Player Matchup

Merlin
Merlin
 
Merlin
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
IX_NlNE_IX
Baba Yaga
Level 158
God Stats
12W - 5L
1,789 SR
Queue Stats
212W - 198L
1,478 Elo+
Solo
Xing Tian
Xing Tian
Namrow
Xing Tian
Level 156
God Stats
1W - 3L
1,521 SR
Queue Stats
78W - 104L
1,455 Elo+
Party 1
Cupid
Cupid
TheBushTurtle69
Cupid
Level 142
God Stats
1W - 1L
1,936 SR
Queue Stats
139W - 169L
1,432 Elo+
Party 1
Team Averages
Level 158
1,649 SR
1,473 Elo+

VS

Team Averages
Level 128
1,416 SR
1,446 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Rogue Raider 87
Cernunnos
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 265L
1,391 Elo+
Solo
Artio
Artio
ScarletDemon_15
Artio
Level 149
God Stats
4W - 1L
1,294 SR
Queue Stats
180W - 183L
1,452 Elo+
Party 2
Tyr
Tyr
Sutoraika Ken
Tyr
Level 104
God Stats
1W - 0L
1,337 SR
Queue Stats
118W - 117L
1,429 Elo+
Party 2
Vulcan
Vulcan
radiate
Vulcan
Level 108
God Stats
2W - 1L
1,451 SR
Queue Stats
193W - 192L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 0 / 2
8,709
544
4,341
3,345
1,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
 
Sobek
14
1 / 7 / 2
8,634
540
6,129
19,798
18,873
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
IX_NlNE_IX
Baba Yaga
13
0 / 1 / 3
8,275
517
4,604
6,628
3,022
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Namrow
Xing Tian
18
0 / 5 / 3
10,531
658
11,987
24,355
27,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
2 / 1 / 2
9,855
616
11,572
18,689
8,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
2 / 2 / 12
11,722
733
21,520
12,346
7,470
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cernunnos
Rogue Raider 87
Cernunnos
18
2 / 1 / 11
11,278
705
11,147
11,433
6,511
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 0 / 10
11,064
692
4,302
11,395
13,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
1 / 1 / 8
10,470
654
5,550
12,874
15,147
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
radiate
Vulcan
19
6 / 0 / 5
11,860
741
25,456
8,565
5,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
3
Kills
14
14
Deaths
4
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
2
1
L
Sobek
 
Sobek
1
7
2
0.29
W
Merlin
 
Merlin
2
2
12
4
L
Baba Yaga
IX_NlNE_IX
Baba Yaga
0
1
3
1.5
L
Xing Tian
Namrow
Xing Tian
0
5
3
0.3
W
Cernunnos
Rogue Raider 87
Cernunnos
2
1
11
7.5
W
3
0
10
8
W
1
1
8
5
L
2
1
2
3
W
Vulcan
radiate
Vulcan
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,633
Damage
67,975
72,815
Taken
56,613
59,043
Mitigated
48,805
31,275
Healing
25,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,341
122
654
1,001
3,345
1,294
0
2,963
382
25,073
0
L
Sobek
 
Sobek
6,129
205
1,041
2,616
19,798
18,873
0
10,552
9,246
11,852
554
W
Merlin
 
Merlin
21,520
1,226
1,262
872
12,346
7,470
2,444
4,067
8,279
50,191
0
L
Baba Yaga
IX_NlNE_IX
Baba Yaga
4,604
120
170
818
6,628
3,022
0
5,497
1,131
16,238
0
L
Xing Tian
Namrow
Xing Tian
11,987
309
2,940
4,320
24,355
27,102
0
16,232
8,123
29,729
0
W
Cernunnos
Rogue Raider 87
Cernunnos
11,147
4,203
2,470
3,881
11,433
6,511
3,099
5,296
6,137
0
35,859
W
4,302
139
3,557
4,069
11,395
13,974
318
6,202
5,193
10,560
2,762
W
5,550
1,375
1,444
1,573
12,874
15,147
951
4,472
8,402
0
12,151
L
11,572
5,916
5,802
11,913
18,689
8,752
0
14,929
3,760
0
35,350
W
Vulcan
radiate
Vulcan
25,456
739
4,223
2,485
8,565
5,703
482
6,470
2,095
48,449
1,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,004
Gold Earned
56,394
165
Minions Killed
187
0
Camps Cleared
0
1,219,456
Distance Traveled
1,543,726
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,709
544
51
3
0
275,676
3
L
Sobek
8,634
540
13
1
0
205,993
0
W
Merlin
11,722
733
68
4
0
281,750
0
L
Baba Yaga
8,275
517
20
1
0
187,275
0
L
Xing Tian
10,531
658
24
2
0
279,126
0
W
Cernunnos
11,278
705
47
3
0
329,957
0
W
Artio
11,064
692
13
1
0
276,587
0
W
Tyr
10,470
654
8
1
0
295,911
0
L
Cupid
9,855
616
57
4
0
271,386
0
W
Vulcan
11,860
741
51
3
0
359,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role