Player Matchup

Medusa
Medusa
Gold V
JelleHS
Medusa
Gold V
Level 148
God Stats
23W - 0L
1,905 SR
Queue Stats
26W - 2L
1,670 MMR
Party 1
Cerberus
Cerberus
Gold V
Meynik
Cerberus
Gold V
Level 177
God Stats
31W - 2L
2,106 SR
Queue Stats
65W - 8L
1,670 MMR
Party 1
Scylla
Scylla
Gold V
xperzik
Scylla
Gold V
Level 156
God Stats
1W - 0L
1,344 SR
Queue Stats
58W - 5L
1,670 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 160
1,785 SR
1,670 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,690 SR
1,605 MMR
Nu Wa
Nu Wa
Gold III
DeusDomini
Nu Wa
Gold III
Level 220
God Stats
22W - 17L
1,666 SR
Queue Stats
152W - 142L
1,559 MMR
Party 2
Charon
Charon
Gold II
KrystalBunny98
Charon
Gold II
Level 64
God Stats
48W - 30L
1,645 SR
Queue Stats
92W - 74L
1,608 MMR
Party 2
Serqet
Serqet
Gold I
SextaEspada
Serqet
Gold I
Level 163
God Stats
12W - 5L
1,761 SR
Queue Stats
91W - 73L
1,649 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JelleHS
Medusa
15
9 / 0 / 11
10,643
887
15,671
8,817
3,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Meynik
Cerberus
16
8 / 0 / 12
10,258
855
10,150
13,768
13,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
xperzik
Scylla
16
4 / 0 / 15
9,968
831
11,068
8,670
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PersephoneAchillesDiscordiaThothGanesha

VS

Bans
Ne ZhaHou YiAgniUllrMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 7 / 0
7,508
626
7,164
11,178
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 0
7,241
603
5,972
17,612
14,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Serqet
10
0 / 8 / 0
7,016
585
5,752
15,532
14,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
0
21
Kills
0
0
Deaths
21
38
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
7
0
0
W
Medusa
JelleHS
Medusa
9
0
11
14.5
L
0
6
0
0
W
Cerberus
Meynik
Cerberus
8
0
12
14
L
Serqet
0
8
0
0
W
Scylla
xperzik
Scylla
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,889
Damage
18,888
31,255
Taken
44,322
20,980
Mitigated
32,092
12,794
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
7,164
1,964
0
628
11,178
3,493
16
5,853
5,311
36,240
675
W
Medusa
JelleHS
Medusa
15,671
6,924
0
3,789
8,817
3,654
885
3,603
4,527
0
60,744
L
5,972
583
0
1,479
17,612
14,259
11
8,222
9,242
17,299
351
W
Cerberus
Meynik
Cerberus
10,150
689
0
5,367
13,768
13,885
424
4,430
8,331
27,210
2,880
L
Serqet
5,752
1,072
0
2,208
15,532
14,340
0
6,394
8,989
0
18,088
W
Scylla
xperzik
Scylla
11,068
2,134
0
3,638
8,670
3,441
1,401
3,656
4,137
48,476
590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,869
Gold Earned
21,765
214
Minions Killed
104
0
Camps Cleared
0
785,078
Distance Traveled
652,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,508
626
62
5
0
190,162
0
W
Medusa
10,643
887
88
7
0
253,980
0
L
Charon
7,241
603
19
2
0
228,819
0
W
Cerberus
10,258
855
48
4
0
266,270
0
L
Serqet
7,016
585
23
2
0
233,206
0
W
Scylla
9,968
831
78
7
0
264,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role