Player Matchup

Chronos
Chronos
Ivatak
Chronos
Level 88
God Stats
1W - 1L
1,691 SR
Queue Stats
87W - 85L
1,451 Elo+
Party 3
Bastet
Bastet
Mootja
Bastet
Level 76
God Stats
22W - 19L
1,528 SR
Queue Stats
372W - 362L
1,473 Elo+
Solo
Achilles
Achilles
St1nky_Shark
Achilles
Level 60
God Stats
2W - 7L
1,311 SR
Queue Stats
23W - 27L
1,408 Elo+
Party 2
Serqet
Serqet
St1nky_Squid
Serqet
Level 66
God Stats
6W - 14L
1,389 SR
Queue Stats
30W - 37L
1,391 Elo+
Party 2
Sun Wukong
Sun Wukong
sergitosii
Sun Wukong
Level 68
God Stats
27W - 34L
1,475 SR
Queue Stats
99W - 101L
1,445 Elo+
Party 3
Team Averages
Level 72
1,479 SR
1,433 Elo+

VS

Team Averages
Level 63
1,482 SR
1,453 Elo+
Cu Chulainn
Cu Chulainn
Atatalian
Cu Chulainn
Level 52
God Stats
44W - 28L
1,450 SR
Queue Stats
113W - 112L
1,381 Elo+
Party 1
Arachne
Arachne
LizzoK
Arachne
Level 42
God Stats
19W - 16L
1,502 SR
Queue Stats
63W - 57L
1,396 Elo+
Party 1
Baron Samedi
Baron Samedi
Maycun
Baron Samedi
Level 37
God Stats
6W - 6L
1,458 SR
Queue Stats
33W - 24L
1,406 Elo+
Solo
Ishtar
Ishtar
markus1234m
Ishtar
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,625 Elo+
Solo
Bacchus
Bacchus
temp-1723152
Bacchus
Level 87
God Stats
79W - 84L
1,498 SR
Queue Stats
89W - 94L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ivatak
Chronos
7
0 / 1 / 0
4,203
525
1,340
2,851
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Mootja
Bastet
7
1 / 0 / 1
4,287
536
3,551
4,213
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
St1nky_Shark
Achilles
7
0 / 2 / 0
4,295
537
2,903
7,474
5,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
8
1 / 2 / 0
4,221
528
2,151
5,199
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
sergitosii
Sun Wukong
9
0 / 1 / 0
4,438
555
1,106
7,297
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atatalian
Cu Chulainn
9
1 / 0 / 0
5,393
674
4,253
3,304
1,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
LizzoK
Arachne
7
1 / 1 / 1
4,242
530
3,543
6,395
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Maycun
Baron Samedi
9
2 / 1 / 1
5,007
626
2,379
2,466
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
9
2 / 0 / 0
5,257
657
2,230
3,741
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
temp-1723152
Bacchus
7
0 / 0 / 3
4,542
568
2,495
5,671
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Atatalian
Cu Chulainn
1
0
0
1
L
Chronos
Ivatak
Chronos
0
1
0
0
W
Arachne
LizzoK
Arachne
1
1
1
1.5
W
Baron Samedi
Maycun
Baron Samedi
2
1
1
2.5
L
Bastet
Mootja
Bastet
1
0
1
1.5
L
Achilles
St1nky_Shark
Achilles
0
2
0
0
L
Serqet
1
2
0
0.5
W
Ishtar
2
0
0
2
L
Sun Wukong
sergitosii
Sun Wukong
0
1
0
0
W
Bacchus
temp-1723152
Bacchus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,051
Damage
14,900
27,034
Taken
21,577
13,437
Mitigated
10,002
8,996
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Atatalian
Cu Chulainn
4,253
1,173
0
1,326
3,304
1,687
0
0
3,304
0
36,519
L
Chronos
Ivatak
Chronos
1,340
334
0
940
2,851
870
0
748
2,103
24,970
1,127
W
Arachne
LizzoK
Arachne
3,543
2,778
0
2,170
6,395
1,975
0
0
6,395
0
19,837
W
Baron Samedi
Maycun
Baron Samedi
2,379
243
86
621
2,466
1,063
0
0
2,354
28,876
0
L
Bastet
Mootja
Bastet
3,551
862
0
2,226
4,213
1,248
0
768
3,445
0
18,758
L
Achilles
St1nky_Shark
Achilles
2,903
843
0
2,484
7,474
5,948
0
1,311
6,163
0
16,032
L
Serqet
2,151
486
0
1,580
5,199
1,930
0
2,047
3,152
0
18,267
W
Ishtar
2,230
1,383
0
2,033
3,741
1,282
0
519
3,222
0
28,884
L
Sun Wukong
sergitosii
Sun Wukong
1,106
678
0
1,766
7,297
3,441
0
0
6,848
0
27,613
W
Bacchus
temp-1723152
Bacchus
2,495
326
0
1,300
5,671
3,995
0
809
4,687
14,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,444
Gold Earned
24,441
187
Minions Killed
214
0
Camps Cleared
0
801,287
Distance Traveled
794,873
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,393
674
55
7
0
157,919
0
L
Chronos
4,203
525
53
7
0
153,405
0
W
Arachne
4,242
530
36
5
0
168,117
0
W
Baron Samedi
5,007
626
44
6
0
140,483
0
L
Bastet
4,287
536
31
4
0
192,955
0
L
Achilles
4,295
537
19
2
0
153,042
2
L
Serqet
4,221
528
29
4
0
148,007
1
W
Ishtar
5,257
657
63
8
0
161,332
0
L
Sun Wukong
4,438
555
55
7
0
153,878
1
W
Bacchus
4,542
568
16
2
0
167,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role