Player Matchup

Loki
Loki
Eden9
Loki
Level 132
God Stats
4W - 2L
1,599 SR
Queue Stats
72W - 75L
1,456 Elo+
Party 1
King Arthur
King Arthur
Falcom_01
King Arthur
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 41L
1,373 Elo+
Party 3
Khepri
Khepri
Mateuki
Khepri
Level 77
God Stats
11W - 5L
1,597 SR
Queue Stats
163W - 171L
1,458 Elo+
Solo
Yu Huang
Yu Huang
TTV-pauloturtl4
Yu Huang
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,434 Elo+
Party 3
Hou Yi
Hou Yi
XtremeCross
Hou Yi
Level 64
God Stats
33W - 33L
1,527 SR
Queue Stats
60W - 58L
1,457 Elo+
Party 1
Team Averages
Level 90
1,545 SR
1,436 Elo+

VS

Team Averages
Level 119
1,633 SR
1,480 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CaNNaBisAR
Hercules
Level 144
God Stats
1W - 2L
1,871 SR
Queue Stats
35W - 37L
1,495 Elo+
Solo
Anhur
Anhur
lKemonoNoCuchul
Anhur
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 43L
1,454 Elo+
Party 2
Nemesis
Nemesis
lautarito_0
Nemesis
Level 88
God Stats
7W - 10L
1,513 SR
Queue Stats
389W - 376L
1,497 Elo+
Solo
Cthulhu
Cthulhu
smiteculero
Cthulhu
Level 94
God Stats
0W - 1L
1,780 SR
Queue Stats
35W - 45L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Eden9
Loki
15
7 / 0 / 1
8,111
624
9,234
9,212
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Falcom_01
King Arthur
13
2 / 1 / 0
8,099
623
6,539
10,626
8,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
Mateuki
Khepri
11
1 / 0 / 6
7,135
549
5,051
7,764
6,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
12
0 / 2 / 1
6,888
530
1,864
8,205
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
12
1 / 0 / 5
6,931
533
6,487
5,879
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 0 / 0
7,278
560
9,471
5,752
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
CaNNaBisAR
Hercules
9
1 / 2 / 0
5,549
427
2,553
7,342
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 2 / 0
5,395
415
4,895
8,487
2,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
lautarito_0
Nemesis
12
0 / 4 / 0
6,431
495
1,918
15,445
6,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
smiteculero
Cthulhu
10
0 / 3 / 0
6,003
462
4,354
10,965
7,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
3
3
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
0
0
2
L
Hercules
CaNNaBisAR
Hercules
1
2
0
0.5
W
Loki
Eden9
Loki
7
0
1
7.5
W
King Arthur
Falcom_01
King Arthur
2
1
0
2
W
Khepri
Mateuki
Khepri
1
0
6
4
W
Yu Huang
0
2
1
0.25
W
Hou Yi
1
0
5
3.5
L
0
2
0
0
L
Nemesis
lautarito_0
Nemesis
0
4
0
0
L
Cthulhu
smiteculero
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,175
Damage
23,191
41,686
Taken
47,991
22,684
Mitigated
25,618
14,692
Healing
12,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
9,471
572
0
1,270
5,752
2,150
0
1,918
3,834
51,263
1,362
L
Hercules
CaNNaBisAR
Hercules
2,553
782
0
3,163
7,342
6,577
0
0
7,342
0
26,058
W
Loki
Eden9
Loki
9,234
3,298
0
6,067
9,212
3,829
0
1,435
7,680
0
73,707
W
King Arthur
Falcom_01
King Arthur
6,539
689
0
1,159
10,626
8,632
0
1,392
8,773
325
58,263
W
Khepri
Mateuki
Khepri
5,051
222
1,711
1,915
7,764
6,079
224
2,286
5,478
22,222
810
W
Yu Huang
1,864
359
0
1,279
8,205
1,799
0
6,205
1,348
47,974
0
W
Hou Yi
6,487
3,526
0
2,561
5,879
2,345
559
1,895
3,984
0
58,899
L
4,895
2,840
0
2,098
8,487
2,870
0
2,205
6,282
0
27,667
L
Nemesis
lautarito_0
Nemesis
1,918
875
0
2,736
15,445
6,674
0
371
15,074
0
69,983
L
Cthulhu
smiteculero
Cthulhu
4,354
1,000
1,346
1,850
10,965
7,347
0
2,238
8,727
25,411
2,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,164
Gold Earned
30,656
428
Minions Killed
327
0
Camps Cleared
0
1,376,652
Distance Traveled
1,183,584
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,278
560
88
7
0
237,022
5
L
Hercules
5,549
427
43
3
0
164,860
0
W
Loki
8,111
624
117
9
0
316,032
2
W
King Arthur
8,099
623
98
8
0
267,071
0
W
Khepri
7,135
549
26
2
0
275,543
4
W
Yu Huang
6,888
530
94
7
0
267,209
0
W
Hou Yi
6,931
533
93
7
0
250,797
0
L
Anhur
5,395
415
60
5
0
231,844
0
L
Nemesis
6,431
495
103
8
0
290,485
0
L
Cthulhu
6,003
462
33
3
0
259,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role