Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Márciopeipe
Ares
Level 18
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 8L
1,100 Elo+
Party 1
Poseidon
Poseidon
sukita55
Poseidon
Level 7
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 7L
1,204 Elo+
Party 1
Team Averages
Level 20
1,345 SR
1,268 Elo+

VS

Team Averages
Level 127
1,447 SR
1,551 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
PichuryLenk
Chaac
Level 108
God Stats
1W - 1L
1,342 SR
Queue Stats
64W - 48L
1,585 Elo+
Party 2
Achilles
Achilles
Playingall
Achilles
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 6 / 3
6,265
627
4,443
8,562
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 6 / 3
6,247
625
7,156
12,831
10,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
sukita55
Poseidon
11
3 / 7 / 1
7,846
785
2,921
7,981
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
6 / 1 / 8
9,467
947
10,213
5,655
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 0 / 13
8,844
884
9,737
11,457
8,482
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Playingall
Achilles
13
8 / 3 / 10
8,835
884
7,114
10,014
9,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
3
Kills
19
19
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
6
3
0.25
W
Ah Puch
 
Ah Puch
6
1
8
10
L
0
6
3
0.25
W
5
0
13
11.5
W
Achilles
Playingall
Achilles
8
3
10
4.33
L
Poseidon
sukita55
Poseidon
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,520
Damage
27,064
29,374
Taken
27,126
15,798
Mitigated
20,345
761
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,443
544
0
35
8,562
3,106
0
3,584
4,450
13,534
0
W
Ah Puch
 
Ah Puch
10,213
695
0
2,487
5,655
2,354
783
3,621
2,034
33,889
236
L
7,156
1,466
0
726
12,831
10,040
0
3,346
8,920
12,212
0
W
9,737
2,359
0
5,483
11,457
8,482
22
4,659
6,798
0
33,330
W
Achilles
Playingall
Achilles
7,114
1,886
0
944
10,014
9,509
484
6,335
3,679
0
24,309
L
Poseidon
sukita55
Poseidon
2,921
464
0
0
7,981
2,652
0
1,718
5,933
13,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,358
Gold Earned
27,146
68
Minions Killed
158
0
Camps Cleared
0
457,046
Distance Traveled
599,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,265
627
21
2
0
154,254
0
W
Ah Puch
9,467
947
83
8
0
175,379
0
L
Ares
6,247
625
3
0
0
149,718
0
W
Chaac
8,844
884
44
4
0
214,464
0
W
Achilles
8,835
884
31
3
0
209,957
0
L
Poseidon
7,846
785
44
4
0
153,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role