Player Matchup

Ne Zha
Ne Zha
Bileh54
Ne Zha
Level 140
God Stats
0W - 5L
1,129 SR
Queue Stats
382W - 394L
1,450 Elo+
Solo
Bastet
Bastet
GILGlez
Bastet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,472 Elo+
Solo
Neith
Neith
Moisey92
Neith
Level 87
God Stats
183W - 170L
1,509 SR
Queue Stats
183W - 170L
1,448 Elo+
Solo
Sylvanus
Sylvanus
UweBoll
Sylvanus
Level 83
God Stats
7W - 16L
1,424 SR
Queue Stats
129W - 167L
1,472 Elo+
Solo
Ah Puch
Ah Puch
ibrahimic jr
Ah Puch
Level 60
God Stats
6W - 4L
1,586 SR
Queue Stats
30W - 32L
1,420 Elo+
Solo
Team Averages
Level 95
1,430 SR
1,452 Elo+

VS

Team Averages
Level 95
1,490 SR
1,412 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AlphaGivre
Anhur
Level 54
God Stats
31W - 22L
1,511 SR
Queue Stats
96W - 61L
1,451 Elo+
Solo
Ra
Ra
AnimesoulEdward
Ra
Level 17
God Stats
1W - 3L
1,348 SR
Queue Stats
16W - 41L
1,239 Elo+
Party 1
Maui
Maui
Cz_gamer_hk
Maui
Level 198
God Stats
17W - 9L
1,590 SR
Queue Stats
935W - 958L
1,426 Elo+
Solo
Serqet
Serqet
wolfstarrsz
Serqet
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 160L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bileh54
Ne Zha
2
0 / 1 / 0
3,030
433
328
1,157
355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bastet
GILGlez
Bastet
7
1 / 3 / 0
4,024
575
3,208
6,629
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
Moisey92
Neith
7
1 / 2 / 2
4,082
583
3,991
4,495
1,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
UweBoll
Sylvanus
7
1 / 2 / 1
4,441
634
3,582
6,329
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
ibrahimic jr
Ah Puch
8
0 / 0 / 0
4,168
595
1,218
1,936
902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
1 / 0 / 0
4,438
634
1,011
3,100
1,488
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
9
2 / 1 / 2
4,764
681
5,066
5,664
2,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 1 / 1
5,266
752
1,771
3,076
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 1 / 2
4,932
705
2,018
6,183
3,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Serqet
9
1 / 0 / 2
4,655
665
863
4,690
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
W
Anhur
2
1
2
3
W
2
1
1
2.5
L
Ne Zha
Bileh54
Ne Zha
0
1
0
0
W
2
1
2
3
L
Bastet
GILGlez
Bastet
1
3
0
0.33
L
Neith
Moisey92
Neith
1
2
2
1
L
Sylvanus
UweBoll
Sylvanus
1
2
1
0.75
L
Ah Puch
ibrahimic jr
Ah Puch
0
0
0
0
W
Serqet
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,327
Damage
10,729
20,546
Taken
22,713
8,284
Mitigated
10,491
6,120
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
1,011
354
0
551
3,100
1,488
0
1,114
1,986
0
19,293
W
Anhur
5,066
3,400
0
2,437
5,664
2,048
0
1,272
4,392
0
37,562
W
1,771
464
84
1,453
3,076
1,073
87
0
3,076
24,406
2,259
L
Ne Zha
Bileh54
Ne Zha
328
58
0
155
1,157
355
0
225
932
0
2,533
W
2,018
601
825
1,790
6,183
3,963
0
2,310
3,873
11,512
2,477
L
Bastet
GILGlez
Bastet
3,208
1,157
0
1,356
6,629
2,443
0
1,546
5,057
0
20,227
L
Neith
Moisey92
Neith
3,991
2,104
0
990
4,495
1,277
0
642
3,853
0
23,537
L
Sylvanus
UweBoll
Sylvanus
3,582
1,270
733
2,122
6,329
3,307
0
1,305
5,024
14,568
0
L
Ah Puch
ibrahimic jr
Ah Puch
1,218
181
0
764
1,936
902
114
0
1,936
22,647
0
W
Serqet
863
176
0
634
4,690
1,919
0
104
4,586
0
29,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,745
Gold Earned
24,055
127
Minions Killed
227
0
Camps Cleared
0
577,638
Distance Traveled
649,726
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
4,438
634
52
7
0
132,423
0
W
Anhur
4,764
681
54
8
0
123,072
0
W
Ra
5,266
752
46
7
0
87,103
0
L
Ne Zha
3,030
433
5
1
0
34,488
0
W
Maui
4,932
705
24
3
0
147,565
2
L
Bastet
4,024
575
33
5
0
160,306
0
L
Neith
4,082
583
39
6
0
129,845
3
L
Sylvanus
4,441
634
18
3
0
126,736
0
L
Ah Puch
4,168
595
32
5
0
126,263
3
W
Serqet
4,655
665
51
7
0
159,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role