Player Matchup

Charybdis
Charybdis
Hungwy
Charybdis
Level 140
God Stats
8W - 7L
1,647 SR
Queue Stats
345W - 369L
1,527 Elo+
Solo
Ne Zha
Ne Zha
NelsonTG_
Ne Zha
Level 56
God Stats
6W - 5L
1,272 SR
Queue Stats
118W - 117L
1,463 Elo+
Solo
Sylvanus
Sylvanus
TalyonUngol
Sylvanus
Level 125
God Stats
1W - 4L
1,199 SR
Queue Stats
143W - 139L
1,505 Elo+
Solo
Aphrodite
Aphrodite
ben-dover0409
Aphrodite
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 217L
1,351 Elo+
Solo
Nut
Nut
muniemun
Nut
Level 105
God Stats
8W - 11L
1,524 SR
Queue Stats
30W - 26L
1,530 Elo+
Solo
Team Averages
Level 92
1,428 SR
1,475 Elo+

VS

Team Averages
Level 109
1,493 SR
1,508 Elo+
Raijin
Raijin
Devielle
Raijin
Level 125
God Stats
5W - 6L
1,612 SR
Queue Stats
176W - 172L
1,504 Elo+
Solo
Artio
Artio
NikoBlacky
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 153L
1,529 Elo+
Solo
Neith
Neith
Thepope33
Neith
Level 117
God Stats
10W - 8L
1,673 SR
Queue Stats
524W - 475L
1,492 Elo+
Party 1
Bellona
Bellona
YoungOso
Bellona
Level 89
God Stats
3W - 0L
1,142 SR
Queue Stats
31W - 30L
1,487 Elo+
Solo
Thanatos
Thanatos
tidouslee
Thanatos
Level 108
God Stats
16W - 14L
1,538 SR
Queue Stats
393W - 352L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hungwy
Charybdis
11
2 / 0 / 0
6,127
557
4,821
4,733
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
NelsonTG_
Ne Zha
10
1 / 1 / 1
5,299
482
4,347
9,697
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
TalyonUngol
Sylvanus
9
0 / 1 / 2
5,368
488
3,440
10,603
5,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
ben-dover0409
Aphrodite
11
1 / 4 / 1
6,228
566
5,134
9,354
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 3 / 0
5,121
466
4,245
6,541
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Devielle
Raijin
11
3 / 0 / 0
6,056
551
4,666
6,404
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
10
0 / 1 / 2
5,445
495
3,860
9,257
4,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Thepope33
Neith
12
0 / 1 / 0
5,789
526
2,946
5,490
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
YoungOso
Bellona
10
2 / 2 / 2
6,254
569
5,974
8,759
5,558
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
tidouslee
Thanatos
13
4 / 0 / 3
6,629
603
6,259
8,536
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
9
9
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
Devielle
Raijin
3
0
0
3
L
Charybdis
Hungwy
Charybdis
2
0
0
2
L
Ne Zha
NelsonTG_
Ne Zha
1
1
1
1.5
W
Artio
0
1
2
1
L
Sylvanus
TalyonUngol
Sylvanus
0
1
2
1
W
Neith
Thepope33
Neith
0
1
0
0
W
Bellona
YoungOso
Bellona
2
2
2
1.5
L
Aphrodite
ben-dover0409
Aphrodite
1
4
1
0.38
L
0
3
0
0
W
Thanatos
tidouslee
Thanatos
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,987
Damage
23,705
40,928
Taken
38,446
15,624
Mitigated
18,192
21,286
Healing
19,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Devielle
Raijin
4,666
251
0
1,881
6,404
2,136
0
433
5,971
48,924
0
L
Charybdis
Hungwy
Charybdis
4,821
2,416
0
2,872
4,733
1,526
0
900
3,833
0
58,726
L
Ne Zha
NelsonTG_
Ne Zha
4,347
1,003
0
5,342
9,697
3,367
0
2,055
7,642
0
41,391
W
Artio
3,860
283
1,581
3,736
9,257
4,947
0
1,012
8,245
20,229
1,839
L
Sylvanus
TalyonUngol
Sylvanus
3,440
907
1,619
4,582
10,603
5,440
0
1,806
8,797
22,831
0
W
Neith
Thepope33
Neith
2,946
1,015
0
1,413
5,490
1,842
0
1,403
4,087
0
54,017
W
Bellona
YoungOso
Bellona
5,974
2,043
0
1,552
8,759
5,558
0
3,924
4,197
0
35,383
L
Aphrodite
ben-dover0409
Aphrodite
5,134
565
0
4,810
9,354
2,971
0
0
8,737
40,722
1,195
L
4,245
1,878
74
1,987
6,541
2,320
0
3,591
2,950
0
31,449
W
Thanatos
tidouslee
Thanatos
6,259
1,912
0
9,048
8,536
3,709
0
927
7,556
0
51,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,143
Gold Earned
30,173
339
Minions Killed
357
0
Camps Cleared
0
955,479
Distance Traveled
1,119,942
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,056
551
80
7
0
211,872
4
L
Charybdis
6,127
557
105
10
0
200,538
0
L
Ne Zha
5,299
482
64
6
0
248,313
0
W
Artio
5,445
495
28
3
0
233,467
4
L
Sylvanus
5,368
488
26
2
0
168,879
3
W
Neith
5,789
526
110
10
0
208,075
0
W
Bellona
6,254
569
57
5
0
200,031
2
L
Aphrodite
6,228
566
89
8
0
173,175
0
L
Nut
5,121
466
55
5
0
164,574
2
W
Thanatos
6,629
603
82
7
0
266,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role