Player Matchup

Anubis
Anubis
AlexS__S
Anubis
Level 129
God Stats
234W - 242L
1,450 SR
Queue Stats
726W - 724L
1,369 Elo+
Solo
Xing Tian
Xing Tian
Osvaldo457663
Xing Tian
Level 27
God Stats
0W - 2L
1,306 SR
Queue Stats
9W - 7L
1,502 Elo+
Party 2
Horus
Horus
TitAngaMer23145
Horus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 29L
1,503 Elo+
Party 2
Arachne
Arachne
Vaudy_body
Arachne
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 71L
1,342 Elo+
Solo
Kukulkan
Kukulkan
jjtulett
Kukulkan
Level 82
God Stats
0W - 4L
1,178 SR
Queue Stats
112W - 105L
1,461 Elo+
Solo
Team Averages
Level 79
1,387 SR
1,435 Elo+

VS

Team Averages
Level 77
1,378 SR
1,385 Elo+
Skadi
Skadi
JJ102023
Skadi
Level 63
God Stats
2W - 2L
1,515 SR
Queue Stats
159W - 158L
1,423 Elo+
Party 1
Khepri
Khepri
Steinamyte
Khepri
Level 89
God Stats
1W - 5L
1,050 SR
Queue Stats
158W - 154L
1,442 Elo+
Party 1
Chaac
Chaac
TheLostAhamkara
Chaac
Level 99
God Stats
13W - 8L
1,226 SR
Queue Stats
113W - 121L
1,120 Elo+
Solo
Baron Samedi
Baron Samedi
papaturkey10
Baron Samedi
Level 69
God Stats
6W - 5L
1,428 SR
Queue Stats
55W - 44L
1,454 Elo+
Solo
Arachne
Arachne
xAssassinCo90
Arachne
Level 66
God Stats
14W - 10L
1,674 SR
Queue Stats
125W - 141L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlexS__S
Anubis
16
1 / 2 / 0
8,620
507
3,244
7,819
3,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
Osvaldo457663
Xing Tian
12
1 / 3 / 0
7,521
442
2,912
15,745
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 1
8,560
504
5,235
14,023
13,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Vaudy_body
Arachne
10
0 / 6 / 2
6,692
394
4,031
16,614
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
jjtulett
Kukulkan
14
5 / 8 / 2
8,640
508
10,841
11,754
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JJ102023
Skadi
15
2 / 1 / 6
8,463
498
10,160
7,299
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Steinamyte
Khepri
14
4 / 0 / 7
9,313
548
4,566
9,858
8,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 1 / 7
9,738
573
10,988
13,670
14,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
papaturkey10
Baron Samedi
14
3 / 5 / 5
8,736
514
7,213
8,607
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
16
10 / 1 / 3
10,043
591
9,422
14,602
6,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
19
20
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
AlexS__S
Anubis
1
2
0
0.5
W
Skadi
JJ102023
Skadi
2
1
6
5
L
Xing Tian
Osvaldo457663
Xing Tian
1
3
0
0.33
W
Khepri
Steinamyte
Khepri
4
0
7
7.5
W
0
1
7
3.5
L
1
1
1
1.5
L
Arachne
Vaudy_body
Arachne
0
6
2
0.17
L
Kukulkan
jjtulett
Kukulkan
5
8
2
0.75
W
Baron Samedi
papaturkey10
Baron Samedi
3
5
5
1.1
W
Arachne
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,263
Damage
42,349
65,955
Taken
54,036
44,753
Mitigated
37,450
16,267
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AlexS__S
Anubis
3,244
291
88
4,615
7,819
3,983
0
527
7,292
86,568
1,360
W
Skadi
JJ102023
Skadi
10,160
5,270
0
510
7,299
3,288
544
4,559
2,740
0
72,246
L
Xing Tian
Osvaldo457663
Xing Tian
2,912
461
23
1,071
15,745
15,862
0
3,183
12,562
27,339
0
W
Khepri
Steinamyte
Khepri
4,566
732
114
2,688
9,858
8,688
132
4,091
5,767
32,911
0
W
10,988
1,375
0
4,369
13,670
14,879
135
349
13,321
0
83,236
L
5,235
2,591
120
5,107
14,023
13,415
0
268
13,755
0
58,838
L
Arachne
Vaudy_body
Arachne
4,031
2,867
0
4,928
16,614
6,490
0
2,065
14,549
0
39,111
L
Kukulkan
jjtulett
Kukulkan
10,841
957
0
315
11,754
5,003
0
5,736
6,018
61,841
1,260
W
Baron Samedi
papaturkey10
Baron Samedi
7,213
854
444
1,476
8,607
3,909
153
4,345
4,262
47,930
0
W
Arachne
9,422
7,594
0
5,283
14,602
6,686
474
3,796
10,806
0
73,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,033
Gold Earned
46,293
433
Minions Killed
462
0
Camps Cleared
0
1,499,097
Distance Traveled
1,624,872
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,620
507
124
7
0
265,552
2
W
Skadi
8,463
498
114
7
0
283,950
0
L
Xing Tian
7,521
442
42
2
0
306,671
3
W
Khepri
9,313
548
45
3
0
337,575
4
W
Chaac
9,738
573
139
8
0
335,181
3
L
Horus
8,560
504
103
6
0
317,838
0
L
Arachne
6,692
394
56
3
0
333,138
0
L
Kukulkan
8,640
508
108
6
0
275,898
0
W
Baron Samedi
8,736
514
73
4
0
306,162
0
W
Arachne
10,043
591
91
5
0
362,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role