Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Platinum V
TheRealToji
Susano
Platinum V
Level 129
God Stats
63W - 36L
1,626 SR
Queue Stats
168W - 159L
1,654 MMR
Party 2
Ares
Ares
Gold II
TheSeaJayy
Ares
Gold II
Level 167
God Stats
2W - 3L
1,300 SR
Queue Stats
132W - 128L
1,580 MMR
Solo
Hachiman
Hachiman
Gold IV
squishysodacans
Hachiman
Gold IV
Level 153
God Stats
4W - 4L
1,725 SR
Queue Stats
25W - 23L
1,588 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,530 SR
1,564 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 165
1,590 SR
1,584 MMR
Ymir
Ymir
Gold II
FearsWRX
Ymir
Gold II
Level 147
God Stats
3W - 5L
1,459 SR
Queue Stats
158W - 153L
1,526 MMR
Solo
Scylla
Scylla
Platinum III
MrPojangIe
Scylla
Platinum III
Level 189
God Stats
0W - 1L
1,801 SR
Queue Stats
158W - 143L
1,818 MMR
Party 1
Awilix
Awilix
Gold II
RomanEclipsE
Awilix
Gold II
Level 148
God Stats
60W - 59L
1,535 SR
Queue Stats
461W - 477L
1,542 MMR
Party 1
Skadi
Skadi
Gold II
Zunofureku-
Skadi
Gold II
Level 227
God Stats
3W - 2L
1,658 SR
Queue Stats
242W - 248L
1,494 MMR
Solo
Osiris
Osiris
Silver III
oTwinkleToes
Osiris
Silver III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
2 / 1 / 1
4,113
823
2,942
5,218
2,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
 
Merlin
7
0 / 1 / 3
4,027
805
1,573
2,954
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
7
4 / 0 / 1
4,356
871
2,296
3,503
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,450
690
1,560
2,761
1,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
6
0 / 0 / 0
3,484
697
1,218
1,226
339
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
LancelotJormungandrAthenaThoth

VS

Bans
ApolloArachneBastetAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 0 / 0
3,079
616
556
3,341
1,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
MrPojangIe
Scylla
7
0 / 2 / 1
3,473
695
1,493
2,791
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
7
1 / 1 / 0
3,476
695
1,751
4,437
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
1,025
205
0
0
0
Osiris
6
1 / 3 / 0
3,632
726
2,784
5,874
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
1
2.5
W
Merlin
 
Merlin
0
1
3
1.5
L
Ymir
0
0
0
0
L
Scylla
MrPojangIe
Scylla
0
2
1
0.25
L
Awilix
1
1
0
1
W
Susano
4
0
1
4.5
W
0
0
0
0
L
0
0
0
0
L
Osiris
1
3
0
0.33
W
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,589
Damage
6,584
15,662
Taken
16,443
6,443
Mitigated
7,787
5,938
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,942
741
0
1,996
5,218
2,700
0
0
5,218
0
19,825
W
Merlin
 
Merlin
1,573
128
0
625
2,954
936
0
964
1,870
20,208
1,936
L
Ymir
556
93
0
817
3,341
1,705
0
1,139
2,202
9,577
0
L
Scylla
MrPojangIe
Scylla
1,493
527
0
488
2,791
779
0
1,067
1,584
15,129
0
L
Awilix
1,751
742
0
2,010
4,437
1,434
0
667
3,724
0
18,404
W
Susano
2,296
765
0
1,865
3,503
1,010
0
365
3,094
0
12,327
W
1,560
245
0
834
2,761
1,458
88
285
2,476
10,326
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
2,784
1,161
0
1,653
5,874
3,869
0
0
5,441
0
16,578
W
Hachiman
1,218
691
0
618
1,226
339
0
271
955
0
22,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,430
Gold Earned
14,685
160
Minions Killed
106
0
Camps Cleared
0
529,330
Distance Traveled
420,610
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,113
823
35
7
0
113,398
0
W
Merlin
4,027
805
45
9
0
101,624
1
L
Ymir
3,079
616
9
2
0
106,677
1
L
Scylla
3,473
695
33
7
0
90,633
0
L
Awilix
3,476
695
33
7
0
129,738
0
W
Susano
4,356
871
30
6
0
130,458
1
W
Ares
3,450
690
13
3
0
98,273
0
L
Skadi
1,025
205
0
0
0
0
0
L
Osiris
3,632
726
31
6
0
93,562
1
W
Hachiman
3,484
697
37
7
0
85,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role