Player Matchup

Loki
Loki
Felide26
Loki
Level 103
God Stats
12W - 7L
1,680 SR
Queue Stats
233W - 239L
1,468 Elo+
Party 3
Mulan
Mulan
Leavatein113
Mulan
Level 38
God Stats
7W - 3L
1,523 SR
Queue Stats
76W - 83L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
NEWDASCAR
Kukulkan
Level 42
God Stats
34W - 40L
1,581 SR
Queue Stats
191W - 193L
1,469 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SlyFizz
Tsukuyomi
Level 48
God Stats
13W - 10L
1,500 SR
Queue Stats
380W - 394L
1,410 Elo+
Solo
Izanami
Izanami
mellowbearr
Izanami
Level 77
God Stats
51W - 51L
1,443 SR
Queue Stats
78W - 78L
1,428 Elo+
Party 1
Team Averages
Level 62
1,545 SR
1,439 Elo+

VS

Team Averages
Level 48
1,546 SR
1,406 Elo+
Sol
Sol
 
Sol
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
ArchOverlord
Hachiman
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,281 Elo+
Solo
Thor
Thor
GreatEspiri
Thor
Level 49
God Stats
2W - 3L
1,716 SR
Queue Stats
43W - 57L
1,373 Elo+
Party 2
Bellona
Bellona
Tortu1103
Bellona
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,386 Elo+
Solo
Charon
Charon
TrippyPorper
Charon
Level 46
God Stats
8W - 9L
1,511 SR
Queue Stats
75W - 76L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 0 / 2
5,223
746
3,946
5,064
1,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 1
4,215
602
2,616
5,358
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
NEWDASCAR
Kukulkan
8
3 / 0 / 0
4,864
695
4,174
3,762
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SlyFizz
Tsukuyomi
8
2 / 0 / 1
4,314
616
2,183
5,000
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
mellowbearr
Izanami
7
2 / 0 / 0
4,582
655
1,848
4,187
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 2 / 0
4,500
643
2,882
5,478
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
ArchOverlord
Hachiman
7
1 / 0 / 0
3,705
529
3,527
3,523
974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 3 / 0
3,616
517
1,458
5,765
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Tortu1103
Bellona
6
0 / 2 / 0
3,772
539
1,856
5,521
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
6
0 / 2 / 0
3,823
546
2,533
5,909
3,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
9
Kills
1
1
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Hachiman
ArchOverlord
Hachiman
1
0
0
1
W
Loki
2
0
2
3
L
0
3
0
0
W
0
1
1
0.5
W
Kukulkan
NEWDASCAR
Kukulkan
3
0
0
3
W
Tsukuyomi
SlyFizz
Tsukuyomi
2
0
1
2.5
L
Bellona
Tortu1103
Bellona
0
2
0
0
L
Charon
0
2
0
0
W
Izanami
mellowbearr
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,767
Damage
12,256
23,371
Taken
26,196
9,207
Mitigated
12,720
7,687
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,882
1,235
0
2,341
5,478
1,832
0
3,261
2,217
28,422
857
L
Hachiman
ArchOverlord
Hachiman
3,527
2,367
0
1,316
3,523
974
0
0
3,523
0
18,393
W
Loki
3,946
700
0
1,250
5,064
1,585
0
0
5,064
0
35,918
L
1,458
400
0
698
5,765
2,144
0
717
5,048
0
16,099
W
2,616
590
0
2,076
5,358
3,398
0
1,385
3,973
0
8,629
W
Kukulkan
NEWDASCAR
Kukulkan
4,174
726
0
521
3,762
1,395
0
2,577
1,185
27,547
796
W
Tsukuyomi
SlyFizz
Tsukuyomi
2,183
567
0
1,993
5,000
1,561
0
463
4,537
0
18,091
L
Bellona
Tortu1103
Bellona
1,856
426
0
2,219
5,521
3,801
0
0
5,521
0
19,366
L
Charon
2,533
404
0
2,050
5,909
3,969
0
0
5,909
11,968
272
W
Izanami
mellowbearr
Izanami
1,848
1,153
0
1,847
4,187
1,268
240
727
3,460
0
34,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,198
Gold Earned
19,416
225
Minions Killed
154
0
Camps Cleared
0
728,908
Distance Traveled
633,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,500
643
52
7
0
114,619
0
L
Hachiman
3,705
529
22
3
0
132,935
0
W
Loki
5,223
746
63
9
0
147,848
0
L
Thor
3,616
517
33
5
0
141,873
0
W
Mulan
4,215
602
8
1
0
146,476
0
W
Kukulkan
4,864
695
55
8
0
135,193
0
W
Tsukuyomi
4,314
616
35
5
0
168,144
0
L
Bellona
3,772
539
28
4
0
102,791
0
L
Charon
3,823
546
19
3
0
141,718
0
W
Izanami
4,582
655
64
9
0
131,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role