Player Matchup

Eset
Eset
Alcool70
Eset
Level 42
God Stats
6W - 7L
1,255 SR
Queue Stats
17W - 24L
1,333 Elo+
Party 1
Skadi
Skadi
CapitãoInstagram
Skadi
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 21L
1,362 Elo+
Party 1
He Bo
He Bo
Das Kraken3958
He Bo
Level 39
God Stats
2W - 1L
1,802 SR
Queue Stats
155W - 151L
1,385 Elo+
Solo
Bellona
Bellona
DevonWizard
Bellona
Level 8
God Stats
0W - 2L
1,297 SR
Queue Stats
4W - 9L
1,320 Elo+
Party 3
Bakasura
Bakasura
Sativa204
Bakasura
Level 84
God Stats
3W - 3L
1,578 SR
Queue Stats
218W - 187L
1,500 Elo+
Party 3
Team Averages
Level 40
1,486 SR
1,380 Elo+

VS

Team Averages
Level 46
1,409 SR
1,357 Elo+
Raijin
Raijin
FuryDestroyer09
Raijin
Level 45
God Stats
2W - 2L
1,516 SR
Queue Stats
56W - 78L
1,340 Elo+
Party 2
Cabrakan
Cabrakan
KLKMAMAHUEVO02
Cabrakan
Level 47
God Stats
2W - 0L
1,290 SR
Queue Stats
37W - 48L
1,434 Elo+
Solo
Chiron
Chiron
M1ghtyMonkey205
Chiron
Level 42
God Stats
2W - 3L
1,381 SR
Queue Stats
66W - 90L
1,332 Elo+
Party 2
Thanatos
Thanatos
M1ghtyNTiny
Thanatos
Level 47
God Stats
10W - 12L
1,359 SR
Queue Stats
113W - 182L
1,318 Elo+
Party 2
Tyr
Tyr
cantaim73
Tyr
Level 48
God Stats
34W - 34L
1,499 SR
Queue Stats
245W - 322L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
5
0 / 0 / 0
3,290
658
1,340
2,096
874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 0
2,904
581
1,474
2,505
630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
3,368
674
1,190
2,895
688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
DevonWizard
Bellona
5
0 / 1 / 0
3,092
618
1,074
4,015
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Sativa204
Bakasura
2
0 / 0 / 0
2,595
519
0
832
276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,687
737
1,037
1,447
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
5
1 / 0 / 0
3,679
736
590
4,055
2,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 1
3,393
679
2,142
1,739
552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
M1ghtyNTiny
Thanatos
5
1 / 0 / 0
3,226
645
1,059
3,427
1,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 1
3,746
749
1,136
2,819
983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
0
0
0
0
L
0
1
0
0
L
0
1
0
0
L
Bellona
DevonWizard
Bellona
0
1
0
0
W
0
0
0
0
W
Cabrakan
1
0
0
1
W
0
0
1
0.5
W
Thanatos
M1ghtyNTiny
Thanatos
1
0
0
1
L
Bakasura
Sativa204
Bakasura
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,078
Damage
5,964
12,343
Taken
13,487
5,042
Mitigated
5,759
3,802
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
1,340
316
0
1,082
2,096
874
0
222
1,874
13,811
0
L
1,474
1,039
0
0
2,505
630
0
355
2,150
0
9,244
L
1,190
124
0
1,084
2,895
688
0
801
1,858
19,562
570
L
Bellona
DevonWizard
Bellona
1,074
339
0
1,266
4,015
2,574
0
0
4,015
0
10,713
W
1,037
102
0
487
1,447
391
0
750
697
20,119
0
W
Cabrakan
590
192
0
896
4,055
2,628
0
834
3,221
7,022
1,953
W
2,142
92
176
517
1,739
552
0
506
1,233
0
17,925
W
Thanatos
M1ghtyNTiny
Thanatos
1,059
272
0
2,022
3,427
1,205
0
308
3,119
0
15,271
L
Bakasura
Sativa204
Bakasura
0
0
0
370
832
276
0
0
832
0
1,978
W
1,136
163
0
755
2,819
983
0
0
2,819
0
15,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,249
Gold Earned
17,731
106
Minions Killed
142
0
Camps Cleared
0
416,828
Distance Traveled
488,560
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
3,290
658
24
5
0
85,670
2
L
Skadi
2,904
581
15
3
0
77,428
0
L
He Bo
3,368
674
42
8
0
100,031
0
L
Bellona
3,092
618
20
4
0
112,495
0
W
Raijin
3,687
737
41
8
0
80,889
0
W
Cabrakan
3,679
736
20
4
0
102,606
0
W
Chiron
3,393
679
23
5
0
92,805
2
W
Thanatos
3,226
645
26
5
0
116,128
1
L
Bakasura
2,595
519
5
1
0
41,204
0
W
Tyr
3,746
749
32
6
0
96,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role