Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Fifty2Weeks
Thor
Level 126
God Stats
12W - 12L
1,441 SR
Queue Stats
282W - 281L
1,534 Elo+
Solo
Shiva
Shiva
ImQuiteMoist
Shiva
Level 127
God Stats
4W - 3L
1,306 SR
Queue Stats
275W - 290L
1,535 Elo+
Solo
Medusa
Medusa
antony14xx
Medusa
Level 64
God Stats
3W - 1L
1,250 SR
Queue Stats
94W - 118L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nirl
Tsukuyomi
Level 158
God Stats
4W - 2L
1,457 SR
Queue Stats
74W - 58L
1,553 Elo+
Party 2
Team Averages
Level 127
1,391 SR
1,523 Elo+

VS

Team Averages
Level 86
1,574 SR
1,514 Elo+
Danzaburou
Danzaburou
Axew11
Danzaburou
Level 126
God Stats
0W - 1L
1,870 SR
Queue Stats
10W - 9L
1,623 Elo+
Party 1
Odin
Odin
Malubb
Odin
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 93L
1,483 Elo+
Solo
Yu Huang
Yu Huang
SirenSerenade
Yu Huang
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 86L
1,355 Elo+
Solo
Zhong Kui
Zhong Kui
xELITESxFINESTx
Zhong Kui
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
165W - 166L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
zFrosted
Ao Kuang
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 1 / 19
9,001
900
7,658
13,233
17,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
5 / 3 / 10
9,104
910
9,375
8,283
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
11 / 3 / 8
10,231
1,023
11,580
17,122
17,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
antony14xx
Medusa
16
6 / 3 / 13
9,561
956
10,714
13,119
6,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
nirl
Tsukuyomi
15
3 / 2 / 19
9,075
908
12,444
8,266
4,575
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axew11
Danzaburou
14
0 / 6 / 12
7,441
744
8,195
11,573
5,410
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Malubb
Odin
15
4 / 4 / 5
8,221
822
7,651
11,662
15,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
SirenSerenade
Yu Huang
14
2 / 4 / 7
8,146
815
9,664
8,145
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
xELITESxFINESTx
Zhong Kui
16
5 / 4 / 3
8,866
887
8,541
8,814
7,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
zFrosted
Ao Kuang
13
1 / 9 / 6
7,402
740
5,057
13,677
6,891
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
27
Kills
12
12
Deaths
27
69
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
19
11.5
L
Danzaburou
Axew11
Danzaburou
0
6
12
1
W
5
3
10
3.33
W
11
3
8
5
L
Odin
Malubb
Odin
4
4
5
1.63
L
Yu Huang
SirenSerenade
Yu Huang
2
4
7
1.38
W
Medusa
antony14xx
Medusa
6
3
13
4.17
W
Tsukuyomi
nirl
Tsukuyomi
3
2
19
6.25
L
Zhong Kui
xELITESxFINESTx
Zhong Kui
5
4
3
1.63
L
Ao Kuang
zFrosted
Ao Kuang
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,771
Damage
39,108
60,023
Taken
53,871
49,640
Mitigated
38,372
23,199
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,658
856
1,759
5,534
13,233
17,063
1,005
4,372
8,861
22,744
0
L
Danzaburou
Axew11
Danzaburou
8,195
2,660
0
1,556
11,573
5,410
0
1,080
10,493
0
18,109
W
9,375
1,042
920
239
8,283
3,978
736
3,322
4,961
0
15,336
W
11,580
1,663
2,212
2,057
17,122
17,311
813
5,509
11,613
82
19,828
L
Odin
Malubb
Odin
7,651
684
530
2,996
11,662
15,087
0
2,020
9,642
0
14,011
L
Yu Huang
SirenSerenade
Yu Huang
9,664
443
376
165
8,145
3,728
0
1,281
6,864
21,823
0
W
Medusa
antony14xx
Medusa
10,714
3,167
2,600
4,676
13,119
6,713
957
7,162
5,957
0
27,242
W
Tsukuyomi
nirl
Tsukuyomi
12,444
2,391
1,294
1,908
8,266
4,575
274
2,897
5,369
0
20,686
L
Zhong Kui
xELITESxFINESTx
Zhong Kui
8,541
960
0
1,811
8,814
7,256
0
1,004
7,810
19,657
0
L
Ao Kuang
zFrosted
Ao Kuang
5,057
1,314
371
1,226
13,677
6,891
0
2,355
11,322
6,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,972
Gold Earned
40,076
132
Minions Killed
100
0
Camps Cleared
0
1,008,518
Distance Traveled
807,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,001
900
33
3
0
198,561
0
L
Danzaburou
7,441
744
17
2
0
155,619
0
W
Thor
9,104
910
15
2
0
209,327
0
W
Shiva
10,231
1,023
20
2
0
167,584
0
L
Odin
8,221
822
23
2
0
191,665
0
L
Yu Huang
8,146
815
33
3
0
163,663
0
W
Medusa
9,561
956
39
4
0
204,256
0
W
Tsukuyomi
9,075
908
25
3
0
228,790
0
L
Zhong Kui
8,866
887
27
3
0
161,158
0
L
Ao Kuang
7,402
740
0
0
0
135,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role