Player Matchup

Cerberus
Cerberus
Clarky05
Cerberus
Level 28
God Stats
1W - 2L
1,323 SR
Queue Stats
2W - 9L
1,345 Elo+
Party 2
Thor
Thor
MystBaller
Thor
Level 145
God Stats
1W - 1L
1,575 SR
Queue Stats
125W - 118L
1,512 Elo+
Party 2
Mulan
Mulan
OptimusPrimeXx2
Mulan
Level 86
God Stats
0W - 1L
1,289 SR
Queue Stats
26W - 22L
1,535 Elo+
Party 2
Chronos
Chronos
Wick3dNova
Chronos
Level 115
God Stats
0W - 1L
1,443 SR
Queue Stats
40W - 34L
1,560 Elo+
Party 2
Charybdis
Charybdis
iTheweatherman
Charybdis
Level 69
God Stats
3W - 6L
1,451 SR
Queue Stats
66W - 69L
1,523 Elo+
Party 2
Team Averages
Level 89
1,416 SR
1,495 Elo+

VS

Team Averages
Level 102
1,567 SR
1,492 Elo+
Geb
Geb
Arte_Twitch
Geb
Level 158
God Stats
4W - 2L
1,463 SR
Queue Stats
170W - 169L
1,479 Elo+
Solo
Chronos
Chronos
Oddball44
Chronos
Level 121
God Stats
3W - 3L
1,908 SR
Queue Stats
144W - 128L
1,545 Elo+
Solo
Danzaburou
Danzaburou
Veuxdo
Danzaburou
Level 31
God Stats
2W - 1L
1,730 SR
Queue Stats
20W - 16L
1,472 Elo+
Party 1
Cliodhna
Cliodhna
WizzerOne
Cliodhna
Level 87
God Stats
7W - 9L
1,236 SR
Queue Stats
96W - 95L
1,430 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cochikno
Cu Chulainn
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Clarky05
Cerberus
11
0 / 2 / 2
6,685
418
2,564
10,597
8,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 0 / 4
7,587
474
5,312
9,046
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 6 / 2
8,229
514
4,704
15,565
11,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Wick3dNova
Chronos
14
4 / 4 / 0
8,394
525
5,751
10,995
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
iTheweatherman
Charybdis
14
2 / 2 / 2
8,380
524
8,416
11,941
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,337
459
7,348
12,122
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
Oddball44
Chronos
16
4 / 0 / 3
9,354
585
5,333
6,965
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Danzaburou
Veuxdo
Danzaburou
15
2 / 2 / 1
8,556
535
5,409
10,022
3,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
WizzerOne
Cliodhna
14
5 / 4 / 6
8,270
517
8,081
12,358
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
cochikno
Cu Chulainn
14
3 / 3 / 6
9,605
600
12,574
11,323
9,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
14
14
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Cerberus
Clarky05
Cerberus
0
2
2
0.5
L
3
0
4
5
W
Chronos
Oddball44
Chronos
4
0
3
5.5
L
2
6
2
0.5
W
Danzaburou
Veuxdo
Danzaburou
2
2
1
1.25
L
Chronos
Wick3dNova
Chronos
4
4
0
1
W
Cliodhna
WizzerOne
Cliodhna
5
4
6
2
W
Cu Chulainn
cochikno
Cu Chulainn
3
3
6
2
L
Charybdis
iTheweatherman
Charybdis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,747
Damage
38,745
58,144
Taken
52,790
33,030
Mitigated
29,125
14,178
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,348
514
60
2,227
12,122
8,354
0
4,052
8,070
39,941
2,158
L
Cerberus
Clarky05
Cerberus
2,564
88
0
4,067
10,597
8,514
0
4,446
5,710
19,347
0
L
5,312
1,363
0
2,008
9,046
4,226
0
915
8,131
0
55,245
W
Chronos
Oddball44
Chronos
5,333
1,590
0
2,551
6,965
2,850
0
1,818
5,147
84,987
1,594
L
4,704
1,442
0
2,738
15,565
11,167
666
1,518
14,047
0
46,440
W
Danzaburou
Veuxdo
Danzaburou
5,409
2,515
0
3,810
10,022
3,837
0
409
9,613
0
63,689
L
Chronos
Wick3dNova
Chronos
5,751
856
0
1,480
10,995
4,583
198
4,225
6,537
60,967
1,148
W
Cliodhna
WizzerOne
Cliodhna
8,081
1,120
0
4,497
12,358
4,341
0
2,311
10,047
0
40,652
W
Cu Chulainn
cochikno
Cu Chulainn
12,574
1,379
0
2,060
11,323
9,743
203
371
10,952
8,581
60,149
L
Charybdis
iTheweatherman
Charybdis
8,416
3,413
0
3,885
11,941
4,540
280
2,027
9,502
0
63,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,275
Gold Earned
43,122
388
Minions Killed
473
0
Camps Cleared
0
1,421,050
Distance Traveled
1,502,723
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,337
459
50
3
0
322,853
0
L
Cerberus
6,685
418
26
2
0
306,485
0
L
Thor
7,587
474
90
6
0
285,192
2
W
Chronos
9,354
585
162
10
0
331,422
6
L
Mulan
8,229
514
66
4
0
252,833
0
W
Danzaburou
8,556
535
106
7
0
247,940
1
L
Chronos
8,394
525
100
6
0
294,281
1
W
Cliodhna
8,270
517
47
3
0
320,615
0
W
Cu Chulainn
9,605
600
108
7
0
279,893
0
L
Charybdis
8,380
524
106
7
0
282,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role