Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
EGTrashCanJr
Sylvanus
Level 107
God Stats
17W - 27L
1,414 SR
Queue Stats
82W - 90L
1,436 Elo+
Solo
Cupid
Cupid
SaKrificed1
Cupid
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 66L
1,386 Elo+
Solo
Arachne
Arachne
Swain_Targeryan
Arachne
Level 52
God Stats
3W - 5L
1,924 SR
Queue Stats
16W - 23L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
Vino James
Ao Kuang
Level 157
God Stats
3W - 9L
1,348 SR
Queue Stats
127W - 123L
1,514 Elo+
Solo
Team Averages
Level 103
1,537 SR
1,474 Elo+

VS

Team Averages
Level 95
1,682 SR
1,454 Elo+
Loki
Loki
Arborwings
Loki
Level 97
God Stats
3W - 2L
1,386 SR
Queue Stats
3W - 4L
1,379 Elo+
Solo
Ymir
Ymir
Chemo Muffin
Ymir
Level 126
God Stats
1W - 0L
1,902 SR
Queue Stats
23W - 26L
1,307 Elo+
Solo
Merlin
Merlin
Drhazardrulz5335
Merlin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 189L
1,590 Elo+
Solo
Shiva
Shiva
SapientSaoirse
Shiva
Level 64
God Stats
4W - 0L
1,824 SR
Queue Stats
31W - 32L
1,485 Elo+
Solo
Neith
Neith
santtiagoshc
Neith
Level 81
God Stats
30W - 19L
1,801 SR
Queue Stats
65W - 68L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 2 / 1
6,958
1,392
9,974
7,914
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sylvanus
EGTrashCanJr
Sylvanus
10
0 / 1 / 1
5,953
1,191
1,104
3,212
1,767
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 3
6,301
1,260
4,537
4,479
1,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 2 / 1
5,986
1,197
2,447
8,356
4,505
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Vino James
Ao Kuang
10
2 / 1 / 0
6,131
1,226
2,098
2,692
1,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

346

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,388
1,278
2,497
3,721
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 4
6,360
1,272
3,152
6,398
5,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 1 / 4
6,915
1,383
7,717
2,947
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 2
6,570
1,314
4,807
5,201
5,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 5
6,161
1,232
6,541
4,617
2,019
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
6
6
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
2
1
1.25
W
1
1
4
3
W
1
0
4
3
W
2
1
4
4
L
Sylvanus
EGTrashCanJr
Sylvanus
0
1
1
0.5
L
0
0
3
1.5
W
2
1
2
3
L
0
2
1
0.25
L
Ao Kuang
Vino James
Ao Kuang
2
1
0
2
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,160
Damage
24,714
26,653
Taken
22,884
12,723
Mitigated
15,014
8,399
Healing
1,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,974
369
709
1,894
7,914
3,091
0
2,895
4,938
23,954
0
W
2,497
717
0
112
3,721
1,455
0
2,530
1,191
0
9,714
W
3,152
510
0
125
6,398
5,214
0
4,013
2,261
8,116
1,012
W
7,717
874
0
0
2,947
1,249
0
2,185
717
22,362
0
L
Sylvanus
EGTrashCanJr
Sylvanus
1,104
93
753
765
3,212
1,767
0
892
2,320
3,173
0
L
4,537
1,391
1,685
651
4,479
1,805
0
1,873
2,559
0
19,257
W
4,807
422
218
464
5,201
5,077
0
1,425
3,776
0
8,805
L
2,447
1,431
0
1,679
8,356
4,505
0
3,378
4,675
158
6,908
L
Ao Kuang
Vino James
Ao Kuang
2,098
587
0
263
2,692
1,555
0
1,382
1,268
1,929
0
W
6,541
2,858
0
450
4,617
2,019
0
3,012
1,605
0
20,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
32,394
97
Minions Killed
115
4
Camps Cleared
7
417,470
Distance Traveled
509,445
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,958
1,392
37
7
1
120,348
0
W
Loki
6,388
1,278
22
4
3
116,439
0
W
Ymir
6,360
1,272
15
3
1
99,073
0
W
Merlin
6,915
1,383
29
6
0
108,342
0
L
Sylvanus
5,953
1,191
3
1
0
44,709
0
L
Cupid
6,301
1,260
39
8
3
101,858
0
W
Shiva
6,570
1,314
10
2
1
86,524
0
L
Arachne
5,986
1,197
18
4
0
113,677
0
L
Ao Kuang
6,131
1,226
0
0
0
36,878
1
W
Neith
6,161
1,232
39
8
2
99,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role