Player Matchup

Arachne
Arachne
Deucepat2
Arachne
Level 65
God Stats
12W - 14L
1,515 SR
Queue Stats
112W - 117L
1,391 Elo+
Solo
Hel
Hel
J0hnny_blaze0gGr
Hel
Level 56
God Stats
0W - 2L
1,314 SR
Queue Stats
101W - 133L
1,362 Elo+
Solo
Zeus
Zeus
cvncos
Zeus
Level 66
God Stats
0W - 1L
1,540 SR
Queue Stats
99W - 96L
1,387 Elo+
Solo
Erlang Shen
Erlang Shen
fonsforo
Erlang Shen
Level 108
God Stats
3W - 3L
1,718 SR
Queue Stats
267W - 264L
1,427 Elo+
Solo
Izanami
Izanami
iNVADERLEE93
Izanami
Level 112
God Stats
3W - 8L
1,198 SR
Queue Stats
372W - 354L
1,507 Elo+
Solo
Team Averages
Level 81
1,457 SR
1,415 Elo+

VS

Team Averages
Level 67
1,535 SR
1,401 Elo+
Surtr
Surtr
Ewbie91
Surtr
Level 49
God Stats
19W - 25L
1,403 SR
Queue Stats
326W - 350L
1,304 Elo+
Solo
Neith
Neith
Mythzor7
Neith
Level 89
God Stats
1W - 1L
1,517 SR
Queue Stats
75W - 71L
1,428 Elo+
Solo
Ymir
Ymir
Putz97
Ymir
Level 81
God Stats
8W - 3L
1,746 SR
Queue Stats
35W - 37L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
Vapeislife69
Nu Wa
Level 67
God Stats
8W - 6L
1,509 SR
Queue Stats
36W - 27L
1,509 Elo+
Party 1
Odin
Odin
rafaell113
Odin
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 225L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deucepat2
Arachne
9
1 / 2 / 0
5,009
501
2,924
9,176
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
0 / 2 / 1
5,080
508
2,140
7,298
4,075
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
cvncos
Zeus
10
0 / 3 / 1
5,050
505
2,837
5,572
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
fonsforo
Erlang Shen
11
1 / 0 / 2
6,236
624
4,624
10,304
8,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
iNVADERLEE93
Izanami
2
0 / 1 / 0
3,745
375
830
1,696
388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ewbie91
Surtr
9
2 / 1 / 1
5,397
540
3,618
8,267
3,836
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Mythzor7
Neith
12
2 / 1 / 3
6,771
677
4,248
5,384
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Putz97
Ymir
9
2 / 0 / 5
6,398
640
2,803
6,816
3,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 1 / 1
6,324
632
7,038
4,980
1,616
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,140
514
3,815
8,226
6,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
8
8
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Deucepat2
Arachne
1
2
0
0.5
W
Surtr
Ewbie91
Surtr
2
1
1
2.5
L
0
2
1
0.25
W
Neith
Mythzor7
Neith
2
1
3
3.5
W
Ymir
Putz97
Ymir
2
0
5
4.5
W
2
1
1
2.5
L
Zeus
cvncos
Zeus
0
3
1
0.17
L
Erlang Shen
fonsforo
Erlang Shen
1
0
2
2
L
Izanami
iNVADERLEE93
Izanami
0
1
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,355
Damage
21,522
34,046
Taken
33,673
17,706
Mitigated
17,996
14,150
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Deucepat2
Arachne
2,924
1,829
0
4,612
9,176
2,770
0
3,678
5,276
0
28,778
W
Surtr
Ewbie91
Surtr
3,618
1,693
0
2,027
8,267
3,836
33
25
8,242
1,229
32,756
L
2,140
670
355
2,343
7,298
4,075
0
1,530
5,671
15,665
0
W
Neith
Mythzor7
Neith
4,248
2,504
137
2,208
5,384
1,946
2,594
1,547
3,837
0
49,351
W
Ymir
Putz97
Ymir
2,803
884
1,625
1,945
6,816
3,665
168
1,119
5,697
17,824
2,860
W
7,038
2,186
0
1,213
4,980
1,616
0
2,286
2,694
41,824
2,965
L
Zeus
cvncos
Zeus
2,837
167
0
670
5,572
1,547
0
2,927
2,435
34,194
0
L
Erlang Shen
fonsforo
Erlang Shen
4,624
2,172
0
5,668
10,304
8,926
0
909
9,372
0
38,195
L
Izanami
iNVADERLEE93
Izanami
830
709
0
502
1,696
388
0
395
1,277
0
6,166
W
3,815
1,166
0
1,379
8,226
6,933
27
0
8,226
0
22,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,120
Gold Earned
30,030
216
Minions Killed
307
0
Camps Cleared
0
807,055
Distance Traveled
968,798
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,009
501
54
5
0
219,952
0
W
Surtr
5,397
540
55
6
0
221,617
1
L
Hel
5,080
508
22
2
0
186,700
0
W
Neith
6,771
677
89
9
0
156,252
0
W
Ymir
6,398
640
35
4
0
213,690
0
W
Nu Wa
6,324
632
85
9
0
197,127
0
L
Zeus
5,050
505
60
6
0
166,597
0
L
Erlang Shen
6,236
624
68
7
0
203,171
0
L
Izanami
3,745
375
12
1
0
30,635
0
W
Odin
5,140
514
43
4
0
180,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role