Player Matchup

Cthulhu
Cthulhu
Gold II
Banjos_
Cthulhu
Gold II
Level 134
God Stats
5W - 5L
1,730 SR
Queue Stats
12W - 11L
1,740 MMR
Party 1
Chaac
Chaac
Silver I
TubeSocksOnly
Chaac
Silver I
Level 157
God Stats
4W - 3L
1,516 SR
Queue Stats
21W - 30L
1,258 MMR
Party 1
Ne Zha
Ne Zha
Gold III
frishsbigboy
Ne Zha
Gold III
Level 173
God Stats
1W - 2L
1,530 SR
Queue Stats
15W - 18L
1,628 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,592 SR
1,542 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,582 SR
1,533 MMR
Cu Chulainn
Cu Chulainn
Gold IV
NumbCccorn
Cu Chulainn
Gold IV
Level 106
God Stats
23W - 25L
1,545 SR
Queue Stats
32W - 35L
1,566 MMR
Party 2
Vulcan
Vulcan
Gold IV
Numblee
Vulcan
Gold IV
Level 128
God Stats
12W - 6L
1,656 SR
Queue Stats
33W - 36L
1,556 MMR
Party 2
Shiva
Shiva
Silver III
hotboii265
Shiva
Silver III
Level 118
God Stats
5W - 2L
1,545 SR
Queue Stats
11W - 9L
1,476 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Banjos_
Cthulhu
15
0 / 3 / 1
10,358
609
15,132
18,898
18,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
1 / 3 / 0
10,367
610
7,764
16,714
15,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
16
0 / 4 / 1
9,895
582
11,984
16,148
8,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothBastetAthenaAchillesBacchus

VS

Bans
ArachneAresAgniMedusaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NumbCccorn
Cu Chulainn
18
2 / 0 / 7
11,350
668
16,989
16,385
16,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Numblee
Vulcan
17
4 / 0 / 4
11,821
695
13,710
8,431
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
18
4 / 1 / 5
11,735
690
16,519
19,630
19,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
10
10
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Banjos_
Cthulhu
0
3
1
0.17
W
Cu Chulainn
NumbCccorn
Cu Chulainn
2
0
7
5.5
W
Vulcan
Numblee
Vulcan
4
0
4
6
L
1
3
0
0.33
L
Ne Zha
0
4
1
0.13
W
Shiva
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,880
Damage
47,218
51,760
Taken
44,446
43,022
Mitigated
40,000
6,127
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Banjos_
Cthulhu
15,132
759
288
576
18,898
18,920
0
5,173
13,653
57,040
2,139
W
Cu Chulainn
NumbCccorn
Cu Chulainn
16,989
1,893
0
1,878
16,385
16,377
1,021
4,487
11,847
0
48,256
W
Vulcan
Numblee
Vulcan
13,710
177
0
718
8,431
3,732
1,023
3,330
5,071
70,665
401
L
7,764
586
0
3,035
16,714
15,715
0
5,502
11,121
0
42,538
L
Ne Zha
11,984
1,485
0
2,228
16,148
8,387
0
3,489
12,594
0
44,371
W
Shiva
16,519
2,387
302
1,901
19,630
19,891
304
6,316
13,256
1,179
43,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
34,906
243
Minions Killed
207
0
Camps Cleared
0
948,237
Distance Traveled
1,033,736
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,358
609
88
5
0
318,114
3
W
Cu Chulainn
11,350
668
51
3
0
348,270
0
W
Vulcan
11,821
695
97
6
0
352,846
0
L
Chaac
10,367
610
95
6
0
314,481
4
L
Ne Zha
9,895
582
60
4
0
315,642
0
W
Shiva
11,735
690
59
3
0
332,620
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role