Player Matchup

Hera
Hera
Asami_Lilith_267
Hera
Level 86
God Stats
7W - 2L
1,500 SR
Queue Stats
163W - 162L
1,451 Elo+
Party 1
Surtr
Surtr
COA Bloom
Surtr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,464 Elo+
Solo
Danzaburou
Danzaburou
El_Sabrosizimo
Danzaburou
Level 67
God Stats
9W - 6L
1,724 SR
Queue Stats
113W - 128L
1,451 Elo+
Party 1
Maui
Maui
KirikoTheYokai
Maui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 79L
1,456 Elo+
Solo
Charon
Charon
NonOf_urConcern
Charon
Level 123
God Stats
5W - 2L
1,853 SR
Queue Stats
175W - 181L
1,295 Elo+
Party 1
Team Averages
Level 100
1,615 SR
1,424 Elo+

VS

Team Averages
Level 123
1,532 SR
1,477 Elo+
Ah Muzen Cab
Ah Muzen Cab
Astafar
Ah Muzen Cab
Level 125
God Stats
42W - 45L
1,544 SR
Queue Stats
276W - 264L
1,480 Elo+
Solo
Bacchus
Bacchus
FELLA_Pappy
Bacchus
Level 146
God Stats
1W - 3L
1,686 SR
Queue Stats
42W - 44L
1,498 Elo+
Solo
Neith
Neith
KotalKiller
Neith
Level 126
God Stats
40W - 35L
1,675 SR
Queue Stats
98W - 98L
1,544 Elo+
Solo
Ymir
Ymir
MDL ProLady
Ymir
Level 145
God Stats
10W - 10L
1,088 SR
Queue Stats
228W - 222L
1,451 Elo+
Solo
Kali
Kali
SchmitzMyPants
Kali
Level 74
God Stats
10W - 6L
1,665 SR
Queue Stats
342W - 352L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,502
542
5,439
5,699
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
COA Bloom
Surtr
12
5 / 1 / 0
7,089
591
5,729
8,335
7,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
El_Sabrosizimo
Danzaburou
10
2 / 2 / 0
6,352
529
3,936
7,021
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 1 / 3
6,831
569
4,024
7,108
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 3
6,383
532
4,997
6,656
5,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Astafar
Ah Muzen Cab
11
0 / 0 / 0
6,131
511
5,124
7,432
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
FELLA_Pappy
Bacchus
7
0 / 7 / 0
4,599
383
231
8,650
5,809
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
4 / 2 / 0
6,827
569
6,560
7,480
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 1 / 3
6,021
502
2,105
6,925
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
6,119
510
4,725
14,084
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
5
5
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Ah Muzen Cab
Astafar
Ah Muzen Cab
0
0
0
0
W
Surtr
COA Bloom
Surtr
5
1
0
5
W
Danzaburou
El_Sabrosizimo
Danzaburou
2
2
0
1
L
Bacchus
FELLA_Pappy
Bacchus
0
7
0
0
W
2
1
3
3.5
L
4
2
0
2
L
0
1
3
1.5
W
1
1
3
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,125
Damage
18,745
34,819
Taken
44,571
20,694
Mitigated
23,989
9,134
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,439
1,747
0
1,467
5,699
1,786
0
66
5,633
43,757
0
L
Ah Muzen Cab
Astafar
Ah Muzen Cab
5,124
1,625
0
1,327
7,432
3,055
875
4,269
3,163
0
61,732
W
Surtr
COA Bloom
Surtr
5,729
2,607
0
1,476
8,335
7,250
242
340
7,995
751
45,307
W
Danzaburou
El_Sabrosizimo
Danzaburou
3,936
2,135
0
1,876
7,021
2,541
665
496
6,525
0
28,888
L
Bacchus
FELLA_Pappy
Bacchus
231
231
0
0
8,650
5,809
50
3,945
4,589
3,966
0
W
4,024
963
0
2,509
7,108
3,692
0
699
6,409
41,169
15,971
L
6,560
2,648
0
1,692
7,480
3,361
47
2,878
4,602
0
52,385
L
2,105
515
0
1,750
6,925
5,503
0
2,306
4,580
25,385
2,027
W
4,997
1,431
0
1,806
6,656
5,425
270
720
5,936
28,382
407
L
4,725
2,981
0
8,152
14,084
6,261
0
841
13,017
0
52,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
29,697
323
Minions Killed
298
0
Camps Cleared
0
1,107,946
Distance Traveled
1,045,214
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,502
542
89
7
0
220,781
3
L
Ah Muzen Cab
6,131
511
91
8
0
194,383
0
W
Surtr
7,089
591
59
5
0
193,080
0
W
Danzaburou
6,352
529
57
5
0
201,894
0
L
Bacchus
4,599
383
9
1
0
201,207
0
W
Maui
6,831
569
96
8
0
276,337
0
L
Neith
6,827
569
83
7
0
192,018
2
L
Ymir
6,021
502
31
3
0
219,270
6
W
Charon
6,383
532
22
2
0
215,854
1
L
Kali
6,119
510
84
7
0
238,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role