Player Matchup

Horus
Horus
DFalcoNaToR
Horus
Level 40
God Stats
2W - 2L
1,322 SR
Queue Stats
110W - 115L
1,509 Elo+
Party 1
Poseidon
Poseidon
Itachi1hp
Poseidon
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 173L
1,523 Elo+
Party 1
Anubis
Anubis
xKosova_PRx
Anubis
Level 31
God Stats
3W - 11L
1,345 SR
Queue Stats
5W - 13L
1,308 Elo+
Party 2
Nemesis
Nemesis
x_K_O_S_O_V_A_x
Nemesis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,344 Elo+
Party 2
Sol
Sol
xxMikeMan
Sol
Level 98
God Stats
1W - 3L
1,479 SR
Queue Stats
205W - 185L
1,534 Elo+
Party 1
Team Averages
Level 52
1,429 SR
1,444 Elo+

VS

Team Averages
Level 45
1,478 SR
1,475 Elo+
Jing Wei
Jing Wei
IrritableOwl
Jing Wei
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,616 Elo+
Solo
King Arthur
King Arthur
JDAS
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,298 Elo+
Solo
Baron Samedi
Baron Samedi
Peariston-Hill
Baron Samedi
Level 46
God Stats
7W - 8L
1,546 SR
Queue Stats
49W - 66L
1,481 Elo+
Solo
Poseidon
Poseidon
emmetjones1964
Poseidon
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 339L
1,492 Elo+
Party 3
Athena
Athena
xXratthewXx
Athena
Level 50
God Stats
4W - 8L
1,346 SR
Queue Stats
494W - 480L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 10
8,866
522
3,629
17,741
19,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Poseidon
Itachi1hp
Poseidon
15
3 / 4 / 3
8,955
527
8,557
10,324
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
17
6 / 1 / 0
10,667
627
10,482
10,073
5,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
2 / 1 / 5
8,117
477
4,198
11,297
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 2 / 4
9,405
553
24,408
15,510
7,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IrritableOwl
Jing Wei
13
2 / 5 / 0
7,958
468
5,601
14,660
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
JDAS
King Arthur
10
1 / 4 / 1
6,916
407
6,256
16,036
11,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Peariston-Hill
Baron Samedi
16
4 / 0 / 0
8,945
526
9,990
10,181
6,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
15
1 / 4 / 4
8,153
480
11,001
13,654
5,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
11
0 / 3 / 3
7,322
431
5,583
17,323
16,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
8
8
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
L
Jing Wei
IrritableOwl
Jing Wei
2
5
0
0.4
W
Poseidon
Itachi1hp
Poseidon
3
4
3
1.13
L
King Arthur
JDAS
King Arthur
1
4
1
0.38
L
Baron Samedi
Peariston-Hill
Baron Samedi
4
0
0
4
L
Poseidon
1
4
4
0.75
W
Anubis
6
1
0
6
L
Athena
0
3
3
0.5
W
2
1
5
4.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,274
Damage
38,431
64,945
Taken
71,854
41,812
Mitigated
45,340
26,686
Healing
18,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,629
2,136
1,920
7,252
17,741
19,065
559
7,003
10,738
0
19,689
L
Jing Wei
IrritableOwl
Jing Wei
5,601
2,914
0
3,896
14,660
5,666
129
11,201
3,459
0
44,371
W
Poseidon
Itachi1hp
Poseidon
8,557
1,510
0
1,185
10,324
4,245
0
6,853
3,471
64,219
1,735
L
King Arthur
JDAS
King Arthur
6,256
783
0
3,026
16,036
11,462
42
9,229
6,807
0
33,495
L
Baron Samedi
Peariston-Hill
Baron Samedi
9,990
964
346
6,404
10,181
6,292
30
4,554
5,627
73,107
0
L
Poseidon
11,001
2,674
0
2,549
13,654
5,477
0
5,986
7,668
87,211
2,246
W
Anubis
10,482
233
0
6,981
10,073
5,744
138
4,138
5,935
77,076
1,284
L
Athena
5,583
1,632
0
1,959
17,323
16,443
0
12,137
5,186
31,427
1,457
W
4,198
1,740
0
2,592
11,297
5,580
566
2,893
8,404
0
54,672
W
24,408
10,231
0
6,756
15,510
7,178
3,673
5,254
10,256
98,549
6,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,010
Gold Earned
39,294
495
Minions Killed
420
0
Camps Cleared
0
1,686,401
Distance Traveled
1,605,372
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,866
522
20
1
0
343,606
0
L
Jing Wei
7,958
468
72
4
0
308,217
0
W
Poseidon
8,955
527
111
7
0
340,336
0
L
King Arthur
6,916
407
53
3
0
273,922
0
L
Baron Samedi
8,945
526
124
7
0
306,655
0
L
Poseidon
8,153
480
123
7
0
370,298
0
W
Anubis
10,667
627
132
8
0
312,242
6
L
Athena
7,322
431
48
3
0
346,280
8
W
Nemesis
8,117
477
84
5
0
386,784
0
W
Sol
9,405
553
148
9
0
303,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role