Player Matchup

Maui
Maui
 
Maui
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Aaronj0222
Ratatoskr
Level 26
God Stats
1W - 1L
1,246 SR
Queue Stats
30W - 39L
1,365 Elo+
Party 2
Da Ji
Da Ji
BossJay_100
Da Ji
Level 144
God Stats
3W - 1L
1,717 SR
Queue Stats
226W - 239L
1,454 Elo+
Party 1
Anubis
Anubis
Susvnoo_
Anubis
Level 100
God Stats
10W - 6L
1,636 SR
Queue Stats
220W - 231L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
crazynemisis5000
Nu Wa
Level 77
God Stats
6W - 1L
1,719 SR
Queue Stats
46W - 33L
1,416 Elo+
Solo
Team Averages
Level 79
1,564 SR
1,439 Elo+

VS

Team Averages
Level 102
1,532 SR
1,470 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AFR0DITA9193
Izanami
Level 60
God Stats
23W - 32L
1,503 SR
Queue Stats
273W - 324L
1,455 Elo+
Solo
Loki
Loki
BlaqMagix006
Loki
Level 149
God Stats
10W - 16L
1,669 SR
Queue Stats
156W - 172L
1,510 Elo+
Solo
Ganesha
Ganesha
Spink09
Ganesha
Level 115
God Stats
4W - 4L
1,489 SR
Queue Stats
77W - 91L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
VinnyThiccc
Gilgamesh
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 1 / 6
8,548
1,221
3,947
9,265
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
Aaronj0222
Ratatoskr
13
3 / 2 / 5
8,250
1,179
9,452
9,125
3,746
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 0 / 7
7,324
1,046
3,732
2,865
2,232
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Susvnoo_
Anubis
13
4 / 0 / 4
8,250
1,179
6,473
3,212
1,914
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 6
7,581
1,083
7,509
3,831
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

330

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 1 / 2
7,607
1,087
8,774
2,719
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
AFR0DITA9193
Izanami
12
2 / 1 / 1
7,706
1,101
3,301
6,392
2,431
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 2
7,373
1,053
5,599
3,914
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
Spink09
Ganesha
13
0 / 4 / 2
7,217
1,031
3,234
12,978
10,836
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gilgamesh
VinnyThiccc
Gilgamesh
12
0 / 3 / 2
6,958
994
3,617
8,046
5,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
9
Kills
3
3
Deaths
9
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
6
4
L
Kukulkan
 
Kukulkan
0
1
2
1
L
Izanami
AFR0DITA9193
Izanami
2
1
1
2.5
W
Ratatoskr
Aaronj0222
Ratatoskr
3
2
5
2.75
L
1
0
2
2
W
0
0
7
3.5
L
Ganesha
Spink09
Ganesha
0
4
2
0.25
W
Anubis
Susvnoo_
Anubis
4
0
4
6
L
Gilgamesh
VinnyThiccc
Gilgamesh
0
3
2
0.33
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,113
Damage
24,525
28,298
Taken
34,049
16,762
Mitigated
21,146
3,648
Healing
714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,947
1,269
0
2,937
9,265
7,452
0
3,697
5,054
11,040
0
L
Kukulkan
 
Kukulkan
8,774
391
0
0
2,719
1,215
0
745
1,974
30,640
931
L
Izanami
AFR0DITA9193
Izanami
3,301
2,521
0
342
6,392
2,431
0
3,260
3,132
0
14,278
W
Ratatoskr
Aaronj0222
Ratatoskr
9,452
2,825
0
449
9,125
3,746
0
3,242
5,495
0
19,966
L
5,599
566
0
0
3,914
1,397
0
2,560
1,354
0
14,107
W
3,732
812
0
0
2,865
2,232
0
1,123
1,654
0
12,680
L
Ganesha
Spink09
Ganesha
3,234
379
0
14
12,978
10,836
0
5,811
7,167
13,217
0
W
Anubis
Susvnoo_
Anubis
6,473
745
0
262
3,212
1,914
0
1,461
1,552
15,620
379
L
Gilgamesh
VinnyThiccc
Gilgamesh
3,617
513
0
358
8,046
5,267
0
5,285
2,761
0
9,061
W
7,509
1,437
0
0
3,831
1,418
0
1,158
2,497
26,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,953
Gold Earned
36,861
132
Minions Killed
154
3
Camps Cleared
5
709,242
Distance Traveled
616,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,548
1,221
5
1
1
135,834
0
L
Kukulkan
7,607
1,087
88
13
1
157,611
0
L
Izanami
7,706
1,101
22
3
2
110,936
0
W
Ratatoskr
8,250
1,179
29
4
2
158,271
0
L
Loki
7,373
1,053
21
3
1
119,103
0
W
Da Ji
7,324
1,046
22
3
0
141,722
0
L
Ganesha
7,217
1,031
0
0
0
136,103
0
W
Anubis
8,250
1,179
31
4
0
139,673
0
L
Gilgamesh
6,958
994
23
3
1
92,552
0
W
Nu Wa
7,581
1,083
45
6
0
133,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role