Player Matchup

Achilles
Achilles
D1nkinator
Achilles
Level 118
God Stats
2W - 1L
1,486 SR
Queue Stats
33W - 32L
1,465 Elo+
Solo
Anubis
Anubis
DCDavo
Anubis
Level 67
God Stats
34W - 15L
1,610 SR
Queue Stats
53W - 32L
1,616 Elo+
Solo
Thanatos
Thanatos
DustyRedshot
Thanatos
Level 148
God Stats
8W - 2L
1,799 SR
Queue Stats
144W - 148L
1,539 Elo+
Solo
Sylvanus
Sylvanus
JxshMc
Sylvanus
Level 62
God Stats
1W - 1L
1,268 SR
Queue Stats
35W - 30L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Licht clover
Ah Muzen Cab
Level 66
God Stats
34W - 38L
1,408 SR
Queue Stats
34W - 38L
1,349 Elo+
Solo
Team Averages
Level 92
1,514 SR
1,484 Elo+

VS

Team Averages
Level 108
1,641 SR
1,423 Elo+
Thanatos
Thanatos
Guillermo 19985
Thanatos
Level 109
God Stats
5W - 2L
1,720 SR
Queue Stats
47W - 61L
1,371 Elo+
Solo
Nut
Nut
JoeeBlvck
Nut
Level 149
God Stats
4W - 3L
1,744 SR
Queue Stats
99W - 97L
1,469 Elo+
Party 1
Atlas
Atlas
Mikata96
Atlas
Level 65
God Stats
1W - 1L
1,743 SR
Queue Stats
9W - 10L
1,396 Elo+
Solo
Mulan
Mulan
SaintsReaper
Mulan
Level 75
God Stats
10W - 10L
1,542 SR
Queue Stats
62W - 51L
1,489 Elo+
Solo
Agni
Agni
onyxhannibal
Agni
Level 141
God Stats
3W - 4L
1,457 SR
Queue Stats
22W - 37L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D1nkinator
Achilles
15
3 / 0 / 1
9,663
690
9,218
12,103
11,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
DCDavo
Anubis
14
3 / 0 / 2
8,784
627
4,765
6,048
2,796
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
DustyRedshot
Thanatos
14
5 / 1 / 4
8,268
591
6,545
11,692
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
JxshMc
Sylvanus
11
0 / 2 / 4
6,408
458
3,746
12,551
9,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Licht clover
Ah Muzen Cab
12
3 / 1 / 1
7,547
539
11,929
9,425
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 2 / 1
7,064
505
3,564
10,883
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 0
5,890
421
7,245
12,384
4,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Mikata96
Atlas
8
0 / 2 / 1
5,702
407
5,805
12,057
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 0
7,191
514
6,384
12,808
6,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 3 / 0
5,484
392
1,411
5,466
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
4
4
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
D1nkinator
Achilles
3
0
1
3.5
W
Anubis
DCDavo
Anubis
3
0
2
4
W
Thanatos
DustyRedshot
Thanatos
5
1
4
7
L
Thanatos
2
2
1
1.25
L
1
3
0
0.33
W
Sylvanus
JxshMc
Sylvanus
0
2
4
1
W
Ah Muzen Cab
Licht clover
Ah Muzen Cab
3
1
1
3.5
L
Atlas
Mikata96
Atlas
0
2
1
0.25
L
1
4
0
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,203
Damage
24,409
51,819
Taken
53,598
34,179
Mitigated
25,447
24,709
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
D1nkinator
Achilles
9,218
2,606
0
4,778
12,103
11,957
0
100
11,963
369
72,213
W
Anubis
DCDavo
Anubis
4,765
267
0
3,059
6,048
2,796
778
1,062
4,854
72,951
678
W
Thanatos
DustyRedshot
Thanatos
6,545
2,420
0
10,483
11,692
5,460
0
963
10,645
0
72,267
L
Thanatos
3,564
966
0
7,960
10,883
4,928
0
1,767
9,116
0
63,685
L
7,245
2,725
0
605
12,384
4,410
0
1,145
11,239
0
43,262
W
Sylvanus
JxshMc
Sylvanus
3,746
1,507
1,699
3,263
12,551
9,744
282
2,747
9,804
19,862
0
W
Ah Muzen Cab
Licht clover
Ah Muzen Cab
11,929
5,979
495
932
9,425
4,222
489
2,474
6,951
0
63,509
L
Atlas
Mikata96
Atlas
5,805
2,095
0
2,410
12,057
8,640
0
3,263
8,794
17,986
0
L
6,384
569
0
3,060
12,808
6,276
0
922
11,091
0
48,124
L
1,411
39
0
260
5,466
1,193
0
1,714
3,752
18,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
31,331
460
Minions Killed
305
0
Camps Cleared
0
1,340,404
Distance Traveled
1,283,088
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,663
690
121
9
0
264,197
0
W
Anubis
8,784
627
138
10
0
282,870
1
W
Thanatos
8,268
591
93
7
0
314,946
0
L
Thanatos
7,064
505
111
8
0
326,864
0
L
Nut
5,890
421
63
5
0
251,555
3
W
Sylvanus
6,408
458
36
3
0
239,542
0
W
Ah Muzen Cab
7,547
539
72
5
0
238,849
0
L
Atlas
5,702
407
19
1
0
216,684
0
L
Mulan
7,191
514
83
6
0
266,880
2
L
Agni
5,484
392
29
2
0
221,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role