Player Matchup

Fenrir
Fenrir
Silver I
Arnospix
Fenrir
Silver I
Level 43
God Stats
5W - 5L
1,446 SR
Queue Stats
14W - 19L
1,474 MMR
Solo
Nox
Nox
Gold V
PinkPonyKiller
Nox
Gold V
Level 153
God Stats
19W - 16L
1,655 SR
Queue Stats
144W - 165L
1,432 MMR
Solo
Bastet
Bastet
Gold V
holysatan666
Bastet
Gold V
Level 182
God Stats
6W - 3L
1,524 SR
Queue Stats
305W - 372L
1,437 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,541 SR
1,448 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 109
1,329 SR
1,329 MMR
Yemoja
Yemoja
Bronze V
Jedalicious
Yemoja
Bronze V
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,319 MMR
Party 1
Hou Yi
Hou Yi
Bronze V
Rammell_1
Hou Yi
Bronze V
Level 116
God Stats
1W - 2L
1,305 SR
Queue Stats
3W - 13L
1,290 MMR
Party 1
Zeus
Zeus
Bronze V
ohBenza
Zeus
Bronze V
Level 120
God Stats
0W - 2L
1,182 SR
Queue Stats
3W - 11L
1,379 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arnospix
Fenrir
18
3 / 0 / 3
11,129
795
7,418
9,173
6,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 0 / 6
10,340
739
13,119
5,740
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
15
3 / 1 / 4
10,365
740
10,887
9,694
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Morgan Le FayAgniGebMulanAchilles

VS

Bans
CthulhuAnhurVulcanXbalanquePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 2 / 1
8,310
594
3,018
13,105
11,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Rammell_1
Hou Yi
14
0 / 3 / 1
8,467
605
6,063
11,945
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
ohBenza
Zeus
15
1 / 2 / 0
8,850
632
6,345
10,758
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arnospix
Fenrir
3
0
3
4.5
L
Yemoja
0
2
1
0.25
W
1
0
6
4
L
Hou Yi
Rammell_1
Hou Yi
0
3
1
0.17
W
Bastet
3
1
4
5
L
Zeus
ohBenza
Zeus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,424
Damage
15,426
24,607
Taken
35,808
14,480
Mitigated
18,925
4,451
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arnospix
Fenrir
7,418
975
0
2,044
9,173
6,867
1,244
3,475
5,698
0
59,938
L
Yemoja
3,018
704
4,101
2,518
13,105
11,288
0
5,601
7,053
15,239
0
W
13,119
99
0
250
5,740
2,724
1,075
2,968
2,772
47,778
0
L
Hou Yi
Rammell_1
Hou Yi
6,063
1,446
0
2,137
11,945
4,173
0
3,435
7,828
0
28,376
W
Bastet
10,887
1,261
0
2,157
9,694
4,889
124
2,953
6,741
0
30,759
L
Zeus
ohBenza
Zeus
6,345
80
0
1,309
10,758
3,464
0
4,165
6,217
40,733
1,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,834
Gold Earned
25,627
217
Minions Killed
161
0
Camps Cleared
0
798,470
Distance Traveled
746,371
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,129
795
92
7
0
289,199
0
L
Yemoja
8,310
594
27
2
0
246,417
2
W
Nox
10,340
739
90
6
0
265,209
0
L
Hou Yi
8,467
605
52
4
0
237,189
7
W
Bastet
10,365
740
35
3
0
244,062
0
L
Zeus
8,850
632
82
6
0
262,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role