
9,284
422
8,151
27,973
27,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
16
Kills
14
15
Deaths
16
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
9
2
2
5
W
Heimdallr
BravenBold
Heimdallr
3
0
5
5.5
L
Cthulhu
ELDrogouss
Cthulhu
3
6
2
0.67
L
Tsukuyomi
I Dont Care7797
Tsukuyomi
1
4
4
0.75
W
Jormungandr
KeepAnEyxOut
Jormungandr
2
2
5
2.25
L
Xbalanque
LokiSons
Xbalanque
1
3
3
0.83
W
Kukulkan
RyzenMerlin
Kukulkan
2
2
5
2.25
L
Xing Tian
iamloco
Xing Tian
0
1
4
2
W
Achilles
lennon0044
Achilles
3
7
4
0.71
W
Bastet
slybrains
Bastet
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,450
Damage
50,513
98,824
Taken
101,116
63,356
Mitigated
69,099
34,146
Healing
19,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
16,350
2,088
0
875
13,576
5,289
0
4,906
8,501
118,570
0
W
Heimdallr
BravenBold
Heimdallr
20,287
9,802
0
11,839
18,672
9,695
4,098
3,719
14,770
0
147,557
L
Cthulhu
ELDrogouss
Cthulhu
9,173
516
128
5,495
28,245
23,217
0
13,139
15,010
73,646
0
L
Tsukuyomi
I Dont Care7797
Tsukuyomi
3,879
661
0
4,081
12,415
4,371
0
2,208
10,086
0
37,101
W
Jormungandr
KeepAnEyxOut
Jormungandr
15,362
3,798
0
7,963
22,711
18,310
3,398
8,770
12,793
102,761
6,038
L
Xbalanque
LokiSons
Xbalanque
12,960
6,015
0
5,989
18,907
8,692
3,500
1,441
17,237
0
129,458
W
Kukulkan
RyzenMerlin
Kukulkan
15,529
1,233
0
2,881
11,721
5,173
0
5,336
6,093
112,523
2,558
L
Xing Tian
iamloco
Xing Tian
8,151
631
0
3,324
27,973
27,530
0
8,018
19,284
36,940
0
W
Achilles
lennon0044
Achilles
10,047
2,475
0
4,913
24,666
20,650
2,357
8,809
15,517
0
40,024
W
Bastet
slybrains
Bastet
15,225
3,600
0
6,550
21,054
9,528
201
5,871
14,777
0
112,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,101
Gold Earned
52,617
731
Minions Killed
674
0
Camps Cleared
0
2,229,172
Distance Traveled
1,978,800
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,276
558
228
10
0
499,276
1
W
Heimdallr
13,942
634
207
9
0
401,906
6
L
Cthulhu
10,781
490
131
6
0
475,161
0
L
Tsukuyomi
8,185
372
64
3
0
251,323
0
W
Jormungandr
12,832
583
164
7
0
401,156
4
L
Xbalanque
12,091
550
215
10
0
371,997
2
W
Kukulkan
12,862
585
168
8
0
475,351
4
L
Xing Tian
9,284
422
36
2
0
381,043
0
W
Achilles
10,437
474
65
3
0
435,170
2
W
Bastet
13,028
592
127
6
0
515,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role