Player Matchup

Anubis
Anubis
Blacknokia
Anubis
Level 170
God Stats
22W - 24L
1,531 SR
Queue Stats
308W - 275L
1,543 Elo+
Solo
Thor
Thor
BloodyThebes
Thor
Level 133
God Stats
9W - 7L
1,653 SR
Queue Stats
257W - 255L
1,473 Elo+
Solo
Cthulhu
Cthulhu
DexGen51
Cthulhu
Level 81
God Stats
373W - 294L
1,598 SR
Queue Stats
626W - 580L
1,531 Elo+
Solo
Medusa
Medusa
MrShleemypants
Medusa
Level 227
God Stats
29W - 29L
1,434 SR
Queue Stats
380W - 377L
1,533 Elo+
Party 2
Odin
Odin
Rymenoceros
Odin
Level 172
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 173L
1,590 Elo+
Party 2
Team Averages
Level 157
1,543 SR
1,534 Elo+

VS

Team Averages
Level 107
1,470 SR
1,549 Elo+
Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
B1ueShe11
Chaac
Level 58
God Stats
0W - 1L
1,268 SR
Queue Stats
17W - 16L
1,574 Elo+
Solo
Awilix
Awilix
JordyBearr
Awilix
Level 156
God Stats
28W - 25L
1,574 SR
Queue Stats
111W - 99L
1,599 Elo+
Party 1
Hades
Hades
TheDerizzle
Hades
Level 103
God Stats
93W - 75L
1,506 SR
Queue Stats
139W - 134L
1,502 Elo+
Solo
Eset
Eset
VillianMatt
Eset
Level 89
God Stats
16W - 12L
1,500 SR
Queue Stats
56W - 44L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blacknokia
Anubis
9
1 / 2 / 0
4,717
590
2,823
4,797
1,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

8
2 / 0 / 1
4,869
609
3,018
5,328
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
DexGen51
Cthulhu
9
1 / 1 / 1
5,064
633
2,808
4,123
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
5 / 2 / 0
5,779
722
8,540
5,831
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 4
4,729
591
3,462
7,743
3,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
0 / 2 / 0
3,867
483
1,676
5,065
1,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
B1ueShe11
Chaac
7
0 / 5 / 1
4,104
513
2,681
10,901
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
JordyBearr
Awilix
10
6 / 2 / 0
5,793
724
7,685
8,450
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 2
5,648
706
3,213
6,331
2,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
4,894
612
1,379
4,183
1,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
6
6
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
L
Chaac
B1ueShe11
Chaac
0
5
1
0.1
W
Anubis
Blacknokia
Anubis
1
2
0
0.5
W
2
0
1
2.5
W
Cthulhu
DexGen51
Cthulhu
1
1
1
1.5
L
Awilix
JordyBearr
Awilix
6
2
0
3
W
5
2
0
2.5
W
0
1
4
2
L
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,651
Damage
16,634
27,822
Taken
34,930
11,156
Mitigated
12,751
6,579
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,676
502
0
1,189
5,065
1,546
0
0
5,065
0
14,955
L
Chaac
B1ueShe11
Chaac
2,681
730
0
3,377
10,901
4,362
0
197
10,704
0
19,099
W
Anubis
Blacknokia
Anubis
2,823
278
0
2,247
4,797
1,999
190
1,950
2,847
29,014
944
W
3,018
1,160
0
770
5,328
1,915
0
1,975
3,353
0
25,435
W
Cthulhu
DexGen51
Cthulhu
2,808
143
95
375
4,123
1,768
0
113
4,010
32,077
1,152
L
Awilix
JordyBearr
Awilix
7,685
2,752
0
2,666
8,450
2,938
70
1,280
7,170
0
33,574
W
8,540
3,530
0
500
5,831
2,004
607
0
5,831
0
40,285
W
3,462
759
0
2,592
7,743
3,470
0
446
7,297
0
16,524
L
3,213
483
0
4,850
6,331
2,570
455
2,700
3,631
42,152
2,236
L
1,379
323
0
789
4,183
1,335
0
1,450
2,733
31,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,158
Gold Earned
24,306
227
Minions Killed
248
0
Camps Cleared
0
875,676
Distance Traveled
807,850
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,867
483
26
3
0
97,528
0
L
Chaac
4,104
513
19
2
0
171,184
0
W
Anubis
4,717
590
41
5
0
126,455
0
W
Thor
4,869
609
39
5
0
200,117
0
W
Cthulhu
5,064
633
61
8
0
196,735
0
L
Awilix
5,793
724
55
7
0
218,599
0
W
Medusa
5,779
722
56
7
0
174,701
1
W
Odin
4,729
591
30
4
0
177,668
0
L
Hades
5,648
706
83
10
0
158,669
0
L
Eset
4,894
612
65
8
0
161,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role