Player Matchup

Mulan
Mulan
Kelo90
Mulan
Level 100
God Stats
49W - 32L
1,820 SR
Queue Stats
408W - 361L
1,595 Elo+
Party 1
Eset
Eset
Kurismxh
Eset
Level 153
God Stats
1W - 1L
1,720 SR
Queue Stats
88W - 69L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
SMcLean1872
Danzaburou
Level 143
God Stats
1W - 1L
1,770 SR
Queue Stats
104W - 81L
1,581 Elo+
Party 2
Hel
Hel
Simanos
Hel
Level 157
God Stats
2W - 6L
1,146 SR
Queue Stats
367W - 368L
1,585 Elo+
Party 1
Maui
Maui
Solrflayre
Maui
Level 156
God Stats
5W - 2L
1,738 SR
Queue Stats
143W - 142L
1,513 Elo+
Solo
Team Averages
Level 142
1,639 SR
1,570 Elo+

VS

Team Averages
Level 137
1,450 SR
1,554 Elo+
Izanami
Izanami
Alccarion
Izanami
Level 96
God Stats
58W - 50L
1,578 SR
Queue Stats
298W - 278L
1,541 Elo+
Solo
Da Ji
Da Ji
ArcticSteve
Da Ji
Level 149
God Stats
4W - 2L
1,389 SR
Queue Stats
208W - 207L
1,548 Elo+
Solo
Ratatoskr
Ratatoskr
Hitzu
Ratatoskr
Level 161
God Stats
4W - 5L
1,623 SR
Queue Stats
236W - 204L
1,610 Elo+
Solo
Anubis
Anubis
UnSapiens
Anubis
Level 154
God Stats
5W - 4L
1,425 SR
Queue Stats
209W - 200L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Young Swyfu
Cthulhu
Level 126
God Stats
2W - 3L
1,234 SR
Queue Stats
394W - 362L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kelo90
Mulan
13
4 / 2 / 2
7,013
584
10,736
12,502
6,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
9
1 / 5 / 2
5,693
474
5,425
9,863
4,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
SMcLean1872
Danzaburou
12
1 / 4 / 0
6,315
526
5,080
9,586
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
11
1 / 5 / 1
6,073
506
3,082
10,072
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,954
496
4,305
9,978
7,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alccarion
Izanami
14
7 / 0 / 2
8,088
674
8,750
7,426
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 3
6,405
534
5,474
9,030
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
Hitzu
Ratatoskr
12
5 / 2 / 2
7,471
623
10,947
13,656
6,897
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
UnSapiens
Anubis
14
7 / 1 / 1
8,349
696
9,625
7,576
4,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Young Swyfu
Cthulhu
11
0 / 2 / 10
6,951
579
5,500
13,741
9,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
21
21
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alccarion
Izanami
7
0
2
8
W
2
2
3
1.75
W
Ratatoskr
Hitzu
Ratatoskr
5
2
2
3
L
Mulan
Kelo90
Mulan
4
2
2
2.5
L
Eset
1
5
2
0.4
L
Danzaburou
SMcLean1872
Danzaburou
1
4
0
0.25
L
Hel
1
5
1
0.3
L
0
5
0
0
W
Anubis
UnSapiens
Anubis
7
1
1
7.5
W
Cthulhu
Young Swyfu
Cthulhu
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,628
Damage
40,296
52,001
Taken
51,429
24,203
Mitigated
27,362
11,926
Healing
14,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alccarion
Izanami
8,750
6,409
0
3,258
7,426
2,876
484
744
6,682
0
74,836
W
5,474
1,371
0
1,102
9,030
4,100
0
732
8,298
0
44,363
W
Ratatoskr
Hitzu
Ratatoskr
10,947
3,600
0
3,186
13,656
6,897
0
4,822
8,834
0
57,392
L
Mulan
Kelo90
Mulan
10,736
2,973
0
2,323
12,502
6,443
0
3,575
8,927
0
50,728
L
Eset
5,425
1,157
259
1,152
9,863
4,089
0
3,679
6,184
27,225
0
L
Danzaburou
SMcLean1872
Danzaburou
5,080
2,155
0
2,769
9,586
3,797
0
2,296
7,290
0
47,994
L
Hel
3,082
149
674
3,197
10,072
2,552
0
5,388
4,684
38,475
0
L
4,305
2,218
0
1,552
9,978
7,322
0
0
9,978
33,684
5,445
W
Anubis
UnSapiens
Anubis
9,625
403
0
2,611
7,576
4,116
0
3,948
3,628
80,857
2,311
W
Cthulhu
Young Swyfu
Cthulhu
5,500
625
1,675
3,126
13,741
9,373
0
2,394
11,347
19,559
552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,048
Gold Earned
37,264
340
Minions Killed
446
0
Camps Cleared
0
1,150,472
Distance Traveled
1,213,561
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,088
674
132
11
0
222,704
0
W
Da Ji
6,405
534
75
6
0
280,742
0
W
Ratatoskr
7,471
623
95
8
0
247,005
0
L
Mulan
7,013
584
77
6
0
254,627
0
L
Eset
5,693
474
44
4
0
222,804
0
L
Danzaburou
6,315
526
70
6
0
225,627
0
L
Hel
6,073
506
85
7
0
236,459
0
L
Maui
5,954
496
64
5
0
210,955
0
W
Anubis
8,349
696
118
10
0
231,550
5
W
Cthulhu
6,951
579
26
2
0
231,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role