Player Matchup

Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Bellhoop
Ullr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,575 Elo+
Solo
Geb
Geb
Lifesux6127
Geb
Level 69
God Stats
4W - 3L
1,510 SR
Queue Stats
200W - 206L
1,446 Elo+
Solo
Tyr
Tyr
Tessla75
Tyr
Level 129
God Stats
3W - 2L
1,529 SR
Queue Stats
98W - 79L
1,581 Elo+
Solo
Janus
Janus
mr_octavius
Janus
Level 115
God Stats
6W - 10L
1,563 SR
Queue Stats
505W - 531L
1,494 Elo+
Solo
Team Averages
Level 113
1,520 SR
1,519 Elo+

VS

Team Averages
Level 122
1,476 SR
1,485 Elo+
Apollo
Apollo
ArchGhoulKen
Apollo
Level 147
God Stats
5W - 5L
1,650 SR
Queue Stats
209W - 220L
1,481 Elo+
Party 1
Awilix
Awilix
No Carb Diet
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,440 Elo+
Solo
Cerberus
Cerberus
Vohelgar
Cerberus
Level 127
God Stats
14W - 18L
1,413 SR
Queue Stats
295W - 293L
1,490 Elo+
Party 1
Aphrodite
Aphrodite
desimoni2
Aphrodite
Level 81
God Stats
2W - 2L
1,488 SR
Queue Stats
62W - 53L
1,474 Elo+
Solo
Agni
Agni
wolverine2223
Agni
Level 127
God Stats
1W - 3L
1,331 SR
Queue Stats
293W - 302L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
4 / 1 / 7
6,847
571
6,689
11,071
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
6 / 1 / 5
7,464
622
12,309
8,478
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 5
6,551
546
3,202
6,587
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 0
7,405
617
3,727
13,344
9,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 2 / 2
6,597
550
3,315
6,245
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 6 / 1
5,911
493
3,325
9,495
4,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
11
3 / 3 / 0
6,282
524
3,881
11,132
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Vohelgar
Cerberus
10
1 / 2 / 1
5,104
425
7,200
12,167
8,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
desimoni2
Aphrodite
12
1 / 1 / 1
6,721
560
7,123
6,164
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 1
6,564
547
3,903
6,950
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
6
6
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
7
7.5
L
Apollo
1
6
1
0.25
W
Ullr
6
1
5
8.5
W
2
0
5
4.5
L
Awilix
3
3
0
1
W
1
2
0
0.5
L
Cerberus
Vohelgar
Cerberus
1
2
1
0.75
L
Aphrodite
desimoni2
Aphrodite
1
1
1
1.5
W
2
2
2
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,242
Damage
25,432
45,725
Taken
45,908
23,235
Mitigated
21,825
15,040
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,689
1,563
0
3,031
11,071
5,705
25
3,435
7,140
31,633
753
L
Apollo
3,325
2,298
0
803
9,495
4,090
0
2,954
6,541
0
37,568
W
Ullr
12,309
6,101
0
2,664
8,478
2,765
0
2,893
5,209
0
48,824
W
3,202
578
0
1,455
6,587
3,363
0
641
5,946
43,990
0
L
Awilix
3,881
1,413
27
888
11,132
4,441
19
3,334
7,718
0
43,551
W
3,727
177
0
7,422
13,344
9,038
0
6,864
6,480
0
57,355
L
Cerberus
Vohelgar
Cerberus
7,200
207
0
4,539
12,167
8,710
0
2,416
9,751
22,618
0
L
Aphrodite
desimoni2
Aphrodite
7,123
1,823
744
4,362
6,164
2,131
0
395
5,769
47,218
0
W
3,315
207
0
468
6,245
2,364
0
3,213
3,032
39,319
0
L
3,903
136
0
2,326
6,950
2,453
0
3,507
3,127
42,225
2,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,864
Gold Earned
30,582
367
Minions Killed
385
0
Camps Cleared
0
1,220,162
Distance Traveled
1,190,511
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,847
571
46
4
0
256,451
0
L
Apollo
5,911
493
70
6
0
217,972
0
W
Ullr
7,464
622
66
6
0
220,045
2
W
Geb
6,551
546
70
6
0
282,698
0
L
Awilix
6,282
524
75
6
0
289,481
0
W
Tyr
7,405
617
104
9
0
241,606
0
L
Cerberus
5,104
425
60
5
0
234,656
0
L
Aphrodite
6,721
560
94
8
0
211,442
4
W
Janus
6,597
550
81
7
0
219,362
0
L
Agni
6,564
547
86
7
0
236,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role