Player Matchup

Fenrir
Fenrir
Im Thumblxss
Fenrir
Level 89
God Stats
2W - 4L
1,076 SR
Queue Stats
62W - 62L
1,463 Elo+
Party 1
Sylvanus
Sylvanus
PapaDerrickk
Sylvanus
Level 69
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 19L
1,488 Elo+
Party 1
Ix Chel
Ix Chel
ag allen
Ix Chel
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 29L
1,469 Elo+
Party 1
Team Averages
Level 83
1,287 SR
1,473 Elo+

VS

Team Averages
Level 97
1,639 SR
1,478 Elo+
Chiron
Chiron
Choppy_1985
Chiron
Level 66
God Stats
3W - 3L
1,678 SR
Queue Stats
92W - 95L
1,497 Elo+
Solo
Atlas
Atlas
knowledgeofself
Atlas
Level 109
God Stats
4W - 4L
1,646 SR
Queue Stats
156W - 166L
1,407 Elo+
Solo
Janus
Janus
realdub
Janus
Level 117
God Stats
14W - 17L
1,593 SR
Queue Stats
106W - 110L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 0 / 7
7,075
708
4,869
10,380
7,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
PapaDerrickk
Sylvanus
12
2 / 1 / 6
7,768
777
7,840
11,311
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
ag allen
Ix Chel
12
5 / 1 / 2
7,613
761
7,928
7,092
2,922
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
1 / 2 / 0
7,406
741
6,817
7,653
2,992
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 3 / 2
6,542
654
7,176
12,024
8,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
realdub
Janus
12
1 / 3 / 0
7,169
717
8,863
6,194
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
8
Kills
2
2
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
2
0
0.5
W
Fenrir
1
0
7
4.5
W
Sylvanus
PapaDerrickk
Sylvanus
2
1
6
5
W
Ix Chel
ag allen
Ix Chel
5
1
2
6
L
0
3
2
0.33
L
Janus
realdub
Janus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,637
Damage
22,856
28,783
Taken
25,871
17,895
Mitigated
13,549
7,012
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,817
2,579
250
2,458
7,653
2,992
0
4,924
2,595
0
32,190
W
Fenrir
4,869
2,266
0
264
10,380
7,273
0
4,897
4,765
0
12,990
W
Sylvanus
PapaDerrickk
Sylvanus
7,840
2,475
1,543
3,051
11,311
7,700
259
5,462
5,192
25,865
7,572
W
Ix Chel
ag allen
Ix Chel
7,928
1,073
701
1,453
7,092
2,922
230
3,281
3,348
21,711
0
L
7,176
3,165
0
3,284
12,024
8,138
0
6,219
5,732
10,751
543
L
Janus
realdub
Janus
8,863
846
0
840
6,194
2,419
0
3,548
2,581
35,364
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,456
Gold Earned
21,117
102
Minions Killed
126
0
Camps Cleared
0
562,761
Distance Traveled
530,758
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,406
741
52
5
0
190,191
0
W
Fenrir
7,075
708
23
2
0
209,195
0
W
Sylvanus
7,768
777
52
5
0
159,332
3
W
Ix Chel
7,613
761
27
3
0
194,234
0
L
Atlas
6,542
654
10
1
0
137,017
0
L
Janus
7,169
717
64
6
0
203,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role