Player Matchup

Mulan
Mulan
Ineedbacon
Mulan
Level 38
God Stats
11W - 8L
1,484 SR
Queue Stats
35W - 32L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
Jrrodfri98
Cthulhu
Level 25
God Stats
1W - 2L
1,886 SR
Queue Stats
13W - 11L
1,502 Elo+
Party 3
Thanatos
Thanatos
Xàroth
Thanatos
Level 80
God Stats
5W - 2L
1,263 SR
Queue Stats
30W - 23L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
machinecee
Nu Wa
Level 60
God Stats
4W - 2L
1,302 SR
Queue Stats
52W - 53L
1,400 Elo+
Solo
Danzaburou
Danzaburou
nico250gamer
Danzaburou
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,548 Elo+
Party 3
Team Averages
Level 57
1,487 SR
1,474 Elo+

VS

Team Averages
Level 57
1,501 SR
1,438 Elo+
Thor
Thor
Gaaze
Thor
Level 37
God Stats
1W - 1L
1,729 SR
Queue Stats
8W - 17L
1,353 Elo+
Solo
Pele
Pele
SaruStrayeurs
Pele
Level 77
God Stats
315W - 311L
1,468 SR
Queue Stats
373W - 401L
1,419 Elo+
Solo
Chronos
Chronos
Soken1986
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 385L
1,437 Elo+
Solo
Kali
Kali
dmSeRpUh
Kali
Level 25
God Stats
2W - 1L
1,705 SR
Queue Stats
30W - 23L
1,518 Elo+
Party 1
Scylla
Scylla
ybica006
Scylla
Level 81
God Stats
1W - 6L
1,104 SR
Queue Stats
88W - 78L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
4 / 2 / 1
8,224
633
4,330
8,715
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Jrrodfri98
Cthulhu
13
2 / 0 / 4
7,869
605
4,583
6,552
5,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Xàroth
Thanatos
13
7 / 0 / 2
8,201
631
5,032
11,252
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
13
0 / 1 / 3
7,394
569
6,139
5,872
3,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
nico250gamer
Danzaburou
13
2 / 1 / 3
7,153
550
5,639
7,055
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gaaze
Thor
6
1 / 3 / 0
5,225
402
1,248
4,392
2,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 0
5,947
457
885
5,703
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
Soken1986
Chronos
11
1 / 4 / 0
6,285
483
6,186
8,901
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
10
0 / 1 / 1
5,537
426
2,352
9,877
4,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
ybica006
Scylla
11
2 / 6 / 0
6,148
473
6,595
10,009
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
4
4
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
Gaaze
Thor
1
3
0
0.33
W
Mulan
4
2
1
2.25
W
Cthulhu
Jrrodfri98
Cthulhu
2
0
4
4
L
0
1
0
0
L
Chronos
Soken1986
Chronos
1
4
0
0.25
W
Thanatos
Xàroth
Thanatos
7
0
2
8
L
Kali
0
1
1
0.5
W
Nu Wa
0
1
3
1.5
W
Danzaburou
nico250gamer
Danzaburou
2
1
3
3.5
L
Scylla
ybica006
Scylla
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,723
Damage
17,266
39,446
Taken
38,882
21,523
Mitigated
15,456
17,574
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Gaaze
Thor
1,248
688
0
470
4,392
2,369
0
372
4,020
0
6,548
W
Mulan
4,330
751
0
2,307
8,715
5,039
1,639
1,201
7,343
0
51,486
W
Cthulhu
Jrrodfri98
Cthulhu
4,583
263
1,443
814
6,552
5,263
396
2,532
4,020
40,521
4,406
L
885
41
0
151
5,703
2,288
627
1,476
4,227
0
35,514
L
Chronos
Soken1986
Chronos
6,186
1,463
0
1,519
8,901
3,593
0
2,377
6,524
48,113
0
W
Thanatos
Xàroth
Thanatos
5,032
1,262
0
8,277
11,252
5,518
0
888
10,364
0
59,962
L
Kali
2,352
1,073
0
1,352
9,877
4,137
0
2,028
7,849
0
27,863
W
Nu Wa
6,139
2,713
0
2,298
5,872
3,014
2,414
3,962
1,910
43,852
1,463
W
Danzaburou
nico250gamer
Danzaburou
5,639
2,188
0
2,435
7,055
2,689
1,883
4,198
2,857
0
44,485
L
Scylla
ybica006
Scylla
6,595
1,109
0
1,146
10,009
3,069
0
4,047
5,962
30,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,841
Gold Earned
29,142
390
Minions Killed
242
0
Camps Cleared
0
1,233,360
Distance Traveled
1,085,056
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,225
402
15
1
0
87,351
0
W
Mulan
8,224
633
92
7
0
214,208
4
W
Cthulhu
7,869
605
70
5
0
283,885
0
L
Pele
5,947
457
65
5
0
273,067
0
L
Chronos
6,285
483
74
6
0
223,600
0
W
Thanatos
8,201
631
82
6
0
280,180
0
L
Kali
5,537
426
52
4
0
269,421
0
W
Nu Wa
7,394
569
73
6
0
212,141
1
W
Danzaburou
7,153
550
73
6
0
242,946
0
L
Scylla
6,148
473
36
3
0
231,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role