Player Matchup

Medusa
Medusa
Silver IV
Andres_X999
Medusa
Silver IV
Level 85
God Stats
2W - 1L
1,512 SR
Queue Stats
7W - 17L
1,210 MMR
Party 2
Ymir
Ymir
Bronze V
KinGMellOx
Ymir
Bronze V
Level 126
God Stats
0W - 3L
1,412 SR
Queue Stats
2W - 12L
1,246 MMR
Party 3
Poseidon
Poseidon
Silver III
Water-_-Bugs
Poseidon
Silver III
Level 64
God Stats
4W - 3L
1,590 SR
Queue Stats
4W - 7L
1,351 MMR
Party 2
Mercury
Mercury
Silver I
palermillo
Mercury
Silver I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,257 MMR
Solo
Bacchus
Bacchus
Bronze IV
yktv JJx
Bacchus
Bronze IV
Level 108
God Stats
0W - 1L
1,814 SR
Queue Stats
0W - 7L
1,322 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,566 SR
1,277 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,481 SR
1,318 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold I
IsaiahSensei
Thanatos
Gold I
Level 151
God Stats
7W - 5L
1,609 SR
Queue Stats
95W - 92L
1,427 MMR
Party 1
Kukulkan
Kukulkan
Gold V
TacoKing925
Kukulkan
Gold V
Level 45
God Stats
2W - 3L
1,197 SR
Queue Stats
48W - 52L
1,307 MMR
Party 4
Rama
Rama
Gold V
WolfosPlay
Rama
Gold V
Level 56
God Stats
4W - 4L
1,543 SR
Queue Stats
48W - 52L
1,307 MMR
Party 4
Shiva
Shiva
Silver II
xKingGruyere
Shiva
Silver II
Level 107
God Stats
15W - 11L
1,557 SR
Queue Stats
176W - 202L
1,050 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 6 / 0
6,196
477
4,160
11,044
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 4 / 0
7,280
560
5,709
12,147
8,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Water-_-Bugs
Poseidon
12
1 / 4 / 0
6,872
529
2,826
6,884
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
palermillo
Mercury
11
0 / 5 / 0
6,114
470
707
10,229
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
yktv JJx
Bacchus
9
0 / 2 / 0
5,898
454
2,369
9,284
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ArachneAthenaVulcanJanus

VS

Bans
ThorZeusSurtrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 0 / 4
7,200
554
3,354
6,730
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
IsaiahSensei
Thanatos
15
11 / 0 / 4
8,995
692
9,733
9,883
4,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
TacoKing925
Kukulkan
12
0 / 2 / 3
7,374
567
2,268
6,184
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 3
9,666
744
9,800
7,131
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 2 / 3
8,558
658
9,127
10,314
5,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
3
Kills
21
21
Deaths
4
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
4
4
L
Medusa
0
6
0
0
W
Thanatos
IsaiahSensei
Thanatos
11
0
4
13
L
2
4
0
0.5
W
Kukulkan
TacoKing925
Kukulkan
0
2
3
0.75
L
Poseidon
Water-_-Bugs
Poseidon
1
4
0
0.25
W
5
0
3
6.5
L
Mercury
palermillo
Mercury
0
5
0
0
W
3
2
3
2.25
L
Bacchus
yktv JJx
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,771
Damage
34,282
49,588
Taken
40,242
22,893
Mitigated
19,772
6,028
Healing
19,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,354
230
0
1,901
6,730
4,566
0
1,856
4,742
18,145
3,183
L
Medusa
4,160
1,186
0
591
11,044
2,699
0
529
10,515
0
49,077
W
Thanatos
IsaiahSensei
Thanatos
9,733
3,208
0
10,594
9,883
4,590
0
1,322
8,457
0
75,323
L
5,709
1,856
0
2,620
12,147
8,247
0
0
12,147
50,642
581
W
Kukulkan
TacoKing925
Kukulkan
2,268
48
0
625
6,184
2,310
846
2,084
3,782
58,776
0
L
Poseidon
Water-_-Bugs
Poseidon
2,826
354
0
376
6,884
1,806
0
2,196
4,688
45,049
1,242
W
9,800
8,271
0
4,532
7,131
2,998
871
564
6,567
0
88,766
L
Mercury
palermillo
Mercury
707
328
0
421
10,229
3,711
0
228
10,001
0
45,910
W
9,127
1,763
0
1,801
10,314
5,308
43
4,379
5,531
0
62,024
L
Bacchus
yktv JJx
Bacchus
2,369
50
0
2,020
9,284
6,430
0
2,305
6,979
13,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,360
Gold Earned
41,793
391
Minions Killed
478
0
Camps Cleared
0
1,297,195
Distance Traveled
1,336,480
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,200
554
34
3
0
306,852
5
L
Medusa
6,196
477
76
6
0
249,091
0
W
Thanatos
8,995
692
85
7
0
304,746
0
L
Ymir
7,280
560
92
7
0
220,054
2
W
Kukulkan
7,374
567
105
8
0
228,374
4
L
Poseidon
6,872
529
110
8
0
259,626
0
W
Rama
9,666
744
149
11
0
259,498
3
L
Mercury
6,114
470
87
7
0
295,736
3
W
Shiva
8,558
658
105
8
0
237,010
4
L
Bacchus
5,898
454
26
2
0
272,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role