Player Matchup

Thor
Thor
TrutlesOnCrack45
Thor
Level 60
God Stats
3W - 6L
1,460 SR
Queue Stats
52W - 46L
1,499 Elo+
Solo
Apollo
Apollo
VersacePineapple
Apollo
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 96L
1,532 Elo+
Party 1
Ymir
Ymir
bagelss
Ymir
Level 120
God Stats
6W - 8L
1,628 SR
Queue Stats
130W - 145L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
brikybrik
Morgan Le Fay
Level 43
God Stats
1W - 1L
1,663 SR
Queue Stats
147W - 155L
1,448 Elo+
Party 1
Tyr
Tyr
candystew
Tyr
Level 139
God Stats
1W - 4L
1,635 SR
Queue Stats
125W - 120L
1,559 Elo+
Party 1
Team Averages
Level 99
1,577 SR
1,505 Elo+

VS

Team Averages
Level 118
1,469 SR
1,475 Elo+
Bacchus
Bacchus
AlexTultimate
Bacchus
Level 104
God Stats
5W - 3L
1,458 SR
Queue Stats
176W - 167L
1,460 Elo+
Party 2
He Bo
He Bo
ChronosDiff
He Bo
Level 123
God Stats
3W - 2L
1,607 SR
Queue Stats
141W - 143L
1,587 Elo+
Solo
Cupid
Cupid
Machirulo69
Cupid
Level 47
God Stats
1W - 1L
1,289 SR
Queue Stats
107W - 129L
1,468 Elo+
Party 2
King Arthur
King Arthur
OniSage
King Arthur
Level 210
God Stats
11W - 15L
1,575 SR
Queue Stats
154W - 150L
1,437 Elo+
Solo
Serqet
Serqet
Swagni72
Serqet
Level 107
God Stats
4W - 5L
1,418 SR
Queue Stats
78W - 88L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,073
461
3,411
8,926
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
4 / 2 / 4
6,130
557
8,140
6,779
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
bagelss
Ymir
10
4 / 2 / 4
6,713
610
4,884
9,874
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
brikybrik
Morgan Le Fay
9
0 / 3 / 0
4,857
442
2,829
8,587
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,723
520
4,768
11,462
10,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
2 / 3 / 3
6,234
567
6,135
9,192
8,671
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 0 / 2
6,964
633
6,606
5,425
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 4 / 0
4,875
443
2,461
6,920
2,335
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
OniSage
King Arthur
12
3 / 0 / 0
6,714
610
9,433
10,090
9,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
Swagni72
Serqet
11
4 / 1 / 3
6,203
564
5,057
8,461
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
13
13
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
3
3
1.17
W
3
0
2
4
W
1
4
0
0.25
W
King Arthur
OniSage
King Arthur
3
0
0
3
W
Serqet
Swagni72
Serqet
4
1
3
5.5
L
0
3
3
0.5
L
4
2
4
3
L
Ymir
bagelss
Ymir
4
2
4
3
L
Morgan Le Fay
brikybrik
Morgan Le Fay
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,032
Damage
29,692
45,628
Taken
40,088
25,973
Mitigated
26,161
14,713
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
6,135
1,395
0
2,963
9,192
8,671
0
2,079
7,113
26,131
0
W
6,606
307
0
750
5,425
1,966
0
2,427
2,998
53,227
1,600
W
2,461
1,465
87
1,793
6,920
2,335
0
1,666
5,254
0
23,920
W
King Arthur
OniSage
King Arthur
9,433
1,092
0
3,200
10,090
9,507
0
668
9,422
1,653
52,064
W
Serqet
Swagni72
Serqet
5,057
1,531
0
750
8,461
3,682
0
775
7,686
0
42,575
L
3,411
1,140
0
3,340
8,926
3,048
0
2,435
6,419
0
32,337
L
8,140
5,564
0
2,504
6,779
2,458
0
3,262
3,517
0
33,729
L
Ymir
bagelss
Ymir
4,884
1,831
0
3,373
9,874
7,227
0
2,727
7,089
24,152
607
L
Morgan Le Fay
brikybrik
Morgan Le Fay
2,829
233
0
1,508
8,587
2,709
0
4,415
3,926
25,164
0
L
4,768
627
0
3,988
11,462
10,531
0
686
10,776
0
47,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,496
Gold Earned
30,990
268
Minions Killed
305
0
Camps Cleared
0
965,924
Distance Traveled
1,113,478
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,234
567
25
2
0
221,395
0
W
He Bo
6,964
633
90
8
0
233,326
2
W
Cupid
4,875
443
46
4
0
195,609
0
W
King Arthur
6,714
610
78
7
0
214,732
0
W
Serqet
6,203
564
66
6
0
248,416
0
L
Thor
5,073
461
58
5
0
181,452
0
L
Apollo
6,130
557
49
4
0
188,992
1
L
Ymir
6,713
610
37
3
0
191,619
0
L
Morgan Le Fay
4,857
442
47
4
0
207,664
0
L
Tyr
5,723
520
77
7
0
196,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role