Player Matchup

Nemesis
Nemesis
Diamond IV
 
Nemesis
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Diamond IV
Doriamma
Zeus
Diamond IV
Level 152
God Stats
12W - 3L
1,631 SR
Queue Stats
267W - 242L
1,914 MMR
Party 1
Izanami
Izanami
Bronze III
Emrê
Izanami
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,454 MMR
Solo
Cliodhna
Cliodhna
Gold II
LesleySniper
Cliodhna
Gold II
Level 86
God Stats
82W - 57L
1,650 SR
Queue Stats
290W - 289L
1,445 MMR
Solo
Mulan
Mulan
Gold V
Sαιкσ
Mulan
Gold V
Level 112
God Stats
8W - 4L
1,500 SR
Queue Stats
52W - 32L
1,613 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,556 SR
1,585 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,509 SR
1,529 MMR
Fafnir
Fafnir
Platinum IV
 
Fafnir
Platinum IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum II
 
Raijin
Platinum II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
 
Thor
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
KuKuXu
Achilles
Gold III
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 70L
1,702 MMR
Solo
Artemis
Artemis
Gold IV
丶Forever
Artemis
Gold IV
Level 158
God Stats
85W - 99L
1,546 SR
Queue Stats
355W - 359L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 0 / 5
5,840
584
4,093
7,974
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
12
3 / 0 / 1
6,883
688
4,875
3,548
1,205
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Emrê
Izanami
11
3 / 2 / 3
6,362
636
5,246
8,556
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
LesleySniper
Cliodhna
12
1 / 1 / 0
6,388
639
4,949
8,317
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mulan
Sαιкσ
Mulan
10
5 / 0 / 3
5,829
583
8,374
7,262
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothAthenaBacchusOsiris

VS

Bans
LancelotSobekThanatosMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
2 / 1 / 0
5,791
579
3,744
8,488
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
 
Raijin
8
0 / 3 / 0
5,015
502
2,727
4,925
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
 
Thor
9
1 / 4 / 0
4,949
495
2,718
10,303
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
KuKuXu
Achilles
10
0 / 0 / 0
5,524
552
2,656
7,465
4,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
丶Forever
Artemis
9
0 / 5 / 2
4,818
482
6,079
8,687
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
5
3.5
L
Fafnir
 
Fafnir
2
1
0
2
L
Raijin
 
Raijin
0
3
0
0
L
Thor
 
Thor
1
4
0
0.25
W
Zeus
3
0
1
3.5
W
Izanami
Emrê
Izanami
3
2
3
2.25
L
Achilles
KuKuXu
Achilles
0
0
0
0
W
Cliodhna
LesleySniper
Cliodhna
1
1
0
1
W
Mulan
Sαιкσ
Mulan
5
0
3
6.5
L
Artemis
丶Forever
Artemis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,537
Damage
17,924
35,657
Taken
39,868
16,298
Mitigated
20,095
13,394
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,093
1,745
0
2,085
7,974
3,347
0
2,013
5,961
0
48,066
L
Fafnir
 
Fafnir
3,744
926
0
2,658
8,488
6,590
0
229
7,872
15,482
938
L
Raijin
 
Raijin
2,727
384
0
625
4,925
1,685
0
2,271
2,654
30,654
0
L
Thor
 
Thor
2,718
760
0
1,227
10,303
4,191
0
2,375
7,770
0
27,957
W
Zeus
4,875
503
0
1,694
3,548
1,205
0
1,272
2,276
51,851
0
W
Izanami
Emrê
Izanami
5,246
3,013
0
2,918
8,556
2,946
626
1,095
7,461
0
49,322
L
Achilles
KuKuXu
Achilles
2,656
282
0
3,701
7,465
4,913
0
0
7,465
0
38,434
W
Cliodhna
LesleySniper
Cliodhna
4,949
338
0
3,415
8,317
2,991
0
444
7,418
0
50,025
W
Mulan
Sαιкσ
Mulan
8,374
1,771
0
3,282
7,262
5,809
0
1,395
5,867
0
31,863
L
Artemis
丶Forever
Artemis
6,079
2,365
0
1,565
8,687
2,716
0
0
8,495
0
32,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,302
Gold Earned
26,097
391
Minions Killed
255
0
Camps Cleared
0
1,031,293
Distance Traveled
914,604
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,840
584
76
8
0
226,036
0
L
Fafnir
5,791
579
26
3
0
205,530
2
L
Raijin
5,015
502
59
6
0
143,882
1
L
Thor
4,949
495
53
5
0
198,050
0
W
Zeus
6,883
688
97
10
0
191,553
0
W
Izanami
6,362
636
87
9
0
175,497
1
L
Achilles
5,524
552
70
7
0
194,655
0
W
Cliodhna
6,388
639
84
8
0
216,846
0
W
Mulan
5,829
583
47
5
0
221,361
0
L
Artemis
4,818
482
47
5
0
172,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role