Player Matchup

Cu Chulainn
Cu Chulainn
CHEVATIAN0
Cu Chulainn
Level 67
God Stats
2W - 1L
1,276 SR
Queue Stats
37W - 25L
1,537 Elo+
Solo
Ullr
Ullr
KINGKALARE52
Ullr
Level 107
God Stats
1W - 3L
1,318 SR
Queue Stats
297W - 310L
1,549 Elo+
Solo
Hades
Hades
Sarjun
Hades
Level 124
God Stats
2W - 1L
1,707 SR
Queue Stats
95W - 77L
1,517 Elo+
Party 1
Kali
Kali
THS Drako
Kali
Level 68
God Stats
4W - 7L
1,834 SR
Queue Stats
274W - 263L
1,521 Elo+
Solo
Sol
Sol
godwithswag
Sol
Level 69
God Stats
2W - 2L
1,584 SR
Queue Stats
103W - 75L
1,525 Elo+
Party 1
Team Averages
Level 87
1,544 SR
1,530 Elo+

VS

Team Averages
Level 102
1,564 SR
1,535 Elo+
Kukulkan
Kukulkan
ArmadylGosword
Kukulkan
Level 143
God Stats
0W - 3L
1,323 SR
Queue Stats
99W - 79L
1,492 Elo+
Party 2
Pele
Pele
Cveline
Pele
Level 129
God Stats
36W - 19L
1,652 SR
Queue Stats
94W - 81L
1,537 Elo+
Solo
Surtr
Surtr
DerpKun
Surtr
Level 124
God Stats
36W - 20L
1,740 SR
Queue Stats
220W - 196L
1,573 Elo+
Solo
Nut
Nut
Jordan0423
Nut
Level 74
God Stats
18W - 13L
1,603 SR
Queue Stats
50W - 38L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
KING_BOSS_HOG
Kuzenbo
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
85W - 80L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CHEVATIAN0
Cu Chulainn
7
4 / 1 / 1
4,270
712
3,627
5,357
3,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 0 / 0
4,215
703
1,174
1,648
563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Sarjun
Hades
8
0 / 0 / 0
4,370
728
699
3,256
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kali
7
1 / 0 / 0
3,700
617
1,559
4,978
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 1 / 5
4,267
711
3,492
2,388
619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
0 / 0 / 0
4,112
685
513
1,740
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
Cveline
Pele
9
2 / 0 / 0
4,236
706
1,573
4,019
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
DerpKun
Surtr
1
0 / 0 / 0
2,648
441
0
243
67
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 4 / 2
3,171
529
2,610
4,330
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
5
0 / 2 / 2
3,354
559
800
4,608
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
2
2
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
0
0
0
W
Cu Chulainn
CHEVATIAN0
Cu Chulainn
4
1
1
4.5
L
Pele
Cveline
Pele
2
0
0
2
L
Surtr
DerpKun
Surtr
0
0
0
0
L
0
4
2
0.25
W
0
0
0
0
L
Kuzenbo
0
2
2
0.5
W
Hades
Sarjun
Hades
0
0
0
0
W
Kali
1
0
0
1
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,551
Damage
5,496
17,627
Taken
14,940
8,045
Mitigated
7,081
6,909
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
513
181
0
650
1,740
507
0
0
1,740
26,381
0
W
Cu Chulainn
CHEVATIAN0
Cu Chulainn
3,627
542
0
1,537
5,357
3,493
0
374
4,983
0
20,231
L
Pele
Cveline
Pele
1,573
683
0
851
4,019
1,482
0
962
3,057
0
25,646
L
Surtr
DerpKun
Surtr
0
0
0
18
243
67
0
0
243
0
854
L
2,610
1,686
0
139
4,330
1,287
0
1,380
2,843
0
14,087
W
1,174
149
0
251
1,648
563
0
320
1,328
0
31,238
L
Kuzenbo
800
339
0
1,807
4,608
3,738
0
1,553
2,831
5,528
0
W
Hades
Sarjun
Hades
699
0
0
2,423
3,256
1,414
0
0
3,256
22,347
218
W
Kali
1,559
406
0
1,903
4,978
1,956
0
478
4,500
0
18,869
W
3,492
1,530
0
795
2,388
619
79
141
2,247
20,313
354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,822
Gold Earned
17,521
225
Minions Killed
140
0
Camps Cleared
0
599,433
Distance Traveled
541,560
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,112
685
57
10
0
126,016
0
W
Cu Chulainn
4,270
712
37
6
0
129,390
1
L
Pele
4,236
706
51
9
0
157,998
0
L
Surtr
2,648
441
2
0
0
17,494
0
L
Nut
3,171
529
22
4
0
114,940
0
W
Ullr
4,215
703
66
11
0
115,187
1
L
Kuzenbo
3,354
559
8
1
0
125,112
0
W
Hades
4,370
728
48
8
0
83,714
0
W
Kali
3,700
617
35
6
0
152,024
0
W
Sol
4,267
711
39
7
0
119,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role