Player Matchup

Cabrakan
Cabrakan
FiireFlaame
Cabrakan
Level 118
God Stats
4W - 5L
1,541 SR
Queue Stats
178W - 170L
1,488 Elo+
Party 3
Sol
Sol
ImRaiinyy
Sol
Level 115
God Stats
3W - 9L
1,335 SR
Queue Stats
73W - 63L
1,506 Elo+
Party 3
Gilgamesh
Gilgamesh
OOOOOOFTASTIC
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
TKG XGorilla
Bacchus
Level 87
God Stats
7W - 9L
1,408 SR
Queue Stats
287W - 266L
1,483 Elo+
Party 3
Neith
Neith
Young Cancer
Neith
Level 15
God Stats
1W - 2L
1,508 SR
Queue Stats
1W - 3L
1,478 Elo+
Party 3
Team Averages
Level 68
1,458 SR
1,491 Elo+

VS

Team Averages
Level 106
1,625 SR
1,517 Elo+
Hera
Hera
CremasterDartos
Hera
Level 124
God Stats
20W - 5L
1,927 SR
Queue Stats
486W - 472L
1,597 Elo+
Party 1
Medusa
Medusa
LeSpicyHora
Medusa
Level 48
God Stats
6W - 5L
1,546 SR
Queue Stats
104W - 123L
1,495 Elo+
Party 2
Fenrir
Fenrir
Tartarxs
Fenrir
Level 107
God Stats
9W - 3L
1,630 SR
Queue Stats
106W - 93L
1,497 Elo+
Solo
Ganesha
Ganesha
TheRealJonin
Ganesha
Level 101
God Stats
21W - 18L
1,541 SR
Queue Stats
115W - 130L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
skater18650
Sun Wukong
Level 149
God Stats
4W - 6L
1,481 SR
Queue Stats
403W - 395L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FiireFlaame
Cabrakan
11
1 / 3 / 1
5,990
499
5,751
12,927
8,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 0
6,630
553
4,444
6,680
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
OOOOOOFTASTIC
Gilgamesh
8
0 / 4 / 0
4,917
410
3,521
10,963
9,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
TKG XGorilla
Bacchus
11
2 / 1 / 1
6,232
519
5,255
7,972
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 2
5,136
428
3,139
4,629
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,164
680
6,532
4,072
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
10
0 / 2 / 0
6,486
541
3,880
7,122
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Tartarxs
Fenrir
12
2 / 0 / 4
6,661
555
4,588
12,107
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
TheRealJonin
Ganesha
10
0 / 1 / 1
6,677
556
2,137
8,330
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
skater18650
Sun Wukong
15
6 / 0 / 2
9,419
785
9,992
10,635
6,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
10
10
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Cabrakan
FiireFlaame
Cabrakan
1
3
1
0.5
L
0
1
0
0
W
Medusa
0
2
0
0
L
Gilgamesh
OOOOOOFTASTIC
Gilgamesh
0
4
0
0
L
Bacchus
TKG XGorilla
Bacchus
2
1
1
2.5
W
Fenrir
Tartarxs
Fenrir
2
0
4
4
W
Ganesha
TheRealJonin
Ganesha
0
1
1
0.5
L
0
1
2
1
W
Sun Wukong
skater18650
Sun Wukong
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,110
Damage
27,129
43,171
Taken
42,266
29,641
Mitigated
22,868
12,053
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,532
1,225
0
500
4,072
1,599
0
1,715
2,357
70,234
822
L
Cabrakan
FiireFlaame
Cabrakan
5,751
742
0
4,501
12,927
8,809
0
2,934
9,781
47,161
1,601
L
4,444
1,417
0
3,463
6,680
1,969
0
2,860
3,538
52,175
10,983
W
Medusa
3,880
1,088
0
593
7,122
2,872
478
3,570
3,552
0
45,055
L
Gilgamesh
OOOOOOFTASTIC
Gilgamesh
3,521
1,108
0
549
10,963
9,826
0
0
10,963
0
18,974
L
Bacchus
TKG XGorilla
Bacchus
5,255
620
0
2,801
7,972
7,444
0
1,661
6,293
20,679
237
W
Fenrir
Tartarxs
Fenrir
4,588
1,302
0
3,988
12,107
4,865
0
4,258
7,808
0
44,363
W
Ganesha
TheRealJonin
Ganesha
2,137
308
0
2,902
8,330
6,796
79
3,384
4,946
22,533
1,770
L
3,139
1,136
0
739
4,629
1,593
0
556
4,073
0
30,858
W
Sun Wukong
skater18650
Sun Wukong
9,992
2,381
0
3,946
10,635
6,736
1,774
2,179
7,886
0
73,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,905
Gold Earned
37,407
299
Minions Killed
432
0
Camps Cleared
0
1,193,157
Distance Traveled
1,295,355
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,164
680
143
12
0
261,207
0
L
Cabrakan
5,990
499
82
7
0
238,865
0
L
Sol
6,630
553
112
9
0
236,020
0
W
Medusa
6,486
541
100
8
0
231,174
0
L
Gilgamesh
4,917
410
25
2
0
247,867
0
L
Bacchus
6,232
519
35
3
0
269,857
1
W
Fenrir
6,661
555
55
5
0
299,094
0
W
Ganesha
6,677
556
13
1
0
254,393
1
L
Neith
5,136
428
45
4
0
200,548
0
W
Sun Wukong
9,419
785
121
10
0
249,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role