Player Matchup

Ymir
Ymir
GhoatedQuan
Ymir
Level 37
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
MephistoCRC
Thanatos
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,323 Elo+
Solo
Discordia
Discordia
Zacc101
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,201 Elo+
Party 1
Nut
Nut
ZenoFrags
Nut
Level 28
God Stats
0W - 1L
1,273 SR
Queue Stats
3W - 13L
1,155 Elo+
Party 1
Chaac
Chaac
borre uzumaki
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,382 Elo+
Solo
Team Averages
Level 32
1,469 SR
1,312 Elo+

VS

Team Averages
Level 63
1,463 SR
1,419 Elo+
Ymir
Ymir
King escanor384
Ymir
Level 62
God Stats
17W - 15L
1,489 SR
Queue Stats
201W - 205L
1,445 Elo+
Solo
Surtr
Surtr
OrcaGaming274
Surtr
Level 28
God Stats
16W - 17L
1,440 SR
Queue Stats
97W - 112L
1,402 Elo+
Solo
Apollo
Apollo
Stickyhands2031
Apollo
Level 9
God Stats
5W - 3L
1,643 SR
Queue Stats
51W - 52L
1,490 Elo+
Solo
Nox
Nox
randy18
Nox
Level 109
God Stats
14W - 10L
1,459 SR
Queue Stats
237W - 279L
1,383 Elo+
Solo
Anubis
Anubis
xToXiC RaGex749
Anubis
Level 107
God Stats
1W - 3L
1,281 SR
Queue Stats
41W - 57L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,218
888
1,311
7,118
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
MephistoCRC
Thanatos
11
4 / 6 / 1
6,575
939
4,178
11,728
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Zacc101
Discordia
11
0 / 7 / 4
6,261
894
3,862
7,629
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 6 / 4
6,319
903
10,476
11,099
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 6 / 1
6,173
882
3,144
10,138
4,967
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
7,599
1,086
8,887
7,943
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 9
7,478
1,068
8,404
8,089
7,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
13 / 2 / 5
8,985
1,284
10,385
8,215
3,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
12
2 / 1 / 8
6,927
990
5,723
5,552
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 8
7,517
1,074
7,987
3,153
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
6
Kills
27
27
Deaths
6
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
5
1
7
8.5
L
Thanatos
MephistoCRC
Thanatos
4
6
1
0.75
W
4
2
9
4.25
W
13
2
5
7.75
L
Discordia
Zacc101
Discordia
0
7
4
0.29
L
1
6
4
0.5
L
0
6
1
0.08
W
Nox
2
1
8
6
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,971
Damage
41,386
47,712
Taken
32,952
20,233
Mitigated
19,496
7,889
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,311
355
0
984
7,118
3,838
0
4,081
3,037
6,154
724
W
8,887
2,116
0
181
7,943
4,616
58
1,201
6,742
21,337
0
L
Thanatos
MephistoCRC
Thanatos
4,178
949
0
3,740
11,728
4,395
0
6,213
5,515
0
12,211
W
8,404
2,237
0
836
8,089
7,504
10
1,084
7,005
2,961
11,003
W
10,385
5,938
0
2,209
8,215
3,591
835
888
7,327
0
20,248
L
Discordia
Zacc101
Discordia
3,862
977
0
70
7,629
2,693
45
4,750
2,879
11,922
0
L
10,476
6,589
0
2,257
11,099
4,340
0
4,204
6,895
0
19,605
L
3,144
960
0
838
10,138
4,967
0
5,088
5,050
0
15,563
W
Nox
5,723
468
0
628
5,552
2,306
67
1,764
3,788
14,063
248
W
7,987
147
0
345
3,153
1,479
230
87
3,066
26,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,546
Gold Earned
38,506
112
Minions Killed
139
0
Camps Cleared
0
523,906
Distance Traveled
716,279
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,218
888
17
2
0
77,548
3
W
Ymir
7,599
1,086
20
3
0
132,137
0
L
Thanatos
6,575
939
13
2
0
120,595
0
W
Surtr
7,478
1,068
17
2
0
151,961
0
W
Apollo
8,985
1,284
34
5
0
146,511
0
L
Discordia
6,261
894
24
3
0
112,271
0
L
Nut
6,319
903
24
3
0
104,280
0
L
Chaac
6,173
882
34
5
0
109,212
0
W
Nox
6,927
990
20
3
0
139,804
1
W
Anubis
7,517
1,074
48
7
0
145,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role