Player Matchup

Cernunnos
Cernunnos
AvLReach
Cernunnos
Level 66
God Stats
14W - 7L
1,361 SR
Queue Stats
18W - 19L
1,286 Elo+
Party 1
Bake Kujira
Bake Kujira
Charmingo
Bake Kujira
Level 248
God Stats
47W - 24L
1,644 SR
Queue Stats
459W - 451L
1,556 Elo+
Solo
Nox
Nox
DeadShott00x
Nox
Level 121
God Stats
1W - 1L
1,225 SR
Queue Stats
183W - 197L
1,388 Elo+
Solo
Guan Yu
Guan Yu
Nardyy
Guan Yu
Level 67
God Stats
4W - 5L
1,438 SR
Queue Stats
18W - 18L
1,419 Elo+
Party 1
Mulan
Mulan
SliccVicc
Mulan
Level 141
God Stats
1W - 0L
1,754 SR
Queue Stats
5W - 10L
1,470 Elo+
Solo
Team Averages
Level 129
1,485 SR
1,424 Elo+

VS

Team Averages
Level 110
1,678 SR
1,509 Elo+
Geb
Geb
RAFALON49
Geb
Level 148
God Stats
7W - 5L
1,676 SR
Queue Stats
164W - 143L
1,560 Elo+
Party 2
Hera
Hera
RichTickler15
Hera
Level 158
God Stats
68W - 41L
1,595 SR
Queue Stats
674W - 641L
1,493 Elo+
Solo
Nut
Nut
Viejodido
Nut
Level 146
God Stats
2W - 1L
1,901 SR
Queue Stats
169W - 171L
1,565 Elo+
Party 2
Hades
Hades
admimax-admimax
Hades
Level 62
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
jofzzlszzl
Da Ji
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 15L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AvLReach
Cernunnos
11
0 / 1 / 1
6,187
476
5,803
6,938
2,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Bake Kujira
Charmingo
Bake Kujira
14
3 / 1 / 3
8,245
634
6,688
10,966
8,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 2
7,657
589
2,750
4,921
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Nardyy
Guan Yu
12
2 / 2 / 3
6,979
537
5,371
12,422
8,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
SliccVicc
Mulan
12
6 / 0 / 1
7,211
555
5,575
8,284
7,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,492
499
4,040
10,624
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 4 / 0
6,439
495
4,299
6,272
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 1 / 2
6,715
517
6,479
6,589
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
0 / 4 / 1
5,414
416
2,416
7,471
3,361
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Da Ji
11
3 / 2 / 0
6,336
487
4,492
10,820
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
5
5
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AvLReach
Cernunnos
0
1
1
0.5
W
Bake Kujira
Charmingo
Bake Kujira
3
1
3
4.5
W
2
1
2
3
W
Guan Yu
Nardyy
Guan Yu
2
2
3
1.75
L
1
2
2
1
L
1
4
0
0.25
W
Mulan
SliccVicc
Mulan
6
0
1
6.5
L
0
1
2
1
L
0
4
1
0.13
L
Da Ji
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,187
Damage
21,726
43,531
Taken
41,776
27,919
Mitigated
19,325
10,535
Healing
12,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AvLReach
Cernunnos
5,803
3,461
179
2,657
6,938
2,336
616
1,644
5,294
0
50,020
W
Bake Kujira
Charmingo
Bake Kujira
6,688
4,236
0
750
10,966
8,219
996
2,678
8,288
62,194
1,719
W
2,750
571
0
1,231
4,921
1,675
0
3,260
1,661
50,474
2,642
W
Guan Yu
Nardyy
Guan Yu
5,371
606
787
3,069
12,422
8,268
153
2,211
10,211
0
28,257
L
4,040
598
0
2,651
10,624
7,379
0
611
9,957
23,556
1,740
L
4,299
1,147
0
640
6,272
2,022
0
1,593
4,509
53,423
0
W
Mulan
SliccVicc
Mulan
5,575
403
0
1,862
8,284
7,421
153
924
7,360
0
35,782
L
6,479
4,171
0
2,211
6,589
2,303
0
0
6,589
0
60,043
L
2,416
600
240
2,239
7,471
3,361
0
5,296
2,175
23,943
0
L
Da Ji
4,492
734
0
4,272
10,820
4,260
0
1,456
9,336
0
44,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,279
Gold Earned
31,396
381
Minions Killed
338
0
Camps Cleared
0
1,219,751
Distance Traveled
1,162,818
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,187
476
88
7
0
213,168
0
W
Bake Kujira
8,245
634
102
8
0
220,329
1
W
Nox
7,657
589
114
9
0
216,760
4
W
Guan Yu
6,979
537
30
2
0
289,111
4
L
Geb
6,492
499
17
1
0
257,534
0
L
Hera
6,439
495
91
7
0
243,438
4
W
Mulan
7,211
555
47
4
0
280,383
3
L
Nut
6,715
517
113
9
0
230,713
2
L
Hades
5,414
416
42
3
0
174,505
0
L
Da Ji
6,336
487
75
6
0
256,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role