Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
GUNSLING33R
Bastet
Level 125
God Stats
2W - 1L
1,888 SR
Queue Stats
186W - 185L
1,478 Elo+
Party 2
Thoth
Thoth
MrHeAvYMeT4lx
Thoth
Level 222
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 209L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
SamuraiF00l5649
Danzaburou
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,512 Elo+
Solo
Geb
Geb
xddyyy
Geb
Level 27
God Stats
19W - 11L
1,500 SR
Queue Stats
65W - 61L
1,308 Elo+
Party 1
Team Averages
Level 134
1,578 SR
1,465 Elo+

VS

Team Averages
Level 135
1,602 SR
1,480 Elo+
Surtr
Surtr
Angel_La_Vida
Surtr
Level 122
God Stats
17W - 11L
1,525 SR
Queue Stats
276W - 262L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
Blackhawk7247
Zhong Kui
Level 129
God Stats
14W - 12L
1,642 SR
Queue Stats
287W - 348L
1,471 Elo+
Party 3
Lancelot
Lancelot
Garmanarnar2631
Lancelot
Level 144
God Stats
5W - 10L
1,333 SR
Queue Stats
340W - 402L
1,468 Elo+
Party 3
Terra
Terra
WetBraiin
Terra
Level 157
God Stats
17W - 15L
1,793 SR
Queue Stats
347W - 314L
1,540 Elo+
Solo
Skadi
Skadi
Zwattz7700
Skadi
Level 125
God Stats
2W - 1L
1,716 SR
Queue Stats
216W - 252L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 2 / 0
4,964
496
2,048
9,450
5,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
7
0 / 3 / 0
4,315
432
2,951
8,076
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 1 / 0
5,493
549
3,400
4,345
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SamuraiF00l5649
Danzaburou
5
0 / 1 / 0
3,992
399
1,583
3,827
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
xddyyy
Geb
5
0 / 0 / 0
4,189
419
1,074
3,100
1,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,498
650
6,801
6,548
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Blackhawk7247
Zhong Kui
11
1 / 0 / 2
6,575
658
3,764
5,521
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
11
3 / 0 / 3
6,160
616
3,044
6,709
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
WetBraiin
Terra
9
1 / 0 / 3
5,686
569
2,207
8,356
4,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
12
0 / 0 / 1
6,123
612
2,905
4,674
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
W
2
0
3
3.5
W
Zhong Kui
Blackhawk7247
Zhong Kui
1
0
2
2
L
Bastet
0
3
0
0
W
Lancelot
3
0
3
4.5
L
0
1
0
0
L
Danzaburou
SamuraiF00l5649
Danzaburou
0
1
0
0
W
Terra
WetBraiin
Terra
1
0
3
2.5
W
Skadi
0
0
1
0.5
L
Geb
xddyyy
Geb
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,056
Damage
18,721
28,798
Taken
31,808
11,994
Mitigated
18,916
8,406
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,048
222
40
4,038
9,450
5,632
0
729
8,721
0
32,113
W
6,801
2,700
0
2,884
6,548
4,994
641
0
6,062
1,418
46,732
W
Zhong Kui
Blackhawk7247
Zhong Kui
3,764
247
0
3,179
5,521
4,558
572
2,057
3,464
45,926
2,709
L
Bastet
2,951
488
0
968
8,076
2,631
0
2,482
5,418
0
20,171
W
Lancelot
3,044
481
0
4,108
6,709
3,016
0
463
6,246
0
43,674
L
3,400
383
0
852
4,345
1,249
0
2,500
1,659
46,585
0
L
Danzaburou
SamuraiF00l5649
Danzaburou
1,583
238
0
1,472
3,827
1,103
0
35
3,792
0
17,671
W
Terra
WetBraiin
Terra
2,207
228
1,493
2,969
8,356
4,784
71
1,471
6,885
17,734
0
W
Skadi
2,905
865
0
750
4,674
1,564
258
483
4,191
0
54,474
L
Geb
xddyyy
Geb
1,074
117
0
1,036
3,100
1,379
0
441
2,659
7,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,953
Gold Earned
31,042
234
Minions Killed
362
0
Camps Cleared
0
803,495
Distance Traveled
1,015,083
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,964
496
59
6
0
202,441
0
W
Surtr
6,498
650
65
7
0
175,631
2
W
Zhong Kui
6,575
658
110
11
0
189,701
0
L
Bastet
4,315
432
36
4
0
208,524
0
W
Lancelot
6,160
616
74
7
0
234,689
0
L
Thoth
5,493
549
94
9
0
196,464
1
L
Danzaburou
3,992
399
39
4
0
95,849
0
W
Terra
5,686
569
21
2
0
227,532
1
W
Skadi
6,123
612
92
9
0
187,530
1
L
Geb
4,189
419
6
1
0
100,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role